Wojtek Figat
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0f3044ae72
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Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
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2025-05-31 23:27:51 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
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5d32bb962f
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Add warning when cloth paint is incorrect size
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2025-03-11 23:09:47 +01:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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ca153e70ab
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Fix crash when loading cloth that has different paint data size than mesh
#3264
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2025-03-07 21:23:54 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Wojtek Figat
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ab99a25cee
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Update mesh config defines to match a single format
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2024-12-29 23:03:09 +01:00 |
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Wojtek Figat
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1891b9e367
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Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
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2024-07-25 13:51:32 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9a21cfd092
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Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
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3958a4740f
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Add option to enable Depth Test on cloth painting debug preview (enabled by default)
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2024-02-14 12:36:04 +01:00 |
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Wojtek Figat
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1a254afd4f
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Fix crash when creating empty cloth
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2023-11-01 10:29:44 +01:00 |
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Wojtek Figat
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3e35a6a7af
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Fix cloth sim due to culling bug in cooked game
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2023-09-11 22:55:03 +02:00 |
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Wojtek Figat
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32d9067710
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Fix build
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2023-07-19 09:08:17 +02:00 |
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Wojtek Figat
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07ef07e979
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Merge remote-tracking branch 'origin/1.7' into 1.7
# Conflicts:
# Source/Engine/Physics/Actors/Cloth.cpp
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2023-07-17 18:27:31 +02:00 |
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Wojtek Figat
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5012d4432e
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Add NvCloth for Linux
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2023-07-17 18:22:40 +02:00 |
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Wojtek Figat
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1af076f180
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Add distance-based and frustum-based culling to cloth
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2023-07-17 11:16:01 +02:00 |
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Wojtek Figat
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2046eca45a
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Add NvCloth fabric reusing for multiple instances of the same cloth mesh
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2023-07-16 14:40:11 +02:00 |
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Wojtek Figat
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adfaf8c961
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Don't update cloth colliders every frame
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2023-07-16 12:53:59 +02:00 |
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Wojtek Figat
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9179586f14
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Fix cloth painting in prefab window
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2023-07-16 12:36:38 +02:00 |
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Wojtek Figat
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31943ca9bd
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Add normals computing to cloth mesh
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2023-07-16 12:02:33 +02:00 |
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Wojtek Figat
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aef3ae14d4
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Add animated model pose handling as a input to cloth for proper character clothing sim
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2023-07-14 17:10:09 +02:00 |
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Wojtek Figat
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3f9e286279
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Fix crash when creating cloth with all vertices fixed
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2023-07-14 14:12:30 +02:00 |
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Wojtek Figat
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b1056e160a
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Add debug sanity checks to cloth to solve issues
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2023-07-14 13:36:44 +02:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
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2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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f81989a171
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Add **Cloth** simulation with physics
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2023-07-03 10:38:36 +02:00 |
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