Commit Graph

27 Commits

Author SHA1 Message Date
Wojtek Figat
0f3044ae72 Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
2025-05-31 23:27:51 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
5d3da8a8d0 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
Wojtek Figat
5d32bb962f Add warning when cloth paint is incorrect size 2025-03-11 23:09:47 +01:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
ca153e70ab Fix crash when loading cloth that has different paint data size than mesh
#3264
2025-03-07 21:23:54 +01:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Wojtek Figat
ab99a25cee Update mesh config defines to match a single format 2024-12-29 23:03:09 +01:00
Wojtek Figat
1891b9e367 Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
2024-07-25 13:51:32 +02:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
Wojtek Figat
3958a4740f Add option to enable Depth Test on cloth painting debug preview (enabled by default) 2024-02-14 12:36:04 +01:00
Wojtek Figat
1a254afd4f Fix crash when creating empty cloth 2023-11-01 10:29:44 +01:00
Wojtek Figat
3e35a6a7af Fix cloth sim due to culling bug in cooked game 2023-09-11 22:55:03 +02:00
Wojtek Figat
32d9067710 Fix build 2023-07-19 09:08:17 +02:00
Wojtek Figat
07ef07e979 Merge remote-tracking branch 'origin/1.7' into 1.7
# Conflicts:
#	Source/Engine/Physics/Actors/Cloth.cpp
2023-07-17 18:27:31 +02:00
Wojtek Figat
5012d4432e Add NvCloth for Linux 2023-07-17 18:22:40 +02:00
Wojtek Figat
1af076f180 Add distance-based and frustum-based culling to cloth 2023-07-17 11:16:01 +02:00
Wojtek Figat
2046eca45a Add NvCloth fabric reusing for multiple instances of the same cloth mesh 2023-07-16 14:40:11 +02:00
Wojtek Figat
adfaf8c961 Don't update cloth colliders every frame 2023-07-16 12:53:59 +02:00
Wojtek Figat
9179586f14 Fix cloth painting in prefab window 2023-07-16 12:36:38 +02:00
Wojtek Figat
31943ca9bd Add normals computing to cloth mesh 2023-07-16 12:02:33 +02:00
Wojtek Figat
aef3ae14d4 Add animated model pose handling as a input to cloth for proper character clothing sim 2023-07-14 17:10:09 +02:00
Wojtek Figat
3f9e286279 Fix crash when creating cloth with all vertices fixed 2023-07-14 14:12:30 +02:00
Wojtek Figat
b1056e160a Add debug sanity checks to cloth to solve issues 2023-07-14 13:36:44 +02:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
f81989a171 Add **Cloth** simulation with physics 2023-07-03 10:38:36 +02:00