Commit Graph

13 Commits

Author SHA1 Message Date
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
bc762761dd Fix engine when used without C# scripting at all 2023-10-11 12:35:27 +02:00
Wojtek Figat
82b2f46b48 Post-merge tweaks for #1312 2023-09-28 19:21:06 +02:00
Wojtek Figat
279528a30d Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
# Conflicts:
#	Source/Engine/Engine/NativeInterop.Unmanaged.cs
#	Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
8bd6649510 Refactor managed array unboxing to handle case of C# array passes as object
#1415
2023-09-20 14:17:11 +02:00
53b1d0dd85 Optimize ScriptingObject managed initialization 2023-08-13 23:56:27 +03:00
9d8105e3f3 Separate managed assembly unloading and scripting ALC reinitialization
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wojtek Figat
144b72109b Fix crash after scripting hot-reload in editor due to cached class attribute objects
#1108
2023-05-19 13:53:49 +02:00
Wojtek Figat
c73897ce7f Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling 2023-05-10 09:22:22 +02:00
da149d32cf Force GC to run periodically in order to reduce stuttering 2023-05-08 23:29:39 +03:00
cae07f3623 Optimize marshalling managed arrays of object references 2023-05-08 23:28:49 +03:00
Wojtek Figat
f4e62afe8a Fix compilation with C# disabled 2023-04-05 19:39:04 +02:00
Wojtek Figat
510fc443e8 Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00