Commit Graph

10454 Commits

Author SHA1 Message Date
davevanegdom
5fc9176ce7 Removed customization for "Normal" and "TextColor" 2023-09-21 23:18:46 +02:00
Red Kitsune
794ccd42ff - Added MissingScriptEditor 2023-09-21 22:00:20 +02:00
bbf8883275 Fix docking hint areas not hiding after dragging a window 2023-09-21 20:13:06 +03:00
Ruan Lucas
4451f5feb2 add spline snap 2023-09-21 12:44:47 -04:00
bf68d17afe Create VS folder structure for BuildScripts and FlaxEngine source files 2023-09-21 19:44:21 +03:00
7d69abadb7 Fix script reload crash with .NET libraries 2023-09-21 19:44:01 +03:00
Nils Hausfeld
d19984d3e9 - Pressing space to open visject context menu now ignores the space char as input 2023-09-21 18:02:00 +02:00
davevanegdom
80a3bb2ae2 Replaced string color lookups 2023-09-21 17:10:49 +02:00
Luke Schneider
65bf13ea4f Removed debug messages 2023-09-21 08:38:18 -05:00
Luke Schneider
ad29dd0c92 MMB Panning
Added MMB panning to VisjectSurfaces (materials/etc).
2023-09-21 08:37:13 -05:00
davevanegdom
21c742bd8a Customizable statusbar 2023-09-21 14:54:57 +02:00
MineBill
8f668c8506 Ensure floating numbers are formatted with enough precision 2023-09-21 12:39:19 +03:00
Wojtek Figat
38671e0e01 Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix 2023-09-21 11:28:59 +02:00
Wojtek Figat
d94c0d3323 Fix C#-only game projects to reference precompiled DLLs instead of FlaxEngine.csproj 2023-09-21 11:26:04 +02:00
Wojtek Figat
a420ca72d6 Fix Visual Studio solution project to ensure that main project is the first one 2023-09-21 11:23:57 +02:00
Andrew Spiering
d4c71b5fd9 Launching Rider on macOS
* Fixing issues where when the editor would try and launch rider on an M1/2 machine it would not properly open because it was the wrong architecture which is now resolved because open will do the right thing
* Making the ParseArgs function a little more resilient against escaped arguments
2023-09-20 23:16:38 -07:00
Chandler Cox
f315286e26 Change wording to "Set To Null" 2023-09-20 19:08:36 -05:00
Chandler Cox
12c0ce9ea5 Revert maximize. 2023-09-20 18:09:16 -05:00
Red Kitsune
74acc93c0c Add XML comments 2023-09-21 01:03:35 +02:00
Chandler Cox
ccb3f40de0 Prevent inital window from being covering the task bar on restore of windows window 2023-09-20 17:58:08 -05:00
Chandler Cox
eb5a1f1103 Fix max and min on double click main menu buttons for custom menu bar 2023-09-20 17:49:17 -05:00
ed51791b58 Prevent generating VS configurations for Win32 and engine projects 2023-09-21 01:00:04 +03:00
Wojtek Figat
da7ba0ecba Fix regression on cooking ios game 2023-09-20 22:41:47 +02:00
Chandler Cox
ffbd14ad49 Fix right clicking on source folder to sometimes select non-visible child. 2023-09-20 15:35:36 -05:00
Chandler Cox
cadd0d2356 Fix visuals 2023-09-20 15:18:33 -05:00
Wojtek Figat
bcce08e81c Codestyle fix and doc 2023-09-20 22:14:54 +02:00
Chandler Cox
812813251d Fix being able to create folder from project folder. 2023-09-20 14:42:18 -05:00
fea296bcbb Fix white window flickering in context menus 2023-09-20 22:00:16 +03:00
Chandler Cox
dfb9f1985f Improve input editors to use combo box. 2023-09-20 13:19:03 -05:00
Andrew Spiering
821c373ae2 Allow for better support for running on m1/2 machines
* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00
Menotdan
2b1266147c Add new condition from split object bugfix on master. 2023-09-20 11:02:19 -04:00
Wojtek Figat
9f97787099 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-20 16:02:48 +02:00
Wojtek Figat
3ede4c2192 Fix typo 2023-09-20 16:02:24 +02:00
Wojtek Figat
8cd8ae93c3 Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading 2023-09-20 15:01:02 +02:00
Wojtek Figat
8bd6649510 Refactor managed array unboxing to handle case of C# array passes as object
#1415
2023-09-20 14:17:11 +02:00
Wojtek Figat
5c5c64cf76 Update macOS app cooking to properly execute tools 2023-09-20 11:52:26 +02:00
Wojtek Figat
34a36d822a Improve parsing command line in build tools when using lots of quotes 2023-09-20 10:06:16 +02:00
Wojtek Figat
1740cbf2eb Improve process starting on mac 2023-09-20 09:21:56 +02:00
Wojtek Figat
e3cf9c05e4 Fix logging macOS process to remove redundant newlines 2023-09-20 09:06:54 +02:00
Menotdan
67653cc0e8 Increase the size of the bitwise node to accomodate for the "Result" text. 2023-09-20 01:45:49 -04:00
Andrew Spiering
f40657ea04 macOS support fixes
* Adding macOS FileSystemWatcher, this should allow files to be monitored and update like the other OSs
* Reworked how macOS launches processes to use NSTask which just deals with escaped and unescaped paths better
* Made a change to the ScriptsBuilder::RunBuildTool, this was adding the escaped values to the path, in reality it should be up to the underlying OS to make sure things are properly escaped, so removed those as they just end up causing issues. Also instead of appending the args to the fileName we just properly use the Arguments variable on the CreateProcessSettings
* No longer use open in order to show files in the finder, we use the proper method selectFile
* made a slight cleanup change to the MacPlatform Tick function
* Added ToNSString functions just to make that easier
* Added a ParseArguments function that will take a string and turn it into an array for NSTask
2023-09-19 20:58:12 -07:00
Menotdan
b4d95a68f1 Apply patch from DutchDave on discord to make nodes selectable from any point on the node. 2023-09-19 23:08:57 -04:00
Menotdan
0fe1acdabc Update grid size to fit the Node Box positioning. 2023-09-19 23:00:55 -04:00
Menotdan
a7d56c29b5 Update scaling setters. 2023-09-19 23:00:17 -04:00
Menotdan
d83d510002 Update material size node to fit text.. 2023-09-19 22:59:38 -04:00
Wojtek Figat
ea37a0924b Merge branch 'genproject_startup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-genproject_startup_fix 2023-09-19 23:48:30 +02:00
Wojtek Figat
7e81fdbd75 Fix crash when D3D11 backend fails to create shader due to driver failure 2023-09-19 23:45:30 +02:00
4a1787dfbe Generate project files at startup when project Cache was cleared 2023-09-20 00:15:25 +03:00
Wojtek Figat
a56ce92867 Fix crash when importing model with materials and Split Objects enabled 2023-09-19 23:07:10 +02:00
Wojtek Figat
5dd5bc3583 Merge branch 'fix/1384/use-xdg-open-on-linux' of https://github.com/dector/FlaxEngine into dector-fix/1384/use-xdg-open-on-linux 2023-09-19 22:01:28 +02:00