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97ccb1cd21
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_x11 fixes
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2025-01-23 21:56:39 +02:00 |
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aac7149106
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Apply patches to rapidjson
Build Android / Game (Android, Release ARM64) (push) Waiting to run
Build iOS / Game (iOS, Release ARM64) (push) Waiting to run
Build Linux / Editor (Linux, Development x64) (push) Waiting to run
Build Linux / Game (Linux, Release x64) (push) Waiting to run
Build macOS / Editor (Mac, Development ARM64) (push) Waiting to run
Build macOS / Game (Mac, Release ARM64) (push) Waiting to run
Build Windows / Editor (Windows, Development x64) (push) Waiting to run
Build Windows / Game (Windows, Release x64) (push) Waiting to run
Cooker / Cook (Mac) (push) Waiting to run
Tests / Tests (Linux) (push) Waiting to run
Tests / Tests (Windows) (push) Waiting to run
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2025-01-23 19:11:42 +02:00 |
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4546d838ea
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Fix button latching on Windows after drag and drop operation
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2025-01-23 19:11:41 +02:00 |
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2944c640ca
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Implement new window dragging system
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2025-01-23 19:11:41 +02:00 |
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b91837e783
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Fix mouse resetting issues after ending relative mode
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2025-01-23 19:11:40 +02:00 |
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c955361eac
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Fix frame stutter when window is focused
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2025-01-23 19:11:40 +02:00 |
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363e419398
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Cleanup Linux SDL implementation
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2025-01-23 19:11:39 +02:00 |
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aaaa2570da
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Implement Wayland protocols module and file generation
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2025-01-23 19:11:39 +02:00 |
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b67fad4ddc
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Fix mouse warping after ending relative mode
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2025-01-23 19:11:38 +02:00 |
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9f527c91e9
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Fix window ShowInTaskbar setting
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2025-01-23 19:11:03 +02:00 |
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424771293d
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Fix various issues with child window positioning
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2025-01-23 19:11:02 +02:00 |
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6fd0b78f64
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Add Window.IsAlwaysOnTop property
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2025-01-23 19:11:02 +02:00 |
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09289d420d
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Use SDL locale
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2025-01-23 19:11:02 +02:00 |
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c201591df4
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Update SDL to 3.2.0
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2025-01-23 19:10:58 +02:00 |
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ae3c9d6fea
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Fix Linux compilation without SDL
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2025-01-21 19:17:11 +02:00 |
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4b514802ad
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Fix compilation
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2025-01-21 19:17:11 +02:00 |
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66bb90e7ea
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Update SDL3
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2025-01-21 19:17:10 +02:00 |
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02a6f38932
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Fix compilation issues
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2025-01-21 19:17:10 +02:00 |
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0f0913cb77
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Fix windows not being hidden initially
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2025-01-21 19:17:10 +02:00 |
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1f413c5776
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Fix parent window position handling with popup/tooltip windows
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2025-01-21 19:17:09 +02:00 |
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81137fc7fe
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Fix compilation errors in other platforms
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2025-01-21 19:17:09 +02:00 |
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e759e128c7
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Fallback to X11 message box implementation when SDL fails
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2025-01-21 19:17:08 +02:00 |
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e96ef49f09
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Fix popup and context menus not working on Wayland
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2025-01-21 19:17:08 +02:00 |
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f4f756e310
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Hide warnings for unsupported SDL operations on Wayland
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2025-01-21 19:17:07 +02:00 |
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bb53710523
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Log a warning for not implemented Wayland functionality
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2025-01-21 19:17:07 +02:00 |
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568569a09c
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Fix compilation in Linux
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2025-01-21 19:17:07 +02:00 |
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f0ad18fb82
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Enable warning sound in question dialogs
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2025-01-21 19:17:06 +02:00 |
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08bbb1707e
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Implement relative mouse mode (raw input) for SDL platform
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2025-01-21 19:17:06 +02:00 |
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ff4b92320d
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Add flag for Window types
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2025-01-21 19:17:05 +02:00 |
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c7b2bd8d24
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Add command-line switches to force X11 and Wayland SDL drivers
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2025-01-21 19:17:05 +02:00 |
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9fe3e92dd6
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Implement SDL platform, windowing and input handling
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2025-01-21 19:17:04 +02:00 |
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05109ca74f
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Refactor application window class name
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2025-01-21 19:17:04 +02:00 |
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1387a48da9
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Move Window related enums to separate header file
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2025-01-21 19:17:04 +02:00 |
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45524d0fb0
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Refactor Windows drag and drop implementation
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2025-01-21 19:17:03 +02:00 |
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ae962cbdc5
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Refactor ScreenUtilities
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2025-01-21 19:17:03 +02:00 |
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fea009a034
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Fix centered window location on X11
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2025-01-21 19:17:03 +02:00 |
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bac8277b2a
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Fix initial position of Tooltips
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2025-01-21 19:17:02 +02:00 |
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Wojtek Figat
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4add5dcf49
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Add missing default value and fix doc comment
#3150
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2025-01-13 17:31:34 +01:00 |
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Wojtek Figat
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a204ada6d3
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Merge branch 'aab-building' of https://github.com/Tryibion/FlaxEngine into Tryibion-aab-building
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2025-01-13 17:18:35 +01:00 |
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Wojtek Figat
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7fcf8c2d4c
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Improve #3138 to pass over setting value to null and via proper cast so value type stays the same
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2025-01-13 16:08:43 +01:00 |
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Wojtek Figat
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3796b0ccae
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Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation
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2025-01-13 16:07:47 +01:00 |
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Wojtek Figat
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90316dfa52
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Minor code changes to PR
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2025-01-13 15:46:35 +01:00 |
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Chandler Cox
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563f0b9ab4
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Move Build .aab to Android platform settings and make it side-by-side
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2025-01-13 07:24:50 -06:00 |
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Wojtek Figat
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07b9e5bfdd
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Merge branch 'invert-channels' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-channels
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2025-01-13 09:20:22 +01:00 |
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Wojtek Figat
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7ac2376231
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Simplify code
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2025-01-12 23:57:52 +01:00 |
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Wojtek Figat
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3d76a99c9b
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Merge branch 'anim-param-warn-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-param-warn-type
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2025-01-12 22:00:30 +01:00 |
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Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Chandler Cox
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13863344d2
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Warn if value is the wrong type for the animation graph parameter trying to be set.
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2025-01-07 20:26:25 -06:00 |
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Wojtek Figat
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bff25a8dd8
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Merge branch 'mat-warn-wrong-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-warn-wrong-type
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2025-01-06 23:57:59 +01:00 |
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Chandler Cox
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7eb2088af0
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Use Variant::CanCast() for type check.
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2025-01-06 15:40:38 -06:00 |
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