Commit Graph

13 Commits

Author SHA1 Message Date
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
8dc5b11f51 Add API_INTERFACE to scripting API bindings for implementing interfaces 2021-01-04 14:18:59 +01:00
Wojtek Figat
c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
Wojtek Figat
0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Jean-Baptiste Perrier
463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
Wojtek Figat
3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
Wojtek Figat
140fae3fa1 Fix crash for ScriptingObject.ToString if class is null 2020-12-28 22:00:11 +01:00
VNC
a4c1bf104c Fix typo and use GetID for the log 2020-12-28 19:52:39 +01:00
Wojtek Figat
e242dbf89f Add missing code for ScriptingType copy/move 2020-12-23 12:58:31 +01:00
Wojtek Figat
4665e8fbdb Add support for basic classes to Scripting Type (without scripting object as a base) 2020-12-22 12:55:57 +01:00
Wojtek Figat
585c752d72 Add more objects types checks and casting utilities to ScriptingObject 2020-12-21 14:03:15 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00