Wojtek Figat
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b2ec235f01
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Minor tweaks
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2023-09-25 11:00:49 +02:00 |
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Wojtek Figat
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8a00a3e61e
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Expose moveTo node functions to override in C#
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2023-09-24 19:26:41 +02:00 |
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Wojtek Figat
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15b1e0a984
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Minor fixes
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2023-09-24 13:20:19 +02:00 |
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Wojtek Figat
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959bd33efc
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Rename AllocState to NewState
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2023-09-24 13:17:59 +02:00 |
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Wojtek Figat
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f0b5d3b838
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Minor improvements
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2023-09-19 21:37:24 +02:00 |
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Wojtek Figat
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e9cf188c2d
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Add outline for relevant BT nodes when debugging tree
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2023-09-19 21:24:00 +02:00 |
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Wojtek Figat
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336fe46e03
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Add GetDebugInfo to BT nodes for debugging
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2023-09-19 20:57:19 +02:00 |
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Wojtek Figat
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f7787a9221
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Add Behavior knowledge data debugging
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2023-09-14 13:53:19 +02:00 |
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Wojtek Figat
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8a31a63713
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Fix build
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2023-09-10 10:25:03 +02:00 |
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Wojtek Figat
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8ff96723db
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Add async update to Behavior via Task Graph System
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2023-08-31 14:54:26 +02:00 |
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Wojtek Figat
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f43f17a783
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Add Move To node to BT
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2023-08-31 14:02:03 +02:00 |
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Wojtek Figat
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b6c8a08b58
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Add Has Goal decorator to BT
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2023-08-29 17:31:35 +02:00 |
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Wojtek Figat
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57ee884397
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Add hot-reload support for BT to properly reload node instances data
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2023-08-29 16:33:41 +02:00 |
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Wojtek Figat
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0defecaeb9
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Add concept of Goals to Behavior Knowledge
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2023-08-29 11:41:07 +02:00 |
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Wojtek Figat
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99547a1ff4
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Add Has Tag decorator
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2023-08-25 10:42:53 +02:00 |
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Wojtek Figat
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b31f262214
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Add Knowledge Conditional and Knowledge Values Conditional decorators to BT
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2023-08-25 10:25:24 +02:00 |
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Wojtek Figat
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cc7e93e2ee
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Don't recheck decorators conditions if the node is already relevant
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2023-08-25 10:22:33 +02:00 |
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Wojtek Figat
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a27cb4e215
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Refactor BT nodes methods to always use context structure as input
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2023-08-24 16:51:25 +02:00 |
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Wojtek Figat
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8c1dfb3087
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Add Time Limit and Cooldown decorators to BT
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2023-08-24 16:41:01 +02:00 |
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Wojtek Figat
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d2034622cb
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Add Invert, ForceSuccess, ForceFailed and Loop decorators to BT
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2023-08-24 13:06:55 +02:00 |
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Wojtek Figat
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69ab69c5cc
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Add Decorators support to BT graph
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2023-08-24 13:05:54 +02:00 |
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Wojtek Figat
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73c0758410
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Add releasing nested nodes state when BT tree goes irrelevant
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2023-08-23 13:43:46 +02:00 |
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Wojtek Figat
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3259af3368
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Add Force Finish node to BT
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2023-08-22 11:12:05 +02:00 |
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Wojtek Figat
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863b6338ce
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Fix missing asset refs from BT nodes data
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2023-08-21 18:28:05 +02:00 |
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Wojtek Figat
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cc5cde5bc7
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Add Nested node to BT
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2023-08-21 17:38:48 +02:00 |
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Wojtek Figat
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a6e503d21b
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Add Selector node to BT
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2023-08-21 00:07:25 +02:00 |
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Wojtek Figat
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fce82247ab
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Add Delay node to BT
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2023-08-20 21:42:43 +02:00 |
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Wojtek Figat
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eee53dfbdc
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Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access
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2023-08-19 19:50:17 +02:00 |
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Wojtek Figat
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1e3e75cb99
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Add relevancy to Behavior Tree nodes
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2023-08-17 21:24:19 +02:00 |
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Wojtek Figat
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fad825690e
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Add BehaviorTree nodes sorting by X position on a surface
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2023-08-17 15:44:30 +02:00 |
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Wojtek Figat
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c15a48b0b4
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Allow Scripting Object as BT blackboard but don't support plain classes
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2023-08-17 15:29:00 +02:00 |
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Wojtek Figat
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c18625e017
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Add initial Behavior simulation
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2023-08-17 15:26:31 +02:00 |
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Wojtek Figat
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d1e2d6699e
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Add bt nodes init
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2023-08-16 22:28:48 +02:00 |
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Wojtek Figat
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18b47257fd
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Add **Behavior Tree** asset type and editing
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2023-08-16 13:26:33 +02:00 |
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Wojtek Figat
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1958adb126
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Add AI module to engine
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2023-08-04 13:19:03 +02:00 |
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