Wojtek Figat
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b73ff9aaf6
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Merge branch '1.1' into 1.2
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-24 12:32:17 +02:00 |
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Wojtek Figat
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d11a9d4d8f
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Fix typo
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2021-04-21 23:47:28 +02:00 |
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Wojtek Figat
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3fb0b56c10
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Add Vulkan support on Switch
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2021-03-15 15:47:54 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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d6546fb41c
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Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16)
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2021-02-17 11:00:48 +01:00 |
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Wojtek Figat
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fc4dc8cb50
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
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2021-02-16 18:54:25 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
|
mafiesto4
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5f7f53304d
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Fix crash on GPUDeviceVulkan dispose if compute queue was using graphics queue
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2021-01-18 15:26:45 +01:00 |
|
Wojtek Figat
|
b76d5d34ea
|
Fix lambda
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2021-01-14 21:21:08 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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05790ab9a1
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Fix code style
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2020-12-30 22:56:17 +01:00 |
|
Wojtek Figat
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4c205be617
|
Fix code style
|
2020-12-30 11:20:37 +01:00 |
|
Wojtek Figat
|
4ec3e6aed9
|
Remove unused code
|
2020-12-30 00:52:07 +01:00 |
|
Wojtek Figat
|
7e6b236661
|
Remove unused code
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2020-12-20 10:51:29 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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