Wojtek Figat
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5f1e905e8f
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Fix crash when importing model as prefab and handle duplicated object names
#3558
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2025-09-21 22:52:57 +02:00 |
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Wojtek Figat
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4ca399af71
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Add model import options auto-restore from model prefab
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2025-08-25 23:15:37 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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05e3149ef4
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Add preserving existing Model Prefab objects when reimporting asset
#3122
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2025-03-16 12:33:23 +01:00 |
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Wojtek Figat
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6111f67e33
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Add ToSpan for MemoryWriteStream and simplify code with it
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2025-01-16 17:35:28 +01:00 |
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Wojtek Figat
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a1c46d2e6e
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Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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93d9b9877c
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Add preserving local changes to model prefab objects when reimporting
#2275
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2024-09-19 11:18:42 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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e925af534e
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Add picking the longest animation from the imported file instead of the first one as default
#2490
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2024-08-29 09:53:22 +02:00 |
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Wojtek Figat
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c119750896
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Fix RectAtlas regression
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2024-06-21 16:24:47 +02:00 |
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Wojtek Figat
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8e49a35e0e
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Refactor RectPack into new RectPackNode and RectPackAtlas that uses more optimized memory allocations
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2024-06-20 15:26:58 +02:00 |
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Wojtek Figat
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e795a8b037
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Fix compile warning
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2024-04-22 15:29:25 +02:00 |
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Wojtek Figat
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9ad4997691
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Add automatic restoring Anim Event tracks when reimporting animation asset
#2363
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2024-04-15 19:27:28 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9c9aabcae3
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Minor tweaks to #2147
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2024-02-20 10:49:45 +01:00 |
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Menotdan
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35832e5b1c
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Proper fix now?
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2024-01-04 00:57:20 -05:00 |
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Menotdan
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6178cb1bf4
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attempt 2 at fixing the build regression.
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2024-01-02 12:36:17 -05:00 |
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Menotdan
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31adfd2c9c
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Attempt to fix builds on unix.
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2024-01-02 04:27:35 -05:00 |
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Menotdan
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8bd84e0616
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Fix sub-mesh reimporting with some potentially hacky workarounds?
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2024-01-02 03:52:57 -05:00 |
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Menotdan
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ab51ca6e70
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Change behavior when Use Local Origin is checked.
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2024-01-01 21:35:18 -05:00 |
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Menotdan
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8273656793
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Fix major issue with transformation.
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2024-01-01 20:24:13 -05:00 |
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Menotdan
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045943ef27
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Fix prefab scale and rotation.
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2024-01-01 19:11:45 -05:00 |
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Wojtek Figat
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cb92110976
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Add ModelPrefab to imported model prefab for reimporting functionality
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2023-12-07 10:25:45 +01:00 |
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Wojtek Figat
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63773f2ddf
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Add **option to import model file as Prefab**
#1909 #1329 #1973
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2023-12-06 11:19:42 +01:00 |
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Wojtek Figat
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1843689a88
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Add various profiler events to analyze models importing workflow
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2023-12-03 11:23:45 +01:00 |
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Wojtek Figat
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022a69aaf2
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Continue refactoring model tool to support importing multiple objects properly
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2023-12-03 10:55:40 +01:00 |
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Wojtek Figat
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a808bcdbf6
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Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
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2023-12-01 13:57:08 +01:00 |
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