Commit Graph

5398 Commits

Author SHA1 Message Date
Wojtek Figat
b6ceed5c6d Add packaging iOS app to ipa file 2023-04-28 23:54:50 +02:00
Wojtek Figat
8de2e6a424 Fix build tool compilation with older dotnet tools 2023-04-26 22:36:44 +02:00
Wojtek Figat
915f6a719d Add automatic skeleton retargeting when playing Anim Graph on other skeletal model 2023-04-26 20:03:27 +02:00
Wojtek Figat
12f5157bfb Add debug drawing selected skeleton node in Skinned Model window viewport 2023-04-26 17:28:58 +02:00
Wojtek Figat
968e1328dc Add skeleton node or bone copy context menu in Editor 2023-04-26 16:20:30 +02:00
Wojtek Figat
cf6b9b7ab5 Fix crash when updating GPU texture residency to 0 2023-04-26 14:59:36 +02:00
Wojtek Figat
5b50562a9f Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset 2023-04-26 14:27:01 +02:00
Wojtek Figat
39b89ada6c Fix Anim Graph state machine rule graph opening after transition removal undo 2023-04-25 10:59:31 +02:00
Wojtek Figat
698a9f1938 Add **Interruption options** to State Machine transition 2023-04-25 10:47:10 +02:00
Wojtek Figat
7158cfb5bf Add **Any State to Anim Graph state machines** 2023-04-24 20:20:27 +02:00
Wojtek Figat
65e477cfd0 Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER) 2023-04-22 19:55:29 +02:00
Wojtek Figat
390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts 2023-04-22 18:43:11 +02:00
Wojtek Figat
9377466ec8 Allow newer clang versions on Linux 2023-04-22 18:31:25 +02:00
Wojtek Figat
37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
Wojtek Figat
9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b 2023-04-22 18:00:25 +02:00
Wojtek Figat
55621054d8 Merge branch 'GoaLitiuM-vscode_goto_fix' 2023-04-22 17:45:38 +02:00
Wojtek Figat
8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix 2023-04-22 17:45:32 +02:00
Wojtek Figat
f04d723b29 Merge branch 'Withaust-nettransformfix' 2023-04-22 17:34:13 +02:00
Wojtek Figat
2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix 2023-04-22 17:34:07 +02:00
Wojtek Figat
c9a2a17166 Merge branch 'PrecisionRender-add-missing-math-funcs' 2023-04-22 17:31:39 +02:00
Wojtek Figat
c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs 2023-04-22 17:31:33 +02:00
Wojtek Figat
978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player 2023-04-22 17:25:55 +02:00
f19e0628c5 Fix Visual Studio Code jump to line argument 2023-04-22 14:21:02 +03:00
Wojtek Figat
2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
Wojtek Figat
97e2e9a61d Fix content view items refresh (eg. after delete) when using search field 2023-04-22 11:51:18 +02:00
Wiktor Kocielski
a1f225d2ef [C++] NetTransform copy-paste mistake fix 2023-04-21 18:57:41 +03:00
Wojtek Figat
3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
2afa287b67 Improve automatic slider speed for float value fields in Editor 2023-04-21 15:58:48 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
PrecisionRender
5a94116c9b Add some more missing functions to C++ Math 2023-04-20 11:50:19 -05:00
Wojtek Figat
eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
Wojtek Figat
c8dc8396f9 Merge branch 'Tryibion-remap-change' 2023-04-20 15:24:36 +02:00
Wojtek Figat
8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
Wojtek Figat
8c638e7947 Improve audio clip window usability in Editor 2023-04-20 11:13:20 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
Chandler Cox
29f5556634 Fix obsolete map warnings. 2023-04-19 07:23:27 -05:00
Wojtek Figat
1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00
Wojtek Figat
1b278f5c56 Update Mathf.Map usage to Mathf.Remap
#1008
2023-04-19 13:11:52 +02:00
Wojtek Figat
c2117f0254 Update OpenAL version to 1.23.1
#963
2023-04-19 13:11:04 +02:00
Wojtek Figat
648520a6dc Merge branch 'envision3d-feature/openal-hrtf' 2023-04-19 11:41:46 +02:00
Wojtek Figat
42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf 2023-04-19 11:41:40 +02:00