Wojtek Figat
7cbafcd86b
Implement C# AOT process for .NET 7 for Windows platform
2023-03-31 14:41:42 +02:00
Wojtek Figat
d925c8dab8
Fixes for Android
2023-03-28 17:21:27 +02:00
Wojtek Figat
a25eae5d10
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
2023-03-28 13:20:18 +02:00
Wojtek Figat
52fb941237
Refactor Native Interop codebase with cleanup/rename
2023-03-28 12:53:06 +02:00
Wojtek Figat
ed13de2d5b
Fix using managed arrays with Variant in dotnet7
2023-03-27 19:41:53 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
Wojtek Figat
4c4a559125
Improve dotnet host runtime detection if pack has multiple different versions
2023-03-22 14:20:38 +01:00
Wojtek Figat
4c1519ba1b
Fix bindings generation for in-built Char type used in Array
2023-03-22 14:19:52 +01:00
Wojtek Figat
c31e4023c4
Optimize TypeInfo.GetFullNameNative for simple types
2023-03-22 14:12:25 +01:00
Wojtek Figat
30e825db75
Add dotnet7 for Android (wip)
2023-03-21 22:49:09 +01:00
Wojtek Figat
154076a5d0
Migrate Linux build from mono to to dotnet7
2023-03-20 19:25:00 +01:00
Wojtek Figat
d719c534d4
Missing change
2023-03-20 18:57:34 +01:00
Wojtek Figat
c615ad18a8
Build deps for iOS
2023-03-16 22:13:37 +01:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
Wojtek Figat
dc29ee180e
Use arm64 for deploy for macOS
2023-03-15 20:58:23 +01:00
Wojtek Figat
33ac9c8811
Merge branch 'flax_build_perf_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-flax_build_perf_improvements
2023-03-15 17:57:16 +01:00
e11587e72e
Use System.Text.Json over Newtonsoft.Json in Flax.Build
2023-03-14 20:03:34 +02:00
16131b2858
Cache networking code generation task results
2023-03-14 20:03:33 +02:00
e878f5be15
Optimize saving TaskGraph cache
2023-03-14 20:03:33 +02:00
19d77f0d81
Use filesystem caching in TaskGraph
2023-03-14 20:03:33 +02:00
2f9e72e03e
Use caching for filesystem queries in BindingsGenerator
2023-03-14 20:03:33 +02:00
47e2c82551
Find build files without recursion
2023-03-14 20:03:32 +02:00
9e4fd9fadb
Exclude API code injection lines from includes cache
2023-03-14 20:02:35 +02:00
Wojtek Figat
74758f5380
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
dad41d9e0e
Merge branch 'fix_network_rpc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_network_rpc
2023-03-14 11:50:09 +01:00
Wojtek Figat
7950c0d9d7
Fix codegen for C# networking when using custom structures for replication and RPCs
2023-03-14 00:02:24 +01:00
Wojtek Figat
7cdd35cc8d
Fix network codegen for 6 or more param RPC in C#
2023-03-13 20:36:10 +01:00
Wojtek Figat
6f304040b0
Format code
2023-03-13 20:20:10 +01:00
Wojtek Figat
a41ad511f0
Fix Visual Studio project names collision when using both C++ and C# scripting
2023-03-13 16:10:21 +01:00
Wojtek Figat
e00bf92f05
Add .Net Runtime deployment for cooked game
2023-03-13 10:23:42 +01:00
Wojtek Figat
e83b8afdd3
Add nethost for ps4
2023-03-11 21:30:56 +01:00
Wojtek Figat
b7d4758dde
Update PhysX building for consoles
2023-03-06 17:39:18 +01:00
559aef2ee3
Fix typos
2023-03-06 18:11:14 +02:00
Wojtek Figat
7fce25a2e4
Fix building consoles
2023-03-06 16:19:16 +01:00
Wojtek Figat
aaaf7c5c37
Various fixes to scripting
2023-03-06 16:17:52 +01:00
85c5c7f309
Fix generated network RPC execute method visibility
2023-03-05 19:32:28 +02:00
Wojtek Figat
60f21d1a92
Update old copyright headers
2023-03-03 17:14:35 +01:00
Wojtek Figat
a26d0d03eb
Upgrade to PhysX 5.1.3
2023-03-03 17:13:46 +01:00
Wojtek Figat
0112f70c05
Merge remote-tracking branch 'origin/master' into dotnet7
2023-03-01 19:50:22 +01:00
Wojtek Figat
9fe54dc02c
Merge commit '2016297fce673c2ac48549a6d8e8a772cf29d4fe' into dotnet7
2023-02-28 20:26:02 +01:00
Wojtek Figat
6691aaca1e
Fix crash on arm64 mac
2023-02-28 18:49:48 +01:00
Wojtek Figat
2a4a283c4b
Merge branch 'libstdcpp_version' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-libstdcpp_version
2023-02-28 15:52:49 +01:00
Wojtek Figat
a17981bc87
Merge branch 'system_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-system_array_marshalling
2023-02-28 10:26:56 +01:00
Wojtek Figat
f88dd50098
Merge commit '272ffe2ea22eecb8f7cd6662efc1cadbe5593feb' into dotnet7
2023-02-27 23:17:04 +01:00
Wojtek Figat
ad4c2484f3
Add deps for arm64 mac
2023-02-27 23:00:04 +01:00
Wojtek Figat
3be4e50b78
Amr64 on mac impl progress
2023-02-27 22:57:42 +01:00
Wojtek Figat
6f9f40192e
Update min macOS version to 10.15 "Catalina"
2023-02-22 19:57:47 +01:00
Wojtek Figat
64752781ed
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
87e9046e41
Fix native to managed marshalling of System.Array
2023-02-19 20:33:12 +02:00