Wojtek Figat
|
9fafb47abb
|
Fix debug drawing wheeled vehicle in prefab viewport
#3591
|
2025-08-29 21:03:44 +02:00 |
|
Wojtek Figat
|
9c3fd052cd
|
Remove copyright year from source files and update to 2025
|
2025-04-07 19:22:21 +02:00 |
|
Wojtek Figat
|
1891b9e367
|
Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
|
2024-07-25 13:51:32 +02:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
3958a4740f
|
Add option to enable Depth Test on cloth painting debug preview (enabled by default)
|
2024-02-14 12:36:04 +01:00 |
|
Wojtek Figat
|
c0a8d29453
|
Improve Cloth usage
|
2023-11-01 10:46:47 +01:00 |
|
Wojtek Figat
|
1af076f180
|
Add distance-based and frustum-based culling to cloth
|
2023-07-17 11:16:01 +02:00 |
|
Wojtek Figat
|
10d9942e8f
|
Add async pre-sim update for cloth via job system
|
2023-07-16 22:39:56 +02:00 |
|
Wojtek Figat
|
adfaf8c961
|
Don't update cloth colliders every frame
|
2023-07-16 12:53:59 +02:00 |
|
Wojtek Figat
|
9179586f14
|
Fix cloth painting in prefab window
|
2023-07-16 12:36:38 +02:00 |
|
Wojtek Figat
|
31943ca9bd
|
Add normals computing to cloth mesh
|
2023-07-16 12:02:33 +02:00 |
|
Wojtek Figat
|
2645b69ec0
|
Tweak air lif/drag coeffs to properly simulate wind on cloth
|
2023-07-14 17:10:28 +02:00 |
|
Wojtek Figat
|
aef3ae14d4
|
Add animated model pose handling as a input to cloth for proper character clothing sim
|
2023-07-14 17:10:09 +02:00 |
|
Wojtek Figat
|
b1056e160a
|
Add debug sanity checks to cloth to solve issues
|
2023-07-14 13:36:44 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
|
Wojtek Figat
|
53ee65a5a6
|
Add thickness to cloth to prevent intersecting with colliders
|
2023-07-03 14:13:35 +02:00 |
|
Wojtek Figat
|
f81989a171
|
Add **Cloth** simulation with physics
|
2023-07-03 10:38:36 +02:00 |
|