Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a74b847e65
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Fix ScriptingObject::FromInterface to return object if the pointer is already valid object
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2023-01-10 11:45:23 +01:00 |
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Wojciech Figat
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0595f38fe4
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Fix threading issues with GPU buffers mapping
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2023-01-09 22:41:06 +01:00 |
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Wojciech Figat
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67c63f1410
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Optimize GPU Resource name to prevent memory allocs when changing name frequently
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2023-01-09 22:40:26 +01:00 |
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Wojciech Figat
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70cce0e1ee
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Fix regression crash when using DoF, optimize DoF usage of GPU memory
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2023-01-09 16:06:47 +01:00 |
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Wojtek Figat
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cfcf29a62e
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Fixes for passing new unit tests with edge cases of scripting bindigns usage
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2023-01-08 00:34:33 +01:00 |
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Wojtek Figat
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064994eb1a
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Add more test cases for various scripting bindings features
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2023-01-08 00:34:32 +01:00 |
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Wojciech Figat
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c011e8af62
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Add support for CanRender in postFx to depend on specific render setup
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2023-01-06 13:45:36 +01:00 |
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Wojciech Figat
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b753b18682
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Add profiler events for plugins init/deinit
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2023-01-06 13:36:12 +01:00 |
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Wojtek Figat
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4012434102
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Fix test
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2023-01-03 23:04:09 +01:00 |
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Wojtek Figat
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9ffeb8031b
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Fix tests regression
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2023-01-02 21:45:51 +01:00 |
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Wojtek Figat
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4afa59a783
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Fix missing scripting and serialization extensions for SceneReference usage in scripts
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2023-01-01 19:15:59 +01:00 |
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Wojtek Figat
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084fe6f063
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Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
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2023-01-01 18:55:09 +01:00 |
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Wojtek Figat
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2df3574cfa
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Refactor new tags system to use uint for tag index (0 is invalid tag)
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2023-01-01 16:39:34 +01:00 |
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Wojtek Figat
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c976d190a5
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Add Tag to PhysicalMaterial for physical surfaces tagging
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2023-01-01 16:38:50 +01:00 |
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Wojtek Figat
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a10fb703fc
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Add unit test for scripting interface to ensure generated bindings code works fine
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2022-12-31 13:10:19 +01:00 |
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Wojtek Figat
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a253e01dbd
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Add unit test for scripting event to ensure generated bindings code works fine
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2022-12-31 00:21:28 +01:00 |
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Wojtek Figat
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a5e7ff6fc0
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Add unit test for scripting features
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2022-12-30 00:08:04 +01:00 |
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Wojtek Figat
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0e1da59f0c
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Fix loading materials when using Null renderer
Regression from dbcb333ba9
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2022-12-29 23:35:47 +01:00 |
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Wojciech Figat
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1d47374758
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Cache managed serializers for networking replication to prevent from being collected by GC
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2022-12-29 23:06:06 +01:00 |
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Wojciech Figat
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c6bbfdc7f0
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Fixes for networking change in 762f460e23
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2022-12-29 23:05:52 +01:00 |
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Wojtek Figat
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7184566b4b
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Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
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Wojtek Figat
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e7cf10aea8
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Minor tweaks
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2022-12-29 21:51:57 +01:00 |
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Wojciech Figat
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6ef49349ff
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Fix assertion on thread double-free from registry (not harmful)
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2022-12-29 18:30:51 +01:00 |
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Wojtek Figat
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7539504a8c
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Fix typo
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2022-12-28 19:54:27 +01:00 |
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Wojtek Figat
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46b65bc546
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Format code
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2022-12-28 18:51:13 +01:00 |
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Wojtek Figat
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8762e8ad15
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
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2022-12-28 16:59:11 +01:00 |
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Wojtek Figat
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3a393b6825
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Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
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2022-12-28 16:56:52 +01:00 |
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Wojtek Figat
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7859e64db1
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Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
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2022-12-28 16:28:50 +01:00 |
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Wojtek Figat
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6b0ead59d2
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Fix code style
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2022-12-27 20:24:01 +01:00 |
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Wojtek Figat
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1d359d9ed2
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Merge branch 'add-button-hover-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-button-hover-events
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2022-12-27 20:23:04 +01:00 |
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Wojtek Figat
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025345d99a
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Merge branch 'add-child-abstract-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-child-abstract-change
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2022-12-27 19:47:18 +01:00 |
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Wojtek Figat
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9050377526
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Fix imported shader source last char value to prevent strange diffs in Version Control Systems
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2022-12-27 19:04:09 +01:00 |
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Wojtek Figat
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cb6590e7ef
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Format code
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2022-12-27 18:50:08 +01:00 |
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Wojtek Figat
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2c7a83f8b9
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Merge branch 'GoaLitiuM-fix_stringview_dict'
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2022-12-27 18:45:05 +01:00 |
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Wojtek Figat
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489c7b46ee
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Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict
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2022-12-27 18:43:52 +01:00 |
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Wojtek Figat
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762f460e23
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Fix missing NetworkManager::ClientDisconnected call for local host client
#845
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2022-12-27 18:41:36 +01:00 |
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Olly Rybak
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9099197a88
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Added ability to change sample method
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2022-12-27 22:26:01 +11:00 |
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Olly Rybak
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a2f52edd47
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Updated description & comments
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2022-12-26 20:44:53 +11:00 |
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Olly Rybak
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bba136c9fe
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Added comment to denote which node it is
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2022-12-26 20:35:22 +11:00 |
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Olly Rybak
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5022e05c25
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Added Stochastic Sampling material node
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2022-12-23 21:04:13 +11:00 |
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Wojtek Figat
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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Wojtek Figat
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01612f1b47
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Add tag native serialization
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2022-12-22 19:23:30 +01:00 |
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Wojtek Figat
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dc81147681
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Convert C# tags checks utilities into extension methods for better usability
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2022-12-21 18:18:17 +01:00 |
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Wojtek Figat
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cbef100a17
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Add FindActor/FindActors with Tag to Level
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2022-12-20 23:01:53 +01:00 |
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Wojtek Figat
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e6900d9a17
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Minor adjustments to tags
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2022-12-20 22:39:20 +01:00 |
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Wojtek Figat
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2f6e793df4
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Add utility api for Tags usage
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2022-12-20 22:39:11 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Chandler Cox
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a468053f46
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Added hover begin and end event to button
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2022-12-15 21:09:34 -06:00 |
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