Commit Graph

283 Commits

Author SHA1 Message Date
Wojtek Figat
a560b19cbc Refactor draw calls and instancing logic to be more modular 2021-02-03 09:33:48 +01:00
Wojtek Figat
81cc8cf69c Add Matrix3x4 2021-02-02 15:44:14 +01:00
Wojtek Figat
00fab5cfd6 Add event to spline for updating custom data 2021-02-02 12:53:18 +01:00
Wojtek Figat
85a6f485f1 Fixes and tweaks 2021-02-02 12:52:37 +01:00
Wojtek Figat
d2dba5680b Fix calling OnParentChanged in Actor load 2021-02-02 12:52:21 +01:00
Wojtek Figat
23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
5d535fad6a Move Mouse and Keyboard impl from headers to Input.cpp 2021-02-01 23:53:32 +01:00
Wojtek Figat
107edfb958 Merge branch 'inputtext' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-inputtext 2021-02-01 23:48:12 +01:00
Wojtek Figat
2fe6129fcd Simplify code 2021-02-01 23:41:23 +01:00
Wojtek Figat
1aab96676d Merge branch 'fix-issue-158' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-issue-158 2021-02-01 23:39:56 +01:00
Wojtek Figat
1bd639c86d Fix including CharacterController.h in game code 2021-02-01 23:38:16 +01:00
Wojtek Figat
e2cefc7407 Fix Quaternion comparison epsilon to reduce error rate 2021-02-01 16:58:01 +01:00
Wojtek Figat
efea842486 Fix warning 2021-02-01 16:23:57 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
d69b005792 Move Curve data serialization to binary format into CurveSerialization.h 2021-02-01 14:16:32 +01:00
Wojtek Figat
bf80827bfd Add more Spline API for curve editing 2021-02-01 13:50:56 +01:00
Wojtek Figat
283714a39f Fix PhysX header usage in public API 2021-02-01 11:40:50 +01:00
Wojtek Figat
fecf7d7804 Add virtual to Camera GetMatrices for custom cameras 2021-02-01 11:18:46 +01:00
Wojtek Figat
011b5f3e51 Add SceneRenderTask.PreRender 2021-02-01 11:14:59 +01:00
Jean-Baptiste Perrier
a5d6db6a18 Fix InputText & Typo. 2021-01-30 19:58:45 +01:00
VNC
33ce17c3fa Set minimum width and height for texture description in motion blur
The calculation `motionVectorsWidth / tileSize` can return a result of 0.

Set minimum width and height to 1.
2021-01-29 16:18:00 +01:00
Wojtek Figat
aedc619009 Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
2021-01-28 01:11:02 +01:00
Wojtek Figat
a1cee0f0bf Fix crash when applying changes to prefab 2021-01-28 00:38:08 +01:00
Wojtek Figat
0de380ad3a Optimize Variant typename loading if length is zero 2021-01-28 00:02:37 +01:00
Wojtek Figat
4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
Wojtek Figat
f0c7fbb0cf Add more utilities for Spline 2021-01-27 15:28:26 +01:00
Wojtek Figat
5a402df3ff Add Add/Subtract methods to Transform 2021-01-27 15:07:02 +01:00
Wojtek Figat
37e3a85080 Optimize splines debug rendering performance 2021-01-27 12:33:32 +01:00
Wojtek Figat
d0c0259ee2 Add setter methods for spline points 2021-01-27 12:12:40 +01:00
Wojtek Figat
1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00
Wojtek Figat
cd2ae08da0 Fixes and tweaks to the networking impl 2021-01-27 10:37:15 +01:00
W2.Wizard
1925fe5724 Added DDX / DDY nodes 2021-01-27 01:39:50 +01:00
Wojtek Figat
f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows 2021-01-27 00:28:38 +01:00
Wojtek Figat
cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
Wojtek Figat
1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog 2021-01-27 00:05:57 +01:00
Jean-Baptiste Perrier
5f85e9ae96 Reset state. 2021-01-26 20:07:35 +01:00
Jean-Baptiste Perrier
09049990bd Default value. 2021-01-26 20:07:09 +01:00
Jean-Baptiste Perrier
674d1fbcc5 Handle error. 2021-01-26 20:06:47 +01:00
W2.Wizard
96e5e20e66 Added Node 2021-01-26 19:26:38 +01:00
Jean-Baptiste Perrier
254bdacc73 Cleanup. 2021-01-26 17:07:37 +01:00
Jean-Baptiste Perrier
0c68cd8a10 Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into network 2021-01-26 15:58:12 +01:00
Jean-Baptiste Perrier
c20f0fa430 Remove Init & Exit, logic is now in Win32Platform.cpp. 2021-01-26 15:55:51 +01:00
Jean-Baptiste Perrier
54b9eaa969 Move static var to local. 2021-01-26 15:48:48 +01:00
Jean-Baptiste Perrier
aaac0aec96 Brace to the next line. 2021-01-26 15:46:27 +01:00
Jean-Baptiste Perrier
af1dfc0d08 Remove "Place holder" comments. 2021-01-26 15:45:35 +01:00
Jean-Baptiste Perrier
15d24308e8 Fix "Returns true on error, otherwise false." & Return"s". 2021-01-26 15:44:08 +01:00
Jean-Baptiste Perrier
8ac0e7491a Typo Initialize -> Initializes, and so on ... 2021-01-26 15:41:39 +01:00
Jean-Baptiste Perrier
2bcbf23bca All base functions return true. 2021-01-26 15:37:33 +01:00
Jean-Baptiste Perrier
2119075240 Fix. 2021-01-26 14:51:01 +01:00
Jean-Baptiste Perrier
1df47bd8c5 Add partial docs. 2021-01-26 14:50:45 +01:00