Commit Graph

50 Commits

Author SHA1 Message Date
Wojtek Figat
eab3631c33 Add support for object reference wrappers usage in hash maps and dictionaries 2021-04-16 15:47:26 +02:00
Wojtek Figat
69d3cb5b2b Add support for nesting Array inside Dictionary in scripting API 2021-04-16 10:13:15 +02:00
Wojtek Figat
e4d3989b71 Add support for nesting Array inside Dictionary in scripting API 2021-04-16 10:12:40 +02:00
Wojtek Figat
c930d32b2b Add support for cooking game for Switch 2021-03-15 14:32:10 +01:00
Wojtek Figat
b2c824b77e Fix various memory leaks on exit 2021-03-14 23:58:03 +01:00
Wojtek Figat
76e056698b Fix memory leak for Mono image refs 2021-03-14 23:57:37 +01:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
Wojtek Figat
dbec1389e8 Fix using Scripts in async 2021-03-01 10:46:06 +01:00
Wojtek Figat
93541b6ed5 Merge branch 'master' into 1.1 2021-02-27 16:42:53 +01:00
Wojtek Figat
c3e3e70f96 Add minor tweaks for debug code and add mono dev docs 2021-02-27 00:39:12 +01:00
Wojtek Figat
ff70c16051 Add support for capturing stack trace of called DebugLog from C++ 2021-02-26 13:58:42 +01:00
Wojtek Figat
e1387e92a3 Fix Debug Log stack trace collecting in Editor
Fixes #51
2021-02-26 12:49:33 +01:00
Wojtek Figat
13cc6eb7b9 Cleanup DebugLog internal calls 2021-02-26 11:50:05 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Wojtek Figat
b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cc980fd70d Optimize MAssembly::GetClass(MonoClass* monoClass) search via assembly image early out 2021-02-19 11:04:29 +01:00
Wojtek Figat
fe1d1b20f8 Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes 2021-02-19 11:03:56 +01:00
Wojtek Figat
6fd1580d67 Fix building on linux after merge 2021-02-16 19:01:00 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
ed1a3c2964 Update mono 2021-02-14 14:54:56 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
191694725a Add SoftObjectReference for lazy references to assets and objects 2021-02-10 11:12:05 +01:00
Wojtek Figat
c9860f21ec Fix scripting object issue 2021-02-08 19:42:04 +01:00
Wojtek Figat
8c1f56b7db Fixes for scripting objects 2021-02-07 19:28:57 +01:00
Wojtek Figat
efea842486 Fix warning 2021-02-01 16:23:57 +01:00
mafiesto4
ed10c15069 Fix mono compile 2021-02-01 09:59:25 +01:00
mafiesto4
7fca8ae4bb Add Mono for Linux Editor 2021-01-31 21:05:14 +01:00
Wojtek Figat
6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
cbbfb16628 Add scripting API events in Visual Script 2021-01-22 10:55:13 +01:00
Wojtek Figat
d93a2803cc Fix MAssembly classes dictionary cache allocation to be during assembly load 2021-01-21 14:26:52 +01:00
Wojtek Figat
e58332723a Fix compilation 2021-01-18 15:32:40 +01:00
mafiesto4
837174582b Fixes for Editor on Linux 2021-01-17 21:48:15 +01:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
8dc5b11f51 Add API_INTERFACE to scripting API bindings for implementing interfaces 2021-01-04 14:18:59 +01:00
Wojtek Figat
c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
Wojtek Figat
0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Jean-Baptiste Perrier
463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
Wojtek Figat
3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
Wojtek Figat
140fae3fa1 Fix crash for ScriptingObject.ToString if class is null 2020-12-28 22:00:11 +01:00
VNC
a4c1bf104c Fix typo and use GetID for the log 2020-12-28 19:52:39 +01:00
Wojtek Figat
e242dbf89f Add missing code for ScriptingType copy/move 2020-12-23 12:58:31 +01:00
Wojtek Figat
4665e8fbdb Add support for basic classes to Scripting Type (without scripting object as a base) 2020-12-22 12:55:57 +01:00
Wojtek Figat
585c752d72 Add more objects types checks and casting utilities to ScriptingObject 2020-12-21 14:03:15 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00