Wojtek Figat
|
da5570e89f
|
Fix terrain shader compilation regression
|
2024-09-22 11:28:26 +02:00 |
|
Wojtek Figat
|
9daddccbed
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
|
2024-09-12 13:38:20 +02:00 |
|
Wojtek Figat
|
2d61e329cb
|
Update asset
|
2024-09-12 09:12:08 +02:00 |
|
Wojtek Figat
|
33ccdea761
|
Fixes and shader update
#2673
|
2024-09-12 09:02:48 +02:00 |
|
Wojtek Figat
|
89462856e3
|
Fix mixed tab/spaces in script templates
#2906
|
2024-09-09 07:34:45 +02:00 |
|
Wojtek Figat
|
a7af0be9bb
|
Merge branch 'cs-template-path' of https://github.com/Tryibion/FlaxEngine into Tryibion-cs-template-path
|
2024-09-09 07:20:02 +02:00 |
|
Wojtek Figat
|
545e59aba5
|
Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
#2080
|
2024-09-09 05:59:17 +02:00 |
|
Chandler Cox
|
65fd975b1a
|
Add generic CSharpProxy. Add Empty C# template.
|
2024-09-02 12:57:23 -05:00 |
|
Muzz
|
09737023a1
|
Add **Contrast Adaptive Sharpening (CAS)** filter pass
#2423
|
2024-08-29 19:01:37 +02:00 |
|
Wojtek Figat
|
591f0ee6a9
|
Fix regressions after rendering changes
|
2024-08-23 00:26:42 +02:00 |
|
Wojtek Figat
|
e7f1afdfaa
|
Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size
#2743
|
2024-08-15 12:04:39 +02:00 |
|
Wojtek Figat
|
75a97a30fe
|
Update assets
|
2024-08-12 19:16:16 +02:00 |
|
Wojtek Figat
|
bcb0200435
|
Fix GPU-based SDF generation to reject negative distance from far away triangles
|
2024-08-12 10:55:27 +02:00 |
|
Wojtek Figat
|
52b00644c6
|
Update after merge with master
|
2024-08-05 20:33:46 +02:00 |
|
Wojtek Figat
|
bc313c8630
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 20:00:39 +02:00 |
|
Wojtek Figat
|
2c8111801d
|
Update shaders and materials
|
2024-08-05 19:44:41 +02:00 |
|
Wojtek Figat
|
23fcfb4eb2
|
Code cleanup
#2717
|
2024-08-05 19:44:06 +02:00 |
|
Wojtek Figat
|
a49fc1c5d1
|
Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
|
2024-08-05 19:04:28 +02:00 |
|
Wojtek Figat
|
4715492f0c
|
Update shaders
|
2024-07-24 15:50:16 +02:00 |
|
Wojtek Figat
|
fe33f09f1d
|
Update shader
|
2024-07-19 00:32:14 +02:00 |
|
Wojtek Figat
|
e8b0419ccf
|
Update assets
|
2024-07-12 17:14:02 +02:00 |
|
Wojtek Figat
|
c8b5ac6c29
|
Update materials
|
2024-07-02 00:57:58 +02:00 |
|
Wojtek Figat
|
08ef7c93ea
|
Refactor draw calls drawing to use single objects buffer and better materials batching
|
2024-07-02 00:52:22 +02:00 |
|
ExMatics HydrogenC
|
a5b00fa718
|
Resolve problems in code review
|
2024-06-19 10:58:27 +08:00 |
|
ExMatics HydrogenC
|
9b3ff05af7
|
Remove debug code
|
2024-06-18 21:47:11 +08:00 |
|
ExMatics HydrogenC
|
14ce4d4394
|
Cleanup and fix typo
|
2024-06-18 21:40:25 +08:00 |
|
ExMatics HydrogenC
|
9062c04ef0
|
Complete sdf reflections
|
2024-06-18 21:25:12 +08:00 |
|
ExMatics HydrogenC
|
5f939430ee
|
Initial commit for forward software reflection
|
2024-06-17 23:00:48 +08:00 |
|
Wojtek Figat
|
d926bdb609
|
Update assets
|
2024-06-13 17:15:30 +02:00 |
|
Wojtek Figat
|
e1bede1bf6
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
|
6fc056cba2
|
Add default material for Radial Menu control
#2678
|
2024-06-11 15:57:54 +02:00 |
|
Wojtek Figat
|
0bb21ef4a0
|
Update shader
|
2024-06-10 23:19:32 +02:00 |
|
Olly Rybak
|
2a4a5d2519
|
Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
#2663
|
2024-06-10 23:17:39 +02:00 |
|
Wojtek Figat
|
bd819b1f5f
|
Rebake default Cube sdf with res scale 2
|
2024-06-02 23:02:43 +02:00 |
|
Wojtek Figat
|
7e316a1305
|
Fix SSAO flickering artifacts in cooked game (disable depth mips usage)
|
2024-05-31 11:35:38 +02:00 |
|
Wojtek Figat
|
62dcfe2cae
|
Update in-built meshes sdf
|
2024-05-29 18:45:45 +02:00 |
|
Wojtek Figat
|
53d77d3421
|
Add **Model SDF baking on GPU** via Compute Shader
|
2024-05-29 14:53:13 +02:00 |
|
Wojtek Figat
|
82bf4238df
|
Add support for decoding NV12 into RGB image
|
2024-05-15 11:15:19 +02:00 |
|
Wojtek Figat
|
4b8970f674
|
Update assets
|
2024-05-06 10:41:07 +02:00 |
|
Wojtek Figat
|
cdeb9a3b15
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2024-04-23 10:30:01 +02:00 |
|
Wojtek Figat
|
e551eae30d
|
Update engine assets
|
2024-04-22 13:32:09 +02:00 |
|
Wojtek Figat
|
568a69081d
|
Fix animated model skinning precision issues
#2460
|
2024-04-22 13:18:52 +02:00 |
|
Wojtek Figat
|
6233718b06
|
Update engine shaders
|
2024-04-11 17:33:42 +02:00 |
|
Wojtek Figat
|
61323f8526
|
Refactor shadows rendering to use Shadow Map Atlas
|
2024-04-04 12:54:07 +02:00 |
|
Wojtek Figat
|
2dfb1058b2
|
Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
|
2024-03-26 11:29:01 +01:00 |
|
Wojtek Figat
|
6b35c0a161
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-03-19 20:23:34 +01:00 |
|
Wojtek Figat
|
71dad84908
|
Fix Z-fighting issues in Debug Draw when using TAA
|
2024-03-19 17:53:14 +01:00 |
|
Wojtek Figat
|
901b043909
|
Fix Temporal Anti Aliasing ghosting and improve quality of blending
#1786
|
2024-02-28 02:05:06 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
a2b8312fba
|
Cleanup stuff in #2019
|
2024-02-18 19:48:43 +01:00 |
|