Wojtek Figat
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a560b19cbc
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Refactor draw calls and instancing logic to be more modular
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2021-02-03 09:33:48 +01:00 |
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Wojtek Figat
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81cc8cf69c
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Add Matrix3x4
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2021-02-02 15:44:14 +01:00 |
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Wojtek Figat
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00fab5cfd6
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Add event to spline for updating custom data
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2021-02-02 12:53:18 +01:00 |
|
Wojtek Figat
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85a6f485f1
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Fixes and tweaks
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2021-02-02 12:52:37 +01:00 |
|
Wojtek Figat
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d2dba5680b
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Fix calling OnParentChanged in Actor load
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2021-02-02 12:52:21 +01:00 |
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Wojtek Figat
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23652d1bc5
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
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2021-02-02 10:29:52 +01:00 |
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Wojtek Figat
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5d535fad6a
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Move Mouse and Keyboard impl from headers to Input.cpp
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2021-02-01 23:53:32 +01:00 |
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Wojtek Figat
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107edfb958
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Merge branch 'inputtext' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-inputtext
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2021-02-01 23:48:12 +01:00 |
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Wojtek Figat
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2fe6129fcd
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Simplify code
|
2021-02-01 23:41:23 +01:00 |
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Wojtek Figat
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1aab96676d
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Merge branch 'fix-issue-158' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-issue-158
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2021-02-01 23:39:56 +01:00 |
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Wojtek Figat
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1bd639c86d
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Fix including CharacterController.h in game code
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2021-02-01 23:38:16 +01:00 |
|
Wojtek Figat
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e2cefc7407
|
Fix Quaternion comparison epsilon to reduce error rate
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2021-02-01 16:58:01 +01:00 |
|
Wojtek Figat
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efea842486
|
Fix warning
|
2021-02-01 16:23:57 +01:00 |
|
Wojtek Figat
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c3d9c52f1f
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Add support for spline point duplicate via Transform gizmo
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2021-02-01 16:04:20 +01:00 |
|
Wojtek Figat
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d69b005792
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Move Curve data serialization to binary format into CurveSerialization.h
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2021-02-01 14:16:32 +01:00 |
|
Wojtek Figat
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bf80827bfd
|
Add more Spline API for curve editing
|
2021-02-01 13:50:56 +01:00 |
|
Wojtek Figat
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283714a39f
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Fix PhysX header usage in public API
|
2021-02-01 11:40:50 +01:00 |
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Wojtek Figat
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fecf7d7804
|
Add virtual to Camera GetMatrices for custom cameras
|
2021-02-01 11:18:46 +01:00 |
|
Wojtek Figat
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011b5f3e51
|
Add SceneRenderTask.PreRender
|
2021-02-01 11:14:59 +01:00 |
|
Jean-Baptiste Perrier
|
a5d6db6a18
|
Fix InputText & Typo.
|
2021-01-30 19:58:45 +01:00 |
|
VNC
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33ce17c3fa
|
Set minimum width and height for texture description in motion blur
The calculation `motionVectorsWidth / tileSize` can return a result of 0.
Set minimum width and height to 1.
|
2021-01-29 16:18:00 +01:00 |
|
Wojtek Figat
|
aedc619009
|
Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
|
2021-01-28 01:11:02 +01:00 |
|
Wojtek Figat
|
a1cee0f0bf
|
Fix crash when applying changes to prefab
|
2021-01-28 00:38:08 +01:00 |
|
Wojtek Figat
|
0de380ad3a
|
Optimize Variant typename loading if length is zero
|
2021-01-28 00:02:37 +01:00 |
|
Wojtek Figat
|
4b11725226
|
Fix crash when creating Empty particle emitter
Fixes #174
|
2021-01-27 23:59:24 +01:00 |
|
Wojtek Figat
|
f0c7fbb0cf
|
Add more utilities for Spline
|
2021-01-27 15:28:26 +01:00 |
|
Wojtek Figat
|
5a402df3ff
|
Add Add/Subtract methods to Transform
|
2021-01-27 15:07:02 +01:00 |
|
Wojtek Figat
|
37e3a85080
|
Optimize splines debug rendering performance
|
2021-01-27 12:33:32 +01:00 |
|
Wojtek Figat
|
d0c0259ee2
|
Add setter methods for spline points
|
2021-01-27 12:12:40 +01:00 |
|
Wojtek Figat
|
1d19d38c38
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Editor/Surface/SurfaceNode.cs
|
2021-01-27 10:39:44 +01:00 |
|
Wojtek Figat
|
cd2ae08da0
|
Fixes and tweaks to the networking impl
|
2021-01-27 10:37:15 +01:00 |
|
W2.Wizard
|
1925fe5724
|
Added DDX / DDY nodes
|
2021-01-27 01:39:50 +01:00 |
|
Wojtek Figat
|
f1763840c9
|
Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows
|
2021-01-27 00:28:38 +01:00 |
|
Wojtek Figat
|
cb8ba2d757
|
Fix WindowsFileSystem::ShowBrowseFolderDialog path length
|
2021-01-27 00:27:32 +01:00 |
|
Wojtek Figat
|
1679458094
|
Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog
|
2021-01-27 00:05:57 +01:00 |
|
Jean-Baptiste Perrier
|
5f85e9ae96
|
Reset state.
|
2021-01-26 20:07:35 +01:00 |
|
Jean-Baptiste Perrier
|
09049990bd
|
Default value.
|
2021-01-26 20:07:09 +01:00 |
|
Jean-Baptiste Perrier
|
674d1fbcc5
|
Handle error.
|
2021-01-26 20:06:47 +01:00 |
|
W2.Wizard
|
96e5e20e66
|
Added Node
|
2021-01-26 19:26:38 +01:00 |
|
Jean-Baptiste Perrier
|
254bdacc73
|
Cleanup.
|
2021-01-26 17:07:37 +01:00 |
|
Jean-Baptiste Perrier
|
0c68cd8a10
|
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into network
|
2021-01-26 15:58:12 +01:00 |
|
Jean-Baptiste Perrier
|
c20f0fa430
|
Remove Init & Exit, logic is now in Win32Platform.cpp.
|
2021-01-26 15:55:51 +01:00 |
|
Jean-Baptiste Perrier
|
54b9eaa969
|
Move static var to local.
|
2021-01-26 15:48:48 +01:00 |
|
Jean-Baptiste Perrier
|
aaac0aec96
|
Brace to the next line.
|
2021-01-26 15:46:27 +01:00 |
|
Jean-Baptiste Perrier
|
af1dfc0d08
|
Remove "Place holder" comments.
|
2021-01-26 15:45:35 +01:00 |
|
Jean-Baptiste Perrier
|
15d24308e8
|
Fix "Returns true on error, otherwise false." & Return"s".
|
2021-01-26 15:44:08 +01:00 |
|
Jean-Baptiste Perrier
|
8ac0e7491a
|
Typo Initialize -> Initializes, and so on ...
|
2021-01-26 15:41:39 +01:00 |
|
Jean-Baptiste Perrier
|
2bcbf23bca
|
All base functions return true.
|
2021-01-26 15:37:33 +01:00 |
|
Jean-Baptiste Perrier
|
2119075240
|
Fix.
|
2021-01-26 14:51:01 +01:00 |
|
Jean-Baptiste Perrier
|
1df47bd8c5
|
Add partial docs.
|
2021-01-26 14:50:45 +01:00 |
|