Commit Graph

10 Commits

Author SHA1 Message Date
Wojtek Figat
e38a8bda7a Codestyle fix for #1425 2023-09-18 11:26:56 +02:00
Andrew Spiering
97f595922e Fixing broken build
Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c When building the engine if you don't have iOS SDK Installed then don't build it
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Wojtek Figat
621d408078 Add iOS app exporting 2023-06-10 23:05:52 +02:00
Wojtek Figat
e5f4a52be1 Finish Mono AOT for iOS with .NET 7 2023-04-13 21:55:42 +02:00
Wojtek Figat
0652a1c367 Add more code for iOS mono aot 2023-04-13 10:00:40 +02:00
Wojtek Figat
c5491eea97 Add Mono AOT for iOS to run C# 2023-04-13 08:34:49 +02:00
Wojtek Figat
aa64da9869 Mark iOS platform as AOT-only 2023-04-06 14:19:10 +02:00
Wojtek Figat
c615ad18a8 Build deps for iOS 2023-03-16 22:13:37 +01:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00