Wojtek Figat
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a52b352bd9
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Add NetworkManager::GetClient by uint32 clientId
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2023-04-14 15:03:16 +02:00 |
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Wojtek Figat
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7fe7742430
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Various improvements
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2023-02-11 12:55:02 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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771f8ad02b
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Add objects spawning to networking
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2022-10-24 12:07:16 +02:00 |
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Wojtek Figat
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ca4e017e02
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Finish simple object replication over network
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2022-09-16 18:58:53 +02:00 |
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Wojciech Figat
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3347887432
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Network objects replication impl progress
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2022-09-14 14:54:32 +02:00 |
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Wojciech Figat
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3132998c5e
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Initial network manager with clients
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2022-09-07 14:59:06 +02:00 |
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