Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
01d123b099
|
Add support for importing material emissive and roughness from fbx file
#2153
|
2024-02-23 17:46:27 +01:00 |
|
Wojtek Figat
|
9c9aabcae3
|
Minor tweaks to #2147
|
2024-02-20 10:49:45 +01:00 |
|
Menotdan
|
027d29c6cd
|
Merge branch 'FlaxEngine:master' into model-prefab-fix
|
2024-02-18 12:29:45 -05:00 |
|
Wojtek Figat
|
42363e411e
|
Various tweaks
|
2024-02-14 18:21:30 +01:00 |
|
Menotdan
|
f36dc0c5af
|
Merge branch 'FlaxEngine:master' into model-prefab-fix
|
2024-02-11 02:38:24 -05:00 |
|
Wojtek Figat
|
d08843900e
|
Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
|
2024-02-09 15:37:29 +01:00 |
|
Menotdan
|
7d07ed20ea
|
major improvements
|
2024-01-03 22:20:59 -05:00 |
|
Menotdan
|
8273656793
|
Fix major issue with transformation.
|
2024-01-01 20:24:13 -05:00 |
|
Menotdan
|
045943ef27
|
Fix prefab scale and rotation.
|
2024-01-01 19:11:45 -05:00 |
|
Menotdan
|
5cf20b8eee
|
Add an option to skip existing materials when reimporting.
|
2023-12-31 21:11:39 -05:00 |
|
Wojtek Figat
|
d847dfda61
|
Fix issue with import scale on prefab model
|
2023-12-07 10:25:59 +01:00 |
|
Wojtek Figat
|
63773f2ddf
|
Add **option to import model file as Prefab**
#1909 #1329 #1973
|
2023-12-06 11:19:42 +01:00 |
|
Wojtek Figat
|
3f632b7d15
|
Fix incorrect empty meshes/LODs removal after auto-lod generation
|
2023-12-06 10:34:29 +01:00 |
|
Wojtek Figat
|
bcbc1cd413
|
Fix crash in mesh LOD generator if generated mesh has more indices
|
2023-12-06 10:33:58 +01:00 |
|
Wojtek Figat
|
1843689a88
|
Add various profiler events to analyze models importing workflow
|
2023-12-03 11:23:45 +01:00 |
|
Wojtek Figat
|
022a69aaf2
|
Continue refactoring model tool to support importing multiple objects properly
|
2023-12-03 10:55:40 +01:00 |
|
Wojtek Figat
|
a808bcdbf6
|
Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
|
2023-12-01 13:57:08 +01:00 |
|
Wojtek Figat
|
6e92d3103c
|
Replace ImportedModelData with ModelData for model importing
|
2023-11-30 11:46:07 +01:00 |
|
Wojtek Figat
|
c5df7ad689
|
Add various improvements to models importing code
|
2023-11-30 11:31:58 +01:00 |
|
Wojtek Figat
|
0fe46457c6
|
Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import
|
2023-11-08 15:07:38 +01:00 |
|
Wojtek Figat
|
c5d3954bc8
|
Add CalculateBoneOffsetMatrices option to fix some animated model skeletons rendering
#1862
|
2023-11-05 14:11:28 +01:00 |
|
Chandler Cox
|
73694cba6c
|
Add being able to set origin of mesh to the local mesh origin. fix centering several meshes.
|
2023-10-25 09:57:51 -05:00 |
|
Wojtek Figat
|
52a621de42
|
Add color, emissive and opacity parameters setup for auto-imported material instances
|
2023-10-17 22:45:22 +02:00 |
|
Wojtek Figat
|
90427da42f
|
Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
|
2023-10-17 09:59:21 +02:00 |
|
Wojtek Figat
|
f46cc32715
|
Cleanup code #1115
|
2023-10-04 20:15:23 +02:00 |
|
Wojtek Figat
|
c46303018e
|
Merge branch 'material_import' of https://github.com/Menotdan/FlaxEngine into Menotdan-material_import
|
2023-10-04 19:59:42 +02:00 |
|
Wojtek Figat
|
a5374920bd
|
Merge branch 'import_mesh_with_collision_type_as_convex' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-import_mesh_with_collision_type_as_convex
|
2023-10-04 17:39:39 +02:00 |
|
Wojtek Figat
|
d68c65d9d6
|
Fix build regression from 9fa709aa79
|
2023-10-04 13:50:15 +02:00 |
|
Wojtek Figat
|
9fa709aa79
|
Fix importing skinned models with meshes that don't have valid skinning to properly link into the node's bone
#1525
|
2023-10-04 12:42:11 +02:00 |
|
Wojtek Figat
|
68a713fb95
|
Fix model importer to use precomputed Offset Matrix for skeletal model bones
#1525
|
2023-10-03 22:30:58 +02:00 |
|
Wojtek Figat
|
8bafdb0b78
|
Remove std::function usage from ArrayExtensions
|
2023-10-02 12:52:44 +02:00 |
|
Wojtek Figat
|
248304a78f
|
Fix regression of importing only a single material for models with split objects enabled
#1483
|
2023-09-22 19:43:00 +02:00 |
|
Menotdan
|
2b1266147c
|
Add new condition from split object bugfix on master.
|
2023-09-20 11:02:19 -04:00 |
|
Wojtek Figat
|
a56ce92867
|
Fix crash when importing model with materials and Split Objects enabled
|
2023-09-19 23:07:10 +02:00 |
|
Ruan Lucas
|
23b6b93726
|
add collision type to model importer
|
2023-09-15 19:13:32 -04:00 |
|
Menotdan
|
451900b7ee
|
Merge branch 'FlaxEngine:master' into material_import
|
2023-09-15 02:17:34 -04:00 |
|
Chandler Cox
|
44598d4741
|
Small change in showing target error
|
2023-08-26 17:07:04 -05:00 |
|
Chandler Cox
|
8e1cac7d2f
|
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
|
2023-08-15 21:34:07 -05:00 |
|
Menotdan
|
af3d9d0eb3
|
Re-implement functionality for importing materials as instances.
|
2023-08-09 15:28:47 -04:00 |
|
Menotdan
|
9156e7727b
|
Merge commit 'refs/pull/1115/head' of https://github.com/FlaxEngine/FlaxEngine into material_import1.6
Repair merge
|
2023-08-09 15:28:15 -04:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
f552dd0c28
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-06-10 23:29:22 +02:00 |
|
Ruan Lucas
|
c22eae0e2d
|
fix crash when import model with option to generate lod and lods amount = 1
|
2023-06-03 22:18:18 -04:00 |
|
Menotdan
|
284c3d832a
|
fix a couple of bugs with importing without material instances
|
2023-05-22 14:26:20 -04:00 |
|
Menotdan
|
4acfffeaf4
|
Make it so the material instances get linked to the material slots.
|
2023-05-22 13:51:13 -04:00 |
|
Menotdan
|
37fe1154a3
|
Importing as instances works now
|
2023-05-22 10:12:00 -04:00 |
|
Menotdan
|
f03bb60d5b
|
Figured out where I actually need to add code, and added code there.
|
2023-05-21 00:20:54 -04:00 |
|
Wojtek Figat
|
71a5d56105
|
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
|
2023-05-04 15:43:44 +02:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|