Wojtek Figat
51604302e2
Merge branch 'rider_vcpp_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_vcpp_fix
2023-02-16 10:42:23 +01:00
df000bc99e
Fix linking against C#-only modules
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(cherry picked from commit 7ccc0b83ff )
2023-02-16 10:24:07 +01:00
Wojtek Figat
8695ba6fdb
Merge branch 'linux_linker_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_linker_changes
2023-02-15 15:39:56 +01:00
Wojtek Figat
55ea197d4f
Hide not important log error
2023-02-15 13:53:43 +01:00
Wojtek Figat
d48f61ea33
Fix regression from e40f51cfc5
2023-02-15 11:18:15 +01:00
Wojtek Figat
e40f51cfc5
Add better logging for the Linxu includes search
2023-02-15 10:34:17 +01:00
Wojtek Figat
47afc7817f
Improve building for Android
2023-02-14 15:27:13 +01:00
Wojtek Figat
cb83de4769
Fix compilation issues with various C++ scripting cases
2023-02-13 16:05:14 +01:00
Wojtek Figat
46cfa01622
Add this to API_PARAM for static method extension of a type
2023-02-13 16:04:33 +01:00
Wojtek Figat
e9fa76c34a
Fix RPC codegen
2023-02-10 13:37:02 +01:00
Wojtek Figat
9197d583ce
Fix using Ray parameter in Network RPC
2023-02-10 11:07:13 +01:00
Wojtek Figat
07ca64c8a0
Fix using RPC attribute without ctor usage
2023-02-10 11:02:06 +01:00
Wojtek Figat
b8a7f36c85
Fix crash when passing boxes Vector2/3/4 type data to C# due to custom structure usage
2023-02-09 20:42:25 +01:00
Wojtek Figat
bc4514c905
Add missing Mono.Cecil from Editor deployment
2023-02-08 23:32:38 +01:00
533a6576b8
Link against zlib
2023-02-07 22:11:24 +02:00
Wojtek Figat
daff3abdc1
Add engine version defines to C++ game scripts
2023-02-06 11:09:52 +01:00
Wojtek Figat
a175e58107
Add FLAX_X_Y_OR_NEWER to game code defines
2023-02-06 11:09:47 +01:00
c51a923160
Only pass --copy-dt-needed-entries with GNU linker
2023-02-05 13:42:01 +02:00
591b45d2e8
Fix linking errors with other linkers
2023-02-05 13:41:35 +02:00
19eaec336d
Use better linkers to improve linking times on Linux
2023-02-05 13:41:34 +02:00
847a28d133
Fix running VC++-project build commands with Rider on Linux
2023-02-03 22:37:31 +02:00
Wojtek Figat
238095b862
Add DefaultValue support for scripting parameters
2023-01-29 22:10:22 +01:00
Wojtek Figat
a853850116
Merge branch 'vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_fixes
2023-01-23 20:34:35 +01:00
Wojciech Figat
df997c8e3c
Fix invalid RPC properties gather when using attribute constructor arguments
2023-01-18 13:04:38 +01:00
Wojciech Figat
15fd2e884e
Add printing exact source code location on networking bindings generation for C# types
2023-01-18 13:04:10 +01:00
Wojciech Figat
e2e7facad0
Fix using dependency module from nested referenced build in C#
2023-01-18 11:53:30 +01:00
Wojciech Figat
99ce5cd4d4
Fix for Visual Studio projects when using vs2022
2023-01-16 13:33:36 +01:00
20d8c9f4ee
Generate omnisharp.json file for VS Code solutions
2023-01-14 19:25:36 +02:00
Wojciech Figat
810f7fb803
Fix xcopy path on Windows in Flax.Build
2023-01-12 22:05:35 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojtek Figat
ca2e2e1f41
Fix native scripting interface method override in managed scripts on Clang-platforms
2023-01-10 11:45:23 +01:00
Wojtek Figat
17f9219cd0
Add TargetCompiler to Flax.Build toolchains
2023-01-10 11:45:23 +01:00
Wojtek Figat
58844622a0
Simplify managed method invoke generation for AOT vs JIT platforms
2023-01-08 13:50:45 +01:00
Wojtek Figat
cfcf29a62e
Fixes for passing new unit tests with edge cases of scripting bindigns usage
2023-01-08 00:34:33 +01:00
Wojtek Figat
4012434102
Fix test
2023-01-03 23:04:09 +01:00
Wojtek Figat
b4faa128b7
Fix case when Variant wrappers overlap with the name
2023-01-02 22:04:14 +01:00
Wojtek Figat
081305fab7
Fix regression from 0ca8fe2f45 for value types
2022-12-31 13:23:36 +01:00
Wojtek Figat
0ca8fe2f45
Fix passing reference types back to the native code from scripting event
2022-12-31 00:22:04 +01:00
Wojtek Figat
e2e66e0eec
Fix crash when unboxing integer value type from managed callback via generated bindings
2022-12-30 00:08:32 +01:00
Wojtek Figat
418aeb281c
Add warning to UWP build tool
2022-12-29 23:03:37 +01:00
Wojtek Figat
4b79bcb8d2
Add VS2022 support for building for UWP platform
2022-12-29 23:02:54 +01:00
Wojciech Figat
da08b18ec5
Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
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(cherry picked from commit 6eaecc8793 )
2022-12-29 22:23:37 +01:00
Wojtek Figat
16e7c429fc
Minor code cleanup #873
2022-12-28 17:25:30 +01:00
Wojtek Figat
7fcd66588c
Merge branch 'includes_cache_lastwrite' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-includes_cache_lastwrite
2022-12-28 17:18:23 +01:00
Wojtek Figat
3a393b6825
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:56:52 +01:00
Wojtek Figat
7859e64db1
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:28:50 +01:00
5c9a27a6d6
Serialize C++ includes cache results
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Almost half the build tool runtime is spent scanning includes in C++-files, now the results are cached and invalidated when files last write timestamp changes.
2022-12-28 14:25:11 +02:00
Wojciech Figat
d544c43744
Style fix
2022-12-08 16:30:58 +01:00
Wojciech Figat
f426c75696
Fix recursive binary modules usage in scripting
2022-12-06 11:43:19 +01:00