Commit Graph

6896 Commits

Author SHA1 Message Date
Wojtek Figat
0d0dc9bc07 Merge branch 'output-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-output-win 2023-10-01 11:27:11 +02:00
Chandler Cox
b943c7ca3e Add extra check for stationary rotation. 2023-09-30 22:19:09 -05:00
Chandler Cox
113307ddf9 Simplify to return main window even in editor. 2023-09-30 21:36:41 -05:00
Chandler Cox
8edd50c293 Simplify 2023-09-30 21:34:40 -05:00
Chandler Cox
cc681de30e Fix more and add bool check to orient the actor or not. 2023-09-30 21:33:27 -05:00
Chandler Cox
260c48e41d Change blur panel to draw self. Fix issue with blur strength slider. 2023-09-30 17:44:42 -05:00
Chandler Cox
bae1cfbc8a Change base editor window size to 75% of desktop size when restored for first time. 2023-09-30 17:35:42 -05:00
Chandler Cox
1366c2850f Fix Actor.RotateAround to rotate the actors orientation. 2023-09-30 17:21:48 -05:00
Nils Hausfeld
07d13f0144 - Implemented very basic support for method override nodes
- Cleanup
2023-09-30 23:06:26 +02:00
Chandler Cox
85a985cd7f Expose Main Window to c# through Screen class. 2023-09-30 13:52:20 -05:00
Nils Hausfeld
aca6d7110d - Cleanup and comments 2023-09-30 20:27:51 +02:00
Nils Hausfeld
2e09c4fb63 - Made visject items a tiny tiny tiny bit taller 2023-09-30 20:22:49 +02:00
Nils Hausfeld
1dc01cd023 - Added compatibility checks to packing structures nodes
- Added compatibility checks to more function nodes
2023-09-30 20:07:33 +02:00
Nils Hausfeld
719efc4a99 - Added Input/Output compatibility check to event based nodes
- Removed a huge chunk of compatibility checking code out of CMItem
2023-09-30 13:45:21 +02:00
Nils Hausfeld
35f641955b - Removed NodeTypeHint
- Added delegates to check compatiblity with custom archetypes
- Added compatibility check to InvokeMethod archetype
2023-09-30 13:20:04 +02:00
6483f95450 Fix Visual Studio project folder GUIDs randomization during regeneration 2023-09-30 03:26:56 +03:00
cc318dddd7 Remap non-native Editor VS build configurations to native configurations 2023-09-30 02:37:05 +03:00
c9324004eb Build C# bindings after generating engine project files 2023-09-30 01:22:43 +03:00
8b8970e4b9 Generate VSCode attach profile for native debugging 2023-09-29 23:51:27 +03:00
bf2c10b036 Generate one VSCode debugger attach launch profile per debugger type 2023-09-29 23:51:24 +03:00
8a19b5ddd6 Skip adding VSCode task and launch profiles for plugins and dependencies 2023-09-29 23:51:22 +03:00
811d639573 Generate Visual Studio Code build tasks for C#-projects 2023-09-29 23:51:17 +03:00
Nils Hausfeld
3befe4bb4a - Fixed a bug where items with a string match didn't get highlighted anymore when the group name matched
- Remouved double filtering when group name matched
- Started fixing asynchronous Un/Packing nodes filtering
2023-09-29 21:53:34 +02:00
18310c9264 Fix loading shared managed assemblies multiple times 2023-09-29 22:12:50 +03:00
Nils Hausfeld
b5dc916568 - Moved ScriptType casting check from Box to ScriptType class
- Even more cleanup and comments, wowzers
2023-09-29 17:44:31 +02:00
Nils Hausfeld
091d34b20d - Even more cleanup and comments 2023-09-29 17:26:56 +02:00
Nils Hausfeld
4bf46c3af3 - More cleanup and comments 2023-09-29 17:19:38 +02:00
Nils Hausfeld
a4970b7fce - Group names now get filtered again (currently doing a second filtering pass through the items)
- More cleanup
2023-09-29 16:25:34 +02:00
Edu Garcia
8cdd026826 Merge branch 'FlaxEngine:master' into renameNewActor 2023-09-29 15:04:23 +01:00
Nils Hausfeld
2144ad4f7b Merge branch 'master' into Visject-ContextSensitiveNodes 2023-09-29 16:00:15 +02:00
Zode
db8f721fa7 Fix build project generation under arch 2023-09-29 11:20:24 +03:00
Chandler Cox
8f5af2e149 Fix bool editor when null. 2023-09-28 19:49:59 -05:00
Ruan Lucas
bb54229760 Simplify code 2023-09-28 20:13:57 -04:00
Chandler Cox
9975bde78c Change output window search and scroll bars to be like other windows. 2023-09-28 19:09:02 -05:00
Wojtek Figat
fd3f10864b Fixes for iOS #1312 2023-09-29 00:00:51 +02:00
1d42988f39 Fix VisualScript method calls not working with value types 2023-09-29 00:50:19 +03:00
Edu Garcia
6d3fdeec8a Rename new actor after creating it 2023-09-28 22:50:07 +01:00
Edu Garcia
8eed667d5a Makes BaseLinesGapScale configurable for Label 2023-09-28 22:41:24 +01:00
Chandler Cox
9a5d8e2c51 Fix tooltip crash 2023-09-28 15:31:30 -05:00
Nils Hausfeld
84b240216f - Implemented context sensitive toggle functionality
- Item list now updates on the fly when toggleing context sensitivity
- Added profiling
- Fixed a highlighting bug
- Minor cleanup
2023-09-28 21:31:58 +02:00
96d880df6a Fix crash in SceneAnimationPlayer 2023-09-28 22:06:07 +03:00
58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
ea201b6173 Fix null check in SceneAnimationWindow
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Nils Hausfeld
b96098e555 Merge branch 'master' into Visject-ContextSensitiveNodes 2023-09-28 20:59:59 +02:00
Nils Hausfeld
9acee40746 - Added context sensitive toggle gui 2023-09-28 20:53:47 +02:00
Nils Hausfeld
98f65ec303 Merge branch 'master' into Visject-ContextSensitiveNodes 2023-09-28 20:34:56 +02:00
Wojtek Figat
310d61edda Merge branch 'Tryibion-prevent-full-desktop' 2023-09-28 20:34:29 +02:00
Wojtek Figat
983694eb4f Merge branch 'prevent-full-desktop' of https://github.com/Tryibion/FlaxEngine into Tryibion-prevent-full-desktop 2023-09-28 20:34:12 +02:00
Chandler Cox
9694522b4e Change to use enum value. 2023-09-28 13:25:56 -05:00
Wojtek Figat
7e55a61444 Merge branch 'GoaLitiuM-editor_bindings' 2023-09-28 20:18:35 +02:00