Wojtek Figat
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Wojtek Figat
2af4e8fe10
Add AV video backend for macOS and iOS
2024-05-22 11:53:46 +02:00
Wojtek Figat
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
2853af20f6
Tweak iOS AOT options
2024-01-28 01:23:58 +01:00
Wojtek Figat
fe711405ac
Fix iOS build with dotnet8 on arm64 macOS
2023-12-22 11:21:29 +01:00
Wojtek Figat
e38a8bda7a
Codestyle fix for #1425
2023-09-18 11:26:56 +02:00
Andrew Spiering
97f595922e
Fixing broken build
...
Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c
When building the engine if you don't have iOS SDK Installed then don't build it
...
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Wojtek Figat
621d408078
Add iOS app exporting
2023-06-10 23:05:52 +02:00
Wojtek Figat
e5f4a52be1
Finish Mono AOT for iOS with .NET 7
2023-04-13 21:55:42 +02:00
Wojtek Figat
0652a1c367
Add more code for iOS mono aot
2023-04-13 10:00:40 +02:00
Wojtek Figat
c5491eea97
Add Mono AOT for iOS to run C#
2023-04-13 08:34:49 +02:00
Wojtek Figat
aa64da9869
Mark iOS platform as AOT-only
2023-04-06 14:19:10 +02:00
Wojtek Figat
c615ad18a8
Build deps for iOS
2023-03-16 22:13:37 +01:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00