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GoaLitiuM/FlaxEngine
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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
11,573 Commits 14 Branches 0 Tags
8dfb564fb3db0ecd2fa7600cf7ebea2f16a7ec2f
Commit Graph

61 Commits

Author SHA1 Message Date
Wojtek Figat
6f16195b08 Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace 2021-11-11 13:23:30 +01:00
Wojtek Figat
257f57f926 Fix importing materials from fbx files
#628
2021-09-23 12:40:34 +02:00
Jean-Baptiste Perrier
2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. 2021-08-12 14:15:26 +02:00
Wojtek Figat
3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing 2021-07-22 10:25:01 +02:00
Wojtek Figat
383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
2021-07-22 10:20:19 +02:00
Wojtek Figat
a59429c954 Fix importing model animations curves with scaled local bone TransformBuffer
#565
2021-07-09 12:06:47 +02:00
Wojtek Figat
09671823e4 Optimize String usage with StringView for basic file paths operations 2021-05-02 11:25:42 +02:00
Wojtek Figat
2f7a84822a Fix importing models with custom UnitScaleFactor 2021-03-08 13:12:15 +01:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
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