Commit Graph

4496 Commits

Author SHA1 Message Date
W2.Wizard
6f727aa483 Corrected additional typos 2021-01-06 22:20:16 +01:00
mafiesto4
f10c6b4ff6 Fix Linux build 2021-01-05 19:51:47 +01:00
mafiesto4
efa5d05f5f Fixes for building editor for Linux 2021-01-05 16:23:02 +01:00
Wojtek Figat
336a3bd484 Move shader source code length adjustment to the main compilation routine 2021-01-05 14:25:38 +01:00
Wojtek Figat
12f34f33b3 Fix PlatformSettings typedef on Android 2021-01-05 14:17:15 +01:00
Wojtek Figat
bd3f2b3019 Update DirectXShaderCompiler to 1.6 2021-01-05 14:16:57 +01:00
Wojtek Figat
31bab88a5b Fix PlatformSettings typedef on Android 2021-01-05 14:15:49 +01:00
Wojtek Figat
199683897a Update DirectXShaderCompiler to 1.6 2021-01-05 14:15:22 +01:00
Wojtek Figat
be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
f5ac18915a Fixing open save dialog. 2021-01-04 22:44:40 +01:00
Jean-Baptiste Perrier
ed92489a60 Fixing open file dialog. 2021-01-04 21:59:57 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
c5568c8eae Add support for loading JsonAsset instance objects if they implement ISerializable interface 2021-01-04 14:19:51 +01:00
Wojtek Figat
8dc5b11f51 Add API_INTERFACE to scripting API bindings for implementing interfaces 2021-01-04 14:18:59 +01:00
Wojtek Figat
786f057971 Fix crash on scripting reload when using Anim Graph with custom nodes 2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
Wojtek Figat
0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
Wojtek Figat
bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
Wojtek Figat
add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
Wojtek Figat
cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00
Wojtek Figat
23c51694c7 Reimplement Motion Blur 2021-01-03 20:13:09 +01:00
Jean-Baptiste Perrier
21ec0f103e Implementing GetBatteryInfo() in PlatformBase. 2021-01-02 18:41:00 +01:00
Jean-Baptiste Perrier
3ed2e010fa Bumping new file copyright to 2021. 2021-01-02 14:55:30 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Jean-Baptiste Perrier
e9f72dbbbf Adding ACLineStatus enum. 2021-01-02 13:15:15 +01:00
Jean-Baptiste Perrier
624ab4b8dd Implementing GetBatteryInfo() to Win32Platform. 2021-01-02 12:54:16 +01:00
Jean-Baptiste Perrier
a4607385fd Adding GetBatteryInfo() to PlatformBase. 2021-01-02 12:53:20 +01:00
Jean-Baptiste Perrier
0f2e579674 Create BatteryInfo struct. 2021-01-02 12:51:32 +01:00
Jean-Baptiste Perrier
463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
Wojtek Figat
e5286510d1 Fix reaming opengl leftovers 2020-12-31 16:56:09 +01:00
Wojtek Figat
66e8560b51 Fix comparing String with StringView 2020-12-31 16:55:42 +01:00
Wojtek Figat
3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
Wojtek Figat
d94e777feb Add support for using unsigned integer input fields in Visject Surface editor 2020-12-31 15:36:07 +01:00
Wojtek Figat
9b891d0c55 Add support for hexadecimal values in editor value fields 2020-12-31 15:35:31 +01:00
Wojtek Figat
3ab04598da Fix Length node in Visual Script 2020-12-31 15:02:21 +01:00
Wojtek Figat
f7808dc7ca Add support for active logging of the process output on Windows 2020-12-31 01:05:48 +01:00
Wojtek Figat
99f1ac1cc5 Fix logging process output on Windows 2020-12-31 00:50:39 +01:00
Wojtek Figat
3973452ec3 Add logging offset for Json parsing errors 2020-12-30 23:50:07 +01:00
Wojtek Figat
05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
Wojtek Figat
5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
Wojtek Figat
4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
Wojtek Figat
4ec3e6aed9 Remove unused code 2020-12-30 00:52:07 +01:00
Wojtek Figat
82cade649b Fix removing namespace from nodes in imported model files 2020-12-29 23:39:33 +01:00
Wojtek Figat
72ab8a5363 Fix GPU timer query detected warning to be single-time 2020-12-29 23:26:14 +01:00
Wojtek Figat
7b7ba7d73e Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen 2020-12-29 23:13:21 +01:00
Wojtek Figat
45e86f7591 Fix MoveFile on Windows if using proxy file on different drive 2020-12-29 21:00:23 +01:00
Wojtek Figat
de70ac3e36 Tweaks 2020-12-29 20:59:51 +01:00
Wojtek Figat
7335cd39ca Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix 2020-12-29 20:13:52 +01:00