Wojtek Figat
26040f27cc
Merge branch 'renameNewActor' of https://github.com/Arcnor/FlaxEngine into Arcnor-renameNewActor
2023-10-01 12:08:01 +02:00
Wojtek Figat
5e3bb4d51e
Merge branch 'font-size-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-font-size-fixes
2023-10-01 12:05:20 +02:00
Wojtek Figat
a761a7e857
Merge branch 'master' of https://github.com/M-3-H/FlaxEngine into M-3-H-master
2023-10-01 12:00:40 +02:00
Edu Garcia
8cdd026826
Merge branch 'FlaxEngine:master' into renameNewActor
2023-09-29 15:04:23 +01:00
Ruan Lucas
bb54229760
Simplify code
2023-09-28 20:13:57 -04:00
Chandler Cox
9975bde78c
Change output window search and scroll bars to be like other windows.
2023-09-28 19:09:02 -05:00
Edu Garcia
6d3fdeec8a
Rename new actor after creating it
2023-09-28 22:50:07 +01:00
Chandler Cox
137951201d
Refactor to use Camera Node.
2023-09-28 14:09:08 -05:00
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
ea201b6173
Fix null check in SceneAnimationWindow
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Wojtek Figat
58b9d76d24
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
Wojtek Figat
481bbd3a77
Merge branch 'editor_bindings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_bindings
2023-09-28 20:17:35 +02:00
Wojtek Figat
9ad607c054
Merge branch 'editor-options-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-save-popup
2023-09-28 19:58:24 +02:00
Luke Schneider
ad28a3fdbf
Better light theme (Style) support, and a Default light theme (as a secondary option)
...
1) Added ForegroundViewport as a new color. It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials. It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport. A new color seemed appropriate.
2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor). This includes the Row class, Asset class, SingleChart class, Timeline Class, and more.
3) Added a second theme/Style (DefaultLight) to include with the engine. It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary). I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
Wojtek Figat
2f9c601678
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-27 17:32:47 +02:00
Wojtek Figat
75711a16bc
Merge branch 'fix/editor-window-closing-during-camera-flight' of https://github.com/solnem/FlaxEngine into solnem-fix/editor-window-closing-during-camera-flight
2023-09-27 13:18:10 +02:00
Wojtek Figat
6621e70ae7
Add objects replication and RPC stats table to Network Profiler
2023-09-26 10:33:12 +02:00
ontrigger
6a62dac49b
remove usages of SmoothingScale across the codebase
2023-09-25 23:29:29 +03:00
Christopher Rothert
5ced9453d4
Fix editor window closing when using RMB + Ctrl + W for slow camera flight
2023-09-25 22:03:40 +02:00
Chandler Cox
fd3a5c55e1
Simplify code
2023-09-25 11:50:04 -05:00
Chandler Cox
5eff51d47e
Add button to position camera to editor viewport view.
2023-09-25 11:46:37 -05:00
Wojtek Figat
da47088250
Add conditional profiling in Editor (run only when using Profiler window)
2023-09-25 18:34:07 +02:00
Wojtek Figat
216a5e9f92
Add support for displaying all active Network Peer stats in Editor Profiler tab
2023-09-25 16:49:18 +02:00
Wojtek Figat
90a4fba767
Improve #1490 performance to use Ordinal string comparision and just check for extension on some generated files
2023-09-25 15:39:00 +02:00
Wojtek Figat
8ac23e556a
Merge branch 'gen-file-filter' of https://github.com/Tryibion/FlaxEngine into Tryibion-gen-file-filter
2023-09-25 15:37:11 +02:00
Wojtek Figat
b2ec235f01
Minor tweaks
2023-09-25 11:00:49 +02:00
Ruan Lucas
1e3debf1ec
Remake #1413
2023-09-24 11:37:14 -04:00
385c3541c9
Apply global editor bindings in most windows
2023-09-23 15:23:09 +03:00
52cf4df641
Add input bindings for File menu actions
2023-09-23 15:23:09 +03:00
a1cbaba743
Add Editor input bindings for Profiler window and Profiler actions
2023-09-23 15:23:09 +03:00
8ed57863b8
Add Editor input bindings for Tools menu items
2023-09-23 15:23:09 +03:00
69ce189c5d
Add input bindings for Scene viewport related actions and Pilot Actor
2023-09-23 15:23:08 +03:00
642766d9cc
Add Editor input options for Play Current Scenes and running cooked game
2023-09-23 15:23:07 +03:00
Nils Hausfeld
963300c2cb
- Implemented shift tab support for Container Controls
2023-09-23 11:56:45 +02:00
Wojtek Figat
1c20398d8c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-22 22:43:29 +02:00
Meh
d11e3b5bd4
Update SplashScreen.cpp
2023-09-22 19:25:16 +02:00
Meh
25708e2875
add more quotes
2023-09-22 19:01:37 +02:00
Wojtek Figat
07db94c4f7
Merge branch 'copy-paste-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-paste-fix
2023-09-22 18:56:39 +02:00
Wojtek Figat
cb423f78f4
Merge branch 'create-folder-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-create-folder-fix
2023-09-22 18:50:57 +02:00
Meh
45231a8b04
Update SplashScreen.cpp
2023-09-22 18:13:31 +02:00
Meh
7b051ce827
Update SplashScreen.cpp
2023-09-22 18:08:14 +02:00
Meh
b82436cf4e
Refactor splash screen quotes
...
removed bad ones and added more nice quotes.
2023-09-22 17:58:13 +02:00
Meh
15859134a3
Refactor splash screen quotes
...
Removed bad and weird quotes, added nice ones.
2023-09-22 17:33:17 +02:00
08d04ea6fb
Fix exceptions in Debug Log Window not using correct line numbers
...
Additions to fix in commit 1714bc243a
2023-09-22 16:54:58 +03:00
Chandler Cox
bd864c42fa
Add popup to editor options to remind the user to save or not.
2023-09-22 08:40:38 -05:00
MineBill
1714bc243a
Fix not capturing the the Debug.Log line in the DebugLogWindow
2023-09-22 11:03:59 +03:00
Chandler Cox
7012832050
Add filter to content window to hide generated files. Hide by default.
2023-09-21 21:29:21 -05:00
Chandler Cox
521b180352
Fix issue with copying and poasting in same folder.
2023-09-21 18:56:45 -05:00
Chandler Cox
cadd0d2356
Fix visuals
2023-09-20 15:18:33 -05:00
Chandler Cox
812813251d
Fix being able to create folder from project folder.
2023-09-20 14:42:18 -05:00