Commit Graph

1134 Commits

Author SHA1 Message Date
Wojciech Figat
cf1f8487e7 Merge remote-tracking branch 'origin/master' into gi 2022-06-15 10:37:24 +02:00
Wojtek Figat
7c923198e0 Minor tweaks to #716 2022-06-14 19:56:58 +02:00
Wojtek Figat
47a3ac36cd Merge branch 'view_size_node' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-view_size_node 2022-06-14 19:53:17 +02:00
Wojtek Figat
98473487bc Fix Editor Analytics tracking option file SetupStyle
#727
2022-06-14 19:51:38 +02:00
Wojtek Figat
3294624849 Add Double, Vector2/3/4 nodes to Visject graphs 2022-06-14 18:56:00 +02:00
Wojciech Figat
2522d84a21 Add default Post Process options to Graphics Settings 2022-06-14 12:01:16 +02:00
b89e3bb0ff Add "View Size" node for GUI materials 2022-06-13 22:25:55 +03:00
Wojtek Figat
e43515f653 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Graphics/PostProcessSettings.cpp
#	Source/Engine/Level/Actors/SkyLight.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
#	Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
#	Source/Engine/Renderer/RenderList.h
2022-06-13 00:46:33 +02:00
Wojtek Figat
bc65057eb7 Add property type tooltip to Visject properties 2022-06-13 00:41:06 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
Wojciech Figat
f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
Wojciech Figat
375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
ed908a260e Add support for Double2/3/4 for Variant
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
04c0f19584 Add Double2, Double3, Double4 to C# scripting API 2022-05-18 23:23:50 +02:00
Wojtek Figat
8c971cd11e Add custom floats formatting to prevent scientific notation 2022-05-18 22:29:31 +02:00
Wojciech Figat
f7955a5c4e Add support for custom location of Custom Global Code in generated material source code 2022-05-12 13:44:57 +02:00
Wojtek Figat
5525527ecd Add No Results node to Content Search if nothing found 2022-05-11 19:08:01 +02:00
Wojtek Figat
650d15a665 Add Ctrl+C shortcut for content search result copy 2022-05-11 19:03:36 +02:00
Wojtek Figat
a5bcff5231 Skip assets from temporary folder in Content Search 2022-05-11 19:03:19 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
Wojtek Figat
1d228d28bf Fix pasting/duplicating nodes in Visject to call spawn event 2022-05-08 19:11:42 +02:00
Wojtek Figat
1acac3845e Add support for loading Visject surfaces without Surface UI 2022-05-06 18:45:12 +02:00
Wojtek Figat
4cedd0f30c Fix scripting type search regression from 26d4ebd3d5 2022-05-06 17:37:07 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojtek Figat
3766488114 Fix crash when loading empty json for Variant structure data 2022-05-05 18:35:05 +02:00
Wojtek Figat
ae63508049 More adjustment for content finder visibility 2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358 Reorganize Content Finder files 2022-05-04 18:15:12 +02:00
Wojtek Figat
2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
Wojtek Figat
225cc38ea8 Add late initialization to Content Finder tool in Editor 2022-05-03 16:14:07 +02:00
Wojciech Figat
acd064c364 Introduce separate GI directory 2022-05-02 12:09:53 +02:00
Wojciech Figat
551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
Wojtek Figat
2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
Wojtek Figat
c5135372ca Improve local variables displaying in Visual Script debugger 2022-05-01 20:43:02 +02:00
Wojtek Figat
74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
Wojciech Figat
8428f28239 Various improvements for SDF rendering 2022-04-29 17:11:39 +02:00
Wojtek Figat
c5bfdc66a4 Rename from a2eaab0ca3 2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3 Split ScriptType into separate file to simply codebase 2022-04-28 22:59:24 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojciech Figat
27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
Wojciech Figat
cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
Wojtek Figat
3c841b1be1 Add support for font size and color in Header attribute 2022-04-15 19:16:50 +02:00
Wojtek Figat
8a01a31e8d Add keyboard key navigation to Content View based on items name first character 2022-04-15 17:12:50 +02:00
Wojtek Figat
493787d4d6 Add Custom Global Code node to materials for injecting custom code, includes or constants 2022-04-15 17:04:28 +02:00
Wojtek Figat
03524caebf Fix function name 2022-04-14 23:14:49 +02:00
Wojtek Figat
4ac9406b90 Revert 017492dbfa 2022-04-14 23:10:01 +02:00
Wojtek Figat
3d76b2c10f Add Array Add Unique node to Visual Scripting 2022-04-13 21:25:11 +02:00