Wojtek Figat
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58b9d76d24
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-28 20:42:54 +02:00 |
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Wojtek Figat
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e319b4dedc
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Minor optimization for PhysX events cleanup
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2023-09-28 19:37:08 +02:00 |
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Wojtek Figat
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682ff2fb3a
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Minor tweaks
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2023-09-13 10:52:46 +02:00 |
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Wojtek Figat
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6bdbaecc18
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-13 10:29:28 +02:00 |
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Wojtek Figat
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656d984df7
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Merge branch 'physx_collision_perf' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physx_collision_perf
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2023-09-13 10:27:29 +02:00 |
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Wojtek Figat
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7b4c8e391a
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Minor optimization for clearing collider from simulation events cache
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2023-09-12 13:50:50 +02:00 |
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Wojtek Figat
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c10658c3fc
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Fix deserialization, add more docs and tweaks to #1345
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2023-09-12 13:50:22 +02:00 |
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Wojtek Figat
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1591da75ac
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Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings
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2023-09-12 13:03:04 +02:00 |
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Wojtek Figat
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639149b63b
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Fix crash when toggling WheeledVehicle active state
#1351
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2023-09-12 11:41:33 +02:00 |
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Wojtek Figat
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3e35a6a7af
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Fix cloth sim due to culling bug in cooked game
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2023-09-11 22:55:03 +02:00 |
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Wojtek Figat
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fb488cbaf7
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-11 22:43:46 +02:00 |
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Wojtek Figat
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a4312590e7
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Fix debug draw leftover from 9da686cd52
#1369 #1365
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2023-09-10 13:34:46 +02:00 |
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Wojtek Figat
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9da686cd52
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Improve #1369 for #1365
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2023-09-10 11:58:54 +02:00 |
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Ruan Lucas
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fc7c24f771
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Fix for #1365
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2023-09-07 11:33:16 -04:00 |
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|
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6278fea496
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Optimize PhysX collision event handling and onContact callback
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2023-09-02 23:04:35 +03:00 |
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Wojtek Figat
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6a5e660c2e
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-02 19:02:52 +02:00 |
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Wojtek Figat
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36dca16991
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Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
#1352
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2023-09-01 13:43:36 +02:00 |
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Wojtek Figat
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5a8944a82d
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Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
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2023-09-01 12:52:01 +02:00 |
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Wojtek Figat
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b0ec8525aa
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Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
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2023-09-01 12:40:51 +02:00 |
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Wojtek Figat
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a8cc4d7fcb
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Fix wheel vehicle drive when EnableSimulation is disabled
#1323
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2023-09-01 12:14:26 +02:00 |
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Wojtek Figat
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5d2fae5896
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Add GetColliders utility to RigidBody
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2023-08-31 14:01:30 +02:00 |
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Chandler Cox
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d969a7f8b0
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Add more physics settings.
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2023-08-26 15:17:45 -05:00 |
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Wojtek Figat
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32d9067710
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Fix build
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2023-07-19 09:08:17 +02:00 |
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Wojtek Figat
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07ef07e979
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Merge remote-tracking branch 'origin/1.7' into 1.7
# Conflicts:
# Source/Engine/Physics/Actors/Cloth.cpp
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2023-07-17 18:27:31 +02:00 |
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Wojtek Figat
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5012d4432e
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Add NvCloth for Linux
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2023-07-17 18:22:40 +02:00 |
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Wojtek Figat
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3d5d7ad968
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Don't recook cloth mesh when rebuilding it
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2023-07-17 15:34:38 +02:00 |
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Wojtek Figat
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868084286c
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Add automatic cloth rebuild when simulation fails with NaN
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2023-07-17 15:17:22 +02:00 |
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Wojtek Figat
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1af076f180
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Add distance-based and frustum-based culling to cloth
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2023-07-17 11:16:01 +02:00 |
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Wojtek Figat
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10d9942e8f
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Add async pre-sim update for cloth via job system
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2023-07-16 22:39:56 +02:00 |
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Wojtek Figat
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2046eca45a
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Add NvCloth fabric reusing for multiple instances of the same cloth mesh
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2023-07-16 14:40:11 +02:00 |
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Wojtek Figat
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e075a1c6aa
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Run cloth simulation in async via job system
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2023-07-16 12:59:18 +02:00 |
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Wojtek Figat
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adfaf8c961
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Don't update cloth colliders every frame
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2023-07-16 12:53:59 +02:00 |
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Wojtek Figat
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9179586f14
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Fix cloth painting in prefab window
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2023-07-16 12:36:38 +02:00 |
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Wojtek Figat
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31943ca9bd
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Add normals computing to cloth mesh
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2023-07-16 12:02:33 +02:00 |
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Wojtek Figat
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2645b69ec0
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Tweak air lif/drag coeffs to properly simulate wind on cloth
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2023-07-14 17:10:28 +02:00 |
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Wojtek Figat
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aef3ae14d4
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Add animated model pose handling as a input to cloth for proper character clothing sim
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2023-07-14 17:10:09 +02:00 |
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Wojtek Figat
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3f9e286279
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Fix crash when creating cloth with all vertices fixed
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2023-07-14 14:12:30 +02:00 |
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Wojtek Figat
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b1056e160a
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Add debug sanity checks to cloth to solve issues
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2023-07-14 13:36:44 +02:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
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2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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e4c3461053
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-03 22:01:50 +02:00 |
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Wojtek Figat
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53ee65a5a6
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Add thickness to cloth to prevent intersecting with colliders
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2023-07-03 14:13:35 +02:00 |
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Wojtek Figat
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f81989a171
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Add **Cloth** simulation with physics
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2023-07-03 10:38:36 +02:00 |
|
Ruan Lucas
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45a1d33689
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fix orientation
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2023-06-28 09:56:15 -04:00 |
|
Ruan Lucas
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76e4e1b8d4
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fix debug vehicle wheel orientation
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2023-06-27 21:08:12 -04:00 |
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Wojtek Figat
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694f8fbaf3
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Fix missing collision events generated during CharacterController::Move
#1200
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2023-06-23 22:22:50 +02:00 |
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Wojtek Figat
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329a6ce0ef
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Increase PhysX allocation limit to 1GB
#1176
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2023-06-15 10:07:30 +02:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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f1c98320fc
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Refactor vehicles to use Z axis as forward instead of X
#1050
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2023-06-13 14:56:03 +02:00 |
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Wojtek Figat
|
f552dd0c28
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-10 23:29:22 +02:00 |
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Wojtek Figat
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f9251e41a4
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Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up
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2023-06-09 13:54:52 +02:00 |
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