nothingTVatYT
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9e38a01acc
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add units support in float, double and Float3 input
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2024-01-28 20:52:25 +01:00 |
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Wojtek Figat
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a82ea17864
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Merge branch 'move-shortkey' of https://github.com/Tryibion/FlaxEngine into Tryibion-move-shortkey
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2024-01-10 11:01:07 +01:00 |
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Chandler Cox
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1e061b77af
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Add back in checking for textRect x location.
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2024-01-08 19:48:12 -06:00 |
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Chandler Cox
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afb5edb824
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Adjust ContextMenu ShortKeys as needed to accommodate for scrollbar when visible.
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2024-01-08 19:45:54 -06:00 |
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Wojtek Figat
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8c2a156e1f
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Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
#1735
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2024-01-07 18:34:15 +01:00 |
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Wojtek Figat
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af0439f3ce
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Add displaying playback position of animation in Anim Graph window
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2024-01-05 22:06:44 +01:00 |
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Wojtek Figat
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7f4d2d8db6
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Fix GPU profiler event percentage calculation and add tint highlight to spot slow entries
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2024-01-05 12:53:48 +01:00 |
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Wojtek Figat
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f145809765
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Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
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2024-01-05 10:39:38 +01:00 |
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Wojtek Figat
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ba70f351ef
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Merge branch 'Blender-Link' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Blender-Link
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2024-01-05 10:38:38 +01:00 |
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Wojtek Figat
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28e64da4b4
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Merge branch 'profiling_hotkey_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-profiling_hotkey_fix
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2024-01-04 11:28:09 +01:00 |
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Wojtek Figat
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05d6767dd3
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Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
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2024-01-04 11:25:53 +01:00 |
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Wojtek Figat
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33d2dfc5c9
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Merge branch 'guid-picker' of https://github.com/Tryibion/FlaxEngine into Tryibion-guid-picker
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2024-01-04 11:24:34 +01:00 |
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Wojtek Figat
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408c8fbdf0
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Merge branch 'save-editor-window-docking' of https://github.com/MineBill/FlaxEngine into MineBill-save-editor-window-docking
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2024-01-04 11:23:28 +01:00 |
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Wojtek Figat
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329bab1102
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Fix minor issue
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2024-01-02 11:06:54 +01:00 |
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z1dev
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e0cb94ec74
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Fix for editor view's cached "CameraNearPlaneValue" getting overwritten.
Changing the editor's camera sometimes results in empty views in editors. It was caused by writing the _farPlane with the wrong name in the cache.
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2024-01-02 00:08:00 +01:00 |
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Menotdan
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8bcc526dd6
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Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
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2024-01-01 01:24:36 -05:00 |
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Chandler Cox
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8bff9556de
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Code cleanup
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2023-12-31 16:36:34 -06:00 |
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Chandler Cox
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57d4f0ff7d
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Clean up code
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2023-12-31 16:09:32 -06:00 |
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Chandler Cox
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826a330f63
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Add asset reference to Guid editor for easy picking of specific Guid based on type in editor.
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2023-12-31 16:06:38 -06:00 |
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4b6ada7289
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Fix profiling hotkeys not working while profiler window is closed
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2023-12-31 13:10:55 +02:00 |
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MineBill
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1e797c244f
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Restore floating window data.
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2023-12-30 18:57:33 +02:00 |
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MineBill
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343d7b4973
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Save the dock state of custom editor windows between script reloads.
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2023-12-30 18:30:26 +02:00 |
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NoriteSC
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8841a603f6
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Virtual proxy
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2023-12-29 23:15:03 +01:00 |
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Wojtek Figat
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ef930375b4
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Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add
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2023-12-27 21:03:36 +01:00 |
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Wojtek Figat
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7d633865ac
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Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn
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2023-12-27 21:02:33 +01:00 |
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Wojtek Figat
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4d9ef32abc
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Fix auto-docking windows on open when system DPI scale is not 1
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2023-12-27 00:29:30 +01:00 |
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Wojtek Figat
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55066cd738
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Add red tint highlight for CPU profiler table entries based on event duration
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2023-12-26 13:12:51 +01:00 |
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Chandler Cox
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435341abd3
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Add color box to ColorTrackBall.
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2023-12-20 10:51:38 -06:00 |
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Chandler Cox
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0d5d11e184
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Add selecting and starting rename on actors spawned in the prefab window.
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2023-12-20 10:03:38 -06:00 |
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Wojtek Figat
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dfd3bcdcb7
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Minor improvements for play mode
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2023-12-19 12:57:23 +01:00 |
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Menotdan
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51c36223e6
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Rename 'text' to 'sprite' to avoid confusion in the future.
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2023-12-17 12:03:44 -05:00 |
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Menotdan
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ea744ab4ac
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Prevent performing default spawn behavior when spawning from a prefab.
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2023-12-17 12:02:56 -05:00 |
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Menotdan
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9ea5ed79f8
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Merge branch 'master' into fix-spriterender-prefab
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2023-12-17 11:52:31 -05:00 |
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Wojtek Figat
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aade14270e
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Merge branch 'saved-colors' of https://github.com/Tryibion/FlaxEngine into Tryibion-saved-colors
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2023-12-17 13:03:57 +01:00 |
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Wojtek Figat
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d5a6083a55
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Fix project initialization with -new if it already exists
#2092
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2023-12-17 12:47:46 +01:00 |
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Menotdan
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9f460cd651
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Fix sprite render actors spawning with overridden defaults when they are part of a prefab.
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2023-12-17 04:30:54 -05:00 |
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Chandler Cox
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b85ec46545
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Change selected color.
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2023-12-16 22:05:04 -06:00 |
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Chandler Cox
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272a147c2e
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Add saved colors to color picker.
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2023-12-16 20:36:27 -06:00 |
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Wojtek Figat
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8418ca56e8
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Missing comment part
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2023-12-16 18:16:00 +01:00 |
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Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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64e391df24
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Refactor Visual Script debugger apis to use bindings generator
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2023-12-16 17:58:18 +01:00 |
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Wojtek Figat
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c145042f52
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Fix invalid BT node decorator linkage after removing it
#2059
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2023-12-16 17:08:54 +01:00 |
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Wojtek Figat
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4263f61e85
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Merge branch 'dotnet8_packaging_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_packaging_fix
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2023-12-16 16:43:36 +01:00 |
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f38245b834
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Fix .NET runtime packaging with installed .NET 8 SDK
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2023-12-16 16:16:01 +02:00 |
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639803480e
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Improve .NET related errors during cooking process
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2023-12-16 16:11:56 +02:00 |
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Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
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2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c3dd05211b
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Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene
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2023-12-16 12:40:34 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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Wojtek Figat
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fe1a655654
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Add support for displaying and reverting array values to prefab value in properties panel
#1548
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2023-12-14 13:57:16 +01:00 |
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Wojtek Figat
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51fc4c68cd
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Use tooltip from native function docs and support multiple colliders selected at once #2063
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2023-12-14 11:04:36 +01:00 |
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