Commit Graph

3665 Commits

Author SHA1 Message Date
Wojciech Figat
a8579cadcc Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
2022-07-14 15:37:54 +02:00
Wojciech Figat
53baccaf96 Merge branch 'whocares77-master' 2022-07-14 14:49:17 +02:00
Wojciech Figat
e210e58644 Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master 2022-07-14 14:49:04 +02:00
Wojciech Figat
0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00
Wojciech Figat
4cc7bb96f5 Fix missing Transparent Lighting mode init 2022-07-14 12:48:00 +02:00
Wojciech Figat
2b76c369ac Update engine assets 2022-07-14 09:22:33 +02:00
Wojciech Figat
85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
Wojtek Figat
047821f7d2 Fix missing strip tool for Android build 2022-07-14 00:13:05 +02:00
Wojtek Figat
dda8912332 Use custom version of android_native_app_glue 2022-07-13 23:41:00 +02:00
Wojtek Figat
57279b14eb Revert "Attempt to fix Android build"
This reverts commit b80f2118bd.
2022-07-13 23:31:55 +02:00
Wojtek Figat
b80f2118bd Attempt to fix Android build 2022-07-13 23:08:00 +02:00
Wojtek Figat
89688f93e1 Add GPU Dispatch calls in GPU profiler draw calls collumn 2022-07-13 21:45:43 +02:00
Wojtek Figat
c27a1ddb41 Add Android to CI 2022-07-13 21:45:22 +02:00
Wojtek Figat
7a15ed3e43 Fix version issue 2022-07-13 21:20:00 +02:00
Wojtek Figat
93fe79c0ac Update to .Net Framework 4.5.2 2022-07-13 21:19:47 +02:00
Wojciech Figat
92eb19291d Fix crash when using ogg audio bit depth higher than 16 2022-07-13 10:04:55 +02:00
Wojciech Figat
7b041bbaa5 Hide editor control from Visual Scripts api 2022-07-08 16:54:49 +02:00
Wojciech Figat
f89ba20d9c Minor fix if saved editor viewport camera location gets corrupted 2022-07-08 16:43:43 +02:00
Wojciech Figat
0ba1c124f7 Add Global Surface Atlas missing surface data debug visualization 2022-07-08 16:43:25 +02:00
Wojciech Figat
df48d71045 Skip SDF generation for transparent materials inside models 2022-07-08 15:28:22 +02:00
Wojciech Figat
5437f7cc1a Fix editor viewport capturing mouse if window is not foreground 2022-07-08 09:30:35 +02:00
Wojciech Figat
f221bc6361 Minor improvements 2022-07-07 15:34:15 +02:00
Wojciech Figat
02dbd07506 Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window 2022-07-06 09:29:25 +02:00
Wojciech Figat
bd90280da7 Missing improvement from 9192375ddb into Material Instance parameters editor 2022-07-05 16:00:39 +02:00
Wojciech Figat
9192375ddb Improve properties display (group all parameters from the same group together) 2022-07-05 10:36:36 +02:00
Wojciech Figat
4560b98336 Merge remote-tracking branch 'origin/master' 2022-07-05 09:01:22 +02:00
Wojciech Figat
ec7aece135 Improve Job System changes to prevent dynamic memory allocation and ref counting (#721) 2022-07-05 08:52:53 +02:00
Wojtek Figat
511682db87 Change Text Render text to allow multi line editing 2022-07-04 21:36:46 +02:00
Wojtek Figat
2e947ab85a Fixes for large worlds 2022-07-04 20:35:29 +02:00
Wojtek Figat
8da4e546da Fix env probes far from origin 2022-07-04 20:22:26 +02:00
Wojtek Figat
3070493729 Add support for Physics Scene origin shifting 2022-07-04 20:04:11 +02:00
Wojciech Figat
e4a4e7926e Merge branch 'GoaLitiuM-jobsystem_changes' 2022-07-04 15:46:16 +02:00
Wojciech Figat
64b2b23201 Merge branch 'jobsystem_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-jobsystem_changes 2022-07-04 15:45:49 +02:00
Wojciech Figat
5a366bc1a0 Optimize DDGI probe classify if using non-iterative relocation 2022-07-04 15:45:30 +02:00
Wojtek Figat
e34e4caf08 Improve precision for BoundingBox.Transform with Transform 2022-07-03 18:12:13 +02:00
Wojtek Figat
cb92e3c54c Add Particles support for Large Worlds 2022-07-03 18:09:04 +02:00
Wojtek Figat
039bf8253a Add UI Canvas support for Large Worlds 2022-07-03 17:12:35 +02:00
Wojtek Figat
a8a34b391b Fix compilation 2022-07-03 16:18:43 +02:00
Wojtek Figat
5708f2ae0b Fix vertex paint with Large Worlds 2022-07-03 16:14:27 +02:00
Wojtek Figat
d9dc23afc1 Fixes for Foliage with Large Worlds usage 2022-07-03 16:08:22 +02:00
Wojtek Figat
62ff305fad Fixes for Terrain with Large Worlds usage 2022-07-03 15:38:39 +02:00
Wojtek Figat
98d8543334 Fix compilation 2022-07-03 15:33:15 +02:00
Wojtek Figat
400c4bb570 Fix Editor play mode exit bug after closing maximized Game window 2022-07-02 20:59:55 +02:00
Wojtek Figat
d0955a5ac0 Fix editor selection with Large Worlds origin usage 2022-07-02 20:35:25 +02:00
Wojtek Figat
33513834df Add support for Large Worlds in more engine systems 2022-07-02 20:07:04 +02:00
Wojtek Figat
85fe22d7a7 Fix typos 2022-07-01 17:05:17 +02:00
Wojciech Figat
de2d041e47 Fix warning 2022-07-01 14:10:54 +02:00
Wojciech Figat
07c6c5a841 Fix issues with Vulkan backend when using DDGI 2022-07-01 14:10:01 +02:00
Wojciech Figat
427c3a9099 Fix crash when using more than 2 constant buffers with D3D12 2022-07-01 14:10:00 +02:00
Wojciech Figat
e2319ceca3 Improve DDGI probes relocation to search 64 nearby locations around the probe 2022-07-01 14:09:59 +02:00