Commit Graph

2498 Commits

Author SHA1 Message Date
Wojtek Figat
b0ca1cc652 Fix crash when applying prefab that includes both removed and added objects 2021-11-04 16:00:02 +01:00
Wojtek Figat
568c70f2f7 Optimize physics shapes debug drawing for large scenes by using culling for colliders 2021-11-04 15:59:41 +01:00
Wojtek Figat
6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
Wojtek Figat
d5f9e18107 Use automatic target anchor for new ragdolls to make it easier for setup 2021-11-04 12:17:52 +01:00
Wojtek Figat
f303b1c061 Add EnableAutoAnchor to Joint for automatic target anchor setup 2021-11-04 12:17:08 +01:00
Wojtek Figat
a45ecf7ec3 Add MaxDepenetrationVelocity for Ragdoll 2021-11-04 12:12:36 +01:00
Wojtek Figat
26e9ddc8e0 Add custom editor for Ragdoll to display the total mass 2021-11-03 19:39:22 +01:00
Wojtek Figat
0f997dbc75 Add automatic preserving of basic joint properties when converting between types in Editor 2021-11-03 19:35:49 +01:00
Wojtek Figat
837747fea2 Add options for position/velocity solver iterations config for ragdolls 2021-11-03 19:26:05 +01:00
Wojtek Figat
67f0056121 Fix generated DefaultValue attribute to match the field value type 2021-11-03 19:25:44 +01:00
Wojtek Figat
4875bfb336 Add Ragdoll support and ragdolls generation utility to Animated Model context menu 2021-11-03 19:24:59 +01:00
Wojtek Figat
dfb739afcf More fixes 2021-11-03 12:26:10 +01:00
Wojtek Figat
f6e8596e91 Add support for overriding Anim Graph output for Animated Model 2021-11-03 12:25:31 +01:00
Wojtek Figat
bd531aa6c2 Add Joint.SetJointOrientation utility 2021-11-03 12:24:41 +01:00
Wojtek Figat
fc55f6c7e9 Cleanup some code 2021-11-03 11:51:35 +01:00
Wojtek Figat
2ee835d23b Fix removing keys in Dictionary with string keys 2021-11-03 11:51:10 +01:00
Wojtek Figat
254ebd1e7f Tweaks 2021-11-03 10:45:00 +01:00
Wojtek Figat
5f7112a404 Add Quaternion::FromDirection to C++ 2021-11-03 10:44:12 +01:00
Wojtek Figat
f8e63f2994 Fix snapping rigidbodies to the floor 2021-11-02 15:16:35 +01:00
Wojtek Figat
62b0d19866 Refactor Rigidbody automatic mass calculation to include physical material Density 2021-11-01 21:44:09 +01:00
Wojtek Figat
e90f06748c Fix missing AnimatedModel pose access if it's not initialized yet 2021-10-27 20:45:02 +02:00
Wojtek Figat
5e6b6133ca Add Joint.SetJointLocation for easier joints setup 2021-10-27 20:37:46 +02:00
Wojtek Figat
fe28aa4f5e Add helper comment about CapsuleCollider height 2021-10-27 17:43:34 +02:00
Wojtek Figat
e25915b9d1 Fix D6Joint twist limit debug display 2021-10-27 17:43:16 +02:00
Wojtek Figat
b79feda477 Add ToString for some packed vector types 2021-10-27 16:38:50 +02:00
Wojtek Figat
76e284e2ac Fix error when using over 180 angle for joint limits 2021-10-27 12:15:35 +02:00
Wojtek Figat
7862fe9c38 Add physics colliders selecting in PhysicsColliders debug view 2021-10-27 12:14:32 +02:00
Wojtek Figat
7ca83858ab Optimize vertex buffer writing in Debug Draw 2021-10-27 11:03:08 +02:00
Wojtek Figat
883a829590 Fix missing copy destination offset in dynamic buffer update on D3D11 2021-10-27 10:25:07 +02:00
Wojtek Figat
69e2b8313b Optimize PhysicsColliders mode rendering in Editor 2021-10-27 10:23:57 +02:00
Wojtek Figat
39c170cb2f Attempt to implement video output modes on Vulkan 2021-10-25 23:31:45 +02:00
Wojtek Figat
eb04fc39ea Optimizations for Vulkan device 2021-10-25 23:31:23 +02:00
Wojtek Figat
cc7959a390 Add explicit operator for Color32 to Int4 2021-10-25 23:23:33 +02:00
Wojtek Figat
07a6e50d14 Fix custom actor options for prefab window 2021-10-25 23:23:07 +02:00
Wojtek Figat
b9e29520cf Fix __popcnt on MSVC only if SSE 4.2 is available 2021-10-25 10:52:13 +02:00
Wojtek Figat
8fdfbfdfe2 Revert 2021-10-23 16:43:18 +02:00
Wojtek Figat
f87544bbaf Add ScriptingTypeHandle::IsSubclassOf 2021-10-23 16:43:17 +02:00
Wojtek Figat
7a0e2c01d4 Add support for parsing negation in scripting api preprocessor 2021-10-23 16:43:16 +02:00
Wojtek Figat
8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
0b3d6b03ac Add helper docs 2021-10-23 16:43:14 +02:00
Wojtek Figat
112fa7ec23 Fix code style
#659
2021-10-21 19:10:15 +02:00
Wojtek Figat
c3c98ad20b Merge branch 'LinuxProcess' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-LinuxProcess 2021-10-21 19:04:30 +02:00
Wojtek Figat
061de0159d Merge branch 'CopyLinuxFile' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-CopyLinuxFile 2021-10-21 18:57:32 +02:00
Wojtek Figat
8eefe76bda Fixes 2021-10-21 18:57:26 +02:00
Wojtek Figat
11632872d6 Merge branch 'MoveLinuxFile' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-MoveLinuxFile 2021-10-21 18:53:33 +02:00
Wojtek Figat
3194e58fb9 Merge branch 'CalculateDPI' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-CalculateDPI 2021-10-21 18:49:40 +02:00
Wojtek Figat
14ab99595d Fix deprecated api ignoring macros on clang 2021-10-21 18:47:00 +02:00
nothingTVatYT
8d77dd9f04 Merge branch 'master' into LinuxProcess 2021-10-21 04:14:04 +02:00
nothingTVatYT
56ec927554 add LinuxProcess that supports workingDir, env and logging 2021-10-21 04:03:42 +02:00
Wojtek Figat
11e73e1b94 Fix RunProcess on Linux with custom working directory 2021-10-20 23:13:44 +02:00