Wojtek Figat
9e1692e3e0
Code style cleanup
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#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa
Code style cleanup
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#837
2022-11-28 23:35:27 +01:00
Wojtek Figat
853fa482f6
Merge branch 'plemsoft-PE-1.4-5'
2022-11-28 23:22:56 +01:00
Wojtek Figat
8bf128dc0a
Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5
2022-11-28 23:22:49 +01:00
Wojtek Figat
69ad8bc672
Fix tests hanging if scripting compilation fails (eg. build tool issue)
2022-11-28 20:34:50 +01:00
Wojtek Figat
db6aab1cf6
Fix regression in memory allocators
2022-11-28 20:34:26 +01:00
Preben Eriksen
cfb25840f9
Merge branch 'PE-1.4-3' into PE-1.4-5
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* PE-1.4-3:
PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen
64debe08a8
Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
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* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen
460d0780a1
Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
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* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen
d03363b376
Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
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* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
Preben Eriksen
de2374ad40
Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
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* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00
676d87129c
Fix array count output parameter handling when returning arrays
2022-11-28 00:07:02 +02:00
4a1c1ebe3a
Fix ScriptingObject handles getting released during marshalling
2022-11-27 23:53:30 +02:00
Wojtek Figat
681b873ba6
Merge branch 'Tryibion-drag-max-panels'
2022-11-27 21:48:32 +01:00
Wojtek Figat
86431d3d9a
Merge branch 'drag-max-panels' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-max-panels
2022-11-27 21:47:52 +01:00
Chandler Cox
4a9a01a89e
Moved check and ops to also fix issue #683
2022-11-27 14:23:01 -06:00
Wojtek Figat
7cfde78198
Code style fix
2022-11-27 21:05:20 +01:00
Wojtek Figat
3c963330e0
Merge branch 'RuanLucasGD-master'
2022-11-27 21:04:52 +01:00
Wojtek Figat
cd23f88d36
Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
2022-11-27 21:04:44 +01:00
Wojtek Figat
5bff437640
Merge branch 'Tryibion-drag-max-panels'
2022-11-27 21:03:06 +01:00
Wojtek Figat
08c035e7d8
Update engine materials
2022-11-27 20:33:45 +01:00
Wojtek Figat
3da7e8d7ba
Additional improvement for RenderListBuffer
2022-11-27 20:33:39 +01:00
bf190810dd
Fix building VC++-projects
2022-11-27 15:49:39 +02:00
2227642c13
Fix JsonAsset instantiation after script reload
2022-11-27 14:47:02 +02:00
76ee695a59
Cleanup and minor fixes
2022-11-27 14:45:55 +02:00
0d68e90b59
Fix array count output parameter handling when returning arrays
2022-11-27 14:42:11 +02:00
Wojtek Figat
8e52e2fb10
Merge branch 'master' into 1.5
2022-11-27 12:11:50 +01:00
Wojtek Figat
373350df1e
Improve stability of RenderListBuffer resizing when multiple threads add and resize at the same time
2022-11-27 12:07:10 +01:00
Wojtek Figat
835a230323
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
3b80a01813
Fix build errors on Linux
2022-11-26 23:20:13 +02:00
89ac54520a
Add Linux support for nethost module, build tool and build scripts
2022-11-26 23:19:46 +02:00
Wojtek Figat
189575efec
Add GPUDevice::CreateConstantBuffer for custom constants buffers usage
2022-11-26 21:17:05 +01:00
Wojtek Figat
39dc439cd8
Revert "Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)"
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This reverts commit c33fe04645 .
2022-11-26 20:37:04 +01:00
dc08f49bbe
Temporarily disabling other build workflows
2022-11-26 18:17:24 +02:00
9fb0b00e75
Setup GitHub actions with .NET 7
2022-11-26 17:18:10 +02:00
96dc279ebd
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
fe943ca010
Temporary fix to build errors in VC++ projects
2022-11-26 13:55:19 +02:00
3396e10613
Implement FlaxVersionConverter for JSON serialization
2022-11-26 13:55:19 +02:00
6bfb0205fd
Implement JSON difference serialization
2022-11-26 13:55:18 +02:00
c4be764f61
Add nethost module and EngineConfiguration for .NET runtime
2022-11-26 13:50:32 +02:00
cb09fb570d
Change build scripts to call build tool with dotnet
2022-11-26 13:50:32 +02:00
7e80a4fe0f
Use Roslyn C#-compiler for build rules compilation
2022-11-26 13:50:31 +02:00
44d1527759
Fix CopyFiles not working on Linux
2022-11-26 13:50:31 +02:00
5e6fcc9669
Prepare Flax.Build project for .NET 7
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Add .NET SDK project generator and upgrade Flax.Build project files
2022-11-26 13:50:31 +02:00
Wojtek Figat
bdb27fef1b
Minor optimizations
2022-11-26 12:08:53 +01:00
Wojtek Figat
c33fe04645
Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)
2022-11-25 23:04:17 +01:00
Tryibion
8707d658f1
Added ability to drag maximized panels.
2022-11-25 15:14:04 -06:00
Wojtek Figat
b1618a88be
Fix invalid rounding up to power of two in allocators
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#833
2022-11-25 22:07:13 +01:00
Wojciech Figat
b4fdb0cc26
Improvements and fixes for multiplayer networking
2022-11-25 16:50:44 +01:00
Ruan Lucas
66ce8abe01
Adds side mouse button shortcuts to the Content window
2022-11-24 23:58:24 -04:00