mafiesto4
3e0b753498
Refactor mono on Linux to use dynamic linking
2021-01-18 15:26:40 +01:00
mafiesto4
4bd76b70f2
Fix UseNativeWindowSystem option to be Windows-only
2021-01-18 15:26:28 +01:00
Wojtek Figat
d19c31555b
Add support for dynamic updating navmesh when moving NavModifierVolume
2021-01-18 15:08:00 +01:00
Wojtek Figat
e0f1f18998
Move Actor static flags helper methods to be manually implemented (less bindings)
2021-01-18 15:07:39 +01:00
Wojtek Figat
f80c33f381
Add Actor.HasStaticFlag
2021-01-18 15:07:01 +01:00
Wojtek Figat
2bfcc15f66
Add invoking BoxVolume::OnBoundsChanged after transform changed
2021-01-18 15:00:35 +01:00
Wojtek Figat
fdc8e371c4
Add support for using NavAreas for navigation
2021-01-18 13:18:26 +01:00
Wojtek Figat
ba050b9eaa
Add default spacing for CollectionEditor to 10 for cleaner UI when working with arrays and lists in Editor
2021-01-18 11:42:50 +01:00
Wojtek Figat
c1216a4318
Add NavAreaProperties
2021-01-18 11:42:17 +01:00
Wojtek Figat
2ae78b9afd
Fix navmesh tiles build
2021-01-18 10:51:55 +01:00
mafiesto4
f33a2d8fe5
Remove assimp file
2021-01-17 22:14:37 +01:00
mafiesto4
1943de62e9
Add icon for Editor on Linux
2021-01-17 22:14:16 +01:00
mafiesto4
fcc4b371b9
Fix using dynamic libraries resolving path on Linux
2021-01-17 21:50:58 +01:00
mafiesto4
837174582b
Fixes for Editor on Linux
2021-01-17 21:48:15 +01:00
mafiesto4
6b0d34a21d
Fix C# assemblies id generation to use cross-platform hash code impl
2021-01-17 21:44:37 +01:00
Jean-Baptiste Perrier
50f87c8bfb
Remove unused ().
2021-01-17 12:36:53 +01:00
Jean-Baptiste Perrier
edb103f8e7
Fix NearEqual (GPU Particle) missing implementation.
2021-01-17 12:13:48 +01:00
W2.Wizard
8fd0af3f39
Fixed Typos and padding
2021-01-17 10:18:30 +01:00
stefnotch
4db3c6ca71
Increase default distance between nodes
2021-01-16 19:23:35 +01:00
stefnotch
aa4ecab271
Improve Visject bracket positioning
2021-01-16 19:20:36 +01:00
stefnotch
3356013858
Improve empty space finding
2021-01-16 18:16:48 +01:00
stefnotch
8003055ba6
Improve node layout algorithm
2021-01-15 20:23:40 +01:00
stefnotch
c112274666
Add additional comments to the formatting algorithm
2021-01-15 19:51:23 +01:00
Wojtek Figat
01a30faa62
Add NavMesh Modifier Volume actor type
2021-01-15 16:46:40 +01:00
Wojtek Figat
070faf12da
Fixes for the rotated navmeshes building
2021-01-15 12:48:22 +01:00
Wojtek Figat
65d3883f03
Add support for masking navmesh agents in NavMeshBoundsVolume
2021-01-15 11:59:21 +01:00
Wojtek Figat
2c2c1af97f
Add NavAgentMask
2021-01-15 11:59:04 +01:00
Wojtek Figat
f80f7cdd33
Fix crash on Android if GPU doesn't support linear sampling of the shadow map
2021-01-14 22:23:22 +01:00
Wojtek Figat
b76d5d34ea
Fix lambda
2021-01-14 21:21:08 +01:00
Wojtek Figat
d7949b5405
Remove deprecated comment
2021-01-14 14:29:27 +01:00
Wojtek Figat
f8624ae768
Fix crash during navmesh build when actor gets removed
2021-01-14 14:18:40 +01:00
Wojtek Figat
98d272a903
Add support for SphereCollider and CapsuleCollider for navmesh
2021-01-14 14:18:22 +01:00
W2.Wizard
00c40e279c
Update Extensions.cs
2021-01-14 13:56:10 +01:00
Wojtek Figat
7835259a83
Add TestPath utility to navigation system
2021-01-14 13:11:32 +01:00
Wojtek Figat
93aa265b20
Add support for rotated navmeshes
2021-01-14 13:08:53 +01:00
W2.Wizard
8e44e6b23c
Applied additional review changes
...
Moved out the random Color created via HSV to its own function as @stefnotch suggested.
Added + 1 to the max value in NextByte to include max as a possible value.
2021-01-14 12:28:51 +01:00
W2.Wizard
437018e614
Applied review changes
...
Applied almost all review changes.
2021-01-14 11:50:03 +01:00
W2.Wizard
75c3388c00
Corrected comments
2021-01-14 01:12:13 +01:00
W2.Wizard
31dd5b852e
Update Extensions.cs
2021-01-13 22:04:16 +01:00
W2.Wizard
6649f0d4c2
Removed unnecessary overload
...
Same can be achieved by specifiying max.
2021-01-13 21:58:16 +01:00
W2.Wizard
604c583c36
Moved all methods to Extension.cs
...
Moved the methods for RandomUtils.cs to Extension.cs instead.
2021-01-13 21:16:17 +01:00
Wojtek Figat
b2a2652b56
Fix not using hardcoded order for showing Actor main properties in editor
2021-01-13 15:35:53 +01:00
Wojtek Figat
af692605ab
Add option to hide navmesh in editor debug view
2021-01-13 15:21:50 +01:00
Wojtek Figat
d1a282e228
Fix removing unused navmesh tiles on whole scene rebuild
2021-01-13 14:50:43 +01:00
Wojtek Figat
88bddfb141
Add navmesh name to logs for better debugging
2021-01-13 14:49:50 +01:00
Wojtek Figat
29c3e2d54b
Fix Color doc comments
2021-01-13 14:28:58 +01:00
Wojtek Figat
27ed23c1b9
Add support for multiple navmeshes on a scene
2021-01-13 14:28:46 +01:00
Wojtek Figat
9e3c413c91
Fix crash when using Byte, Int16 or UInt16 as VS parameters
2021-01-13 00:22:52 +01:00
Wojtek Figat
fd6158e1a9
Fix loading VariantType.Blob
2021-01-12 23:36:50 +01:00
Wojtek Figat
932de300e4
Fix missing focus for SliderControl
2021-01-12 23:07:20 +01:00