Meh
b82436cf4e
Refactor splash screen quotes
...
removed bad ones and added more nice quotes.
2023-09-22 17:58:13 +02:00
Meh
15859134a3
Refactor splash screen quotes
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Removed bad and weird quotes, added nice ones.
2023-09-22 17:33:17 +02:00
Wojtek Figat
da00d3b971
Merge branch 'csproj_file_structure' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csproj_file_structure
2023-09-22 13:02:20 +02:00
Wojtek Figat
79aba00ab4
Merge branch 'macos-bugs-two' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-bugs-two
2023-09-22 13:01:21 +02:00
Wojtek Figat
6b8d1f448e
Merge branch 'rider-open-file' of https://github.com/MineBill/FlaxEngine into MineBill-rider-open-file
2023-09-22 12:57:54 +02:00
Wojtek Figat
787479357e
Codestyle fix #1495
2023-09-22 12:57:07 +02:00
Wojtek Figat
d6c177ffca
Merge branch 'window_flicker_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-window_flicker_fix
2023-09-22 12:55:11 +02:00
Wojtek Figat
9731d76a94
Merge branch 'unloaded_assembly_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unloaded_assembly_fix
2023-09-22 12:54:22 +02:00
Wojtek Figat
97be8b572f
Merge branch 'shader-division' of https://github.com/MineBill/FlaxEngine into MineBill-shader-division
2023-09-22 12:53:16 +02:00
Wojtek Figat
0fbb3f4414
Merge branch 'macos-csproj-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-csproj-fix
2023-09-22 12:51:08 +02:00
Wojtek Figat
62c2008cbc
Fix crash in C# JobSystem.Dispatch due to GC collecting Delegate object
2023-09-22 12:50:50 +02:00
Wojtek Figat
a0de513a43
Optimize updating scripts tick arrays
2023-09-22 12:37:35 +02:00
Wojtek Figat
31b3f56ddb
Fix visibility of some internal NativeInterop methods for game bindings
2023-09-22 12:37:13 +02:00
Wojtek Figat
abcfc8af35
Add using exact C# method profiler data for profiler events in overriden thunk method callbacks
2023-09-22 12:04:41 +02:00
Andrew Spiering
ab7ca683bb
Addressing Feedback
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* use a better method of getting Editor binary folder
2023-09-22 02:59:38 -07:00
Andrew Spiering
1537f49e73
Fixing Editor Path
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* Again the path was hardcoded to win64
2023-09-22 02:41:09 -07:00
Andrew Spiering
017967d5f8
Fixing non-windows platforms csproj files
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* Seems there was a hardcoded path ? for the prebuilt binaries for the FlaxEngine dll
2023-09-22 02:13:49 -07:00
MineBill
1714bc243a
Fix not capturing the the Debug.Log line in the DebugLogWindow
2023-09-22 11:03:59 +03:00
bbf8883275
Fix docking hint areas not hiding after dragging a window
2023-09-21 20:13:06 +03:00
bf68d17afe
Create VS folder structure for BuildScripts and FlaxEngine source files
2023-09-21 19:44:21 +03:00
7d69abadb7
Fix script reload crash with .NET libraries
2023-09-21 19:44:01 +03:00
MineBill
8f668c8506
Ensure floating numbers are formatted with enough precision
2023-09-21 12:39:19 +03:00
Wojtek Figat
38671e0e01
Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix
2023-09-21 11:28:59 +02:00
Wojtek Figat
d94c0d3323
Fix C#-only game projects to reference precompiled DLLs instead of FlaxEngine.csproj
2023-09-21 11:26:04 +02:00
Wojtek Figat
a420ca72d6
Fix Visual Studio solution project to ensure that main project is the first one
2023-09-21 11:23:57 +02:00
Andrew Spiering
d4c71b5fd9
Launching Rider on macOS
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* Fixing issues where when the editor would try and launch rider on an M1/2 machine it would not properly open because it was the wrong architecture which is now resolved because open will do the right thing
* Making the ParseArgs function a little more resilient against escaped arguments
2023-09-20 23:16:38 -07:00
ed51791b58
Prevent generating VS configurations for Win32 and engine projects
2023-09-21 01:00:04 +03:00
Wojtek Figat
da7ba0ecba
Fix regression on cooking ios game
2023-09-20 22:41:47 +02:00
Wojtek Figat
bcce08e81c
Codestyle fix and doc
2023-09-20 22:14:54 +02:00
fea296bcbb
Fix white window flickering in context menus
2023-09-20 22:00:16 +03:00
Andrew Spiering
821c373ae2
Allow for better support for running on m1/2 machines
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* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00
Wojtek Figat
3ede4c2192
Fix typo
2023-09-20 16:02:24 +02:00
Wojtek Figat
8cd8ae93c3
Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
2023-09-20 15:01:02 +02:00
Wojtek Figat
8bd6649510
Refactor managed array unboxing to handle case of C# array passes as object
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#1415
2023-09-20 14:17:11 +02:00
Wojtek Figat
5c5c64cf76
Update macOS app cooking to properly execute tools
2023-09-20 11:52:26 +02:00
Wojtek Figat
34a36d822a
Improve parsing command line in build tools when using lots of quotes
2023-09-20 10:06:16 +02:00
Wojtek Figat
1740cbf2eb
Improve process starting on mac
2023-09-20 09:21:56 +02:00
Wojtek Figat
e3cf9c05e4
Fix logging macOS process to remove redundant newlines
2023-09-20 09:06:54 +02:00
Andrew Spiering
f40657ea04
macOS support fixes
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* Adding macOS FileSystemWatcher, this should allow files to be monitored and update like the other OSs
* Reworked how macOS launches processes to use NSTask which just deals with escaped and unescaped paths better
* Made a change to the ScriptsBuilder::RunBuildTool, this was adding the escaped values to the path, in reality it should be up to the underlying OS to make sure things are properly escaped, so removed those as they just end up causing issues. Also instead of appending the args to the fileName we just properly use the Arguments variable on the CreateProcessSettings
* No longer use open in order to show files in the finder, we use the proper method selectFile
* made a slight cleanup change to the MacPlatform Tick function
* Added ToNSString functions just to make that easier
* Added a ParseArguments function that will take a string and turn it into an array for NSTask
2023-09-19 20:58:12 -07:00
Wojtek Figat
ea37a0924b
Merge branch 'genproject_startup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-genproject_startup_fix
2023-09-19 23:48:30 +02:00
Wojtek Figat
7e81fdbd75
Fix crash when D3D11 backend fails to create shader due to driver failure
2023-09-19 23:45:30 +02:00
4a1787dfbe
Generate project files at startup when project Cache was cleared
2023-09-20 00:15:25 +03:00
Wojtek Figat
a56ce92867
Fix crash when importing model with materials and Split Objects enabled
2023-09-19 23:07:10 +02:00
Wojtek Figat
5dd5bc3583
Merge branch 'fix/1384/use-xdg-open-on-linux' of https://github.com/dector/FlaxEngine into dector-fix/1384/use-xdg-open-on-linux
2023-09-19 22:01:28 +02:00
Wojtek Figat
d9333018c2
Merge branch 'unix-dotnet-location' of https://github.com/Crawcik/FlaxEngine into Crawcik-unix-dotnet-location
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# Conflicts:
# Source/Tools/Flax.Build/Build/DotNet/DotNetSdk.cs
2023-09-19 22:00:36 +02:00
Denys
4c5168a976
Use xdg-open to open file manager in Linux
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`nautilus` is GNOME file manager. Other distros might use another FM.
As a common ground we can use `xdg-open` which is a part of `freedesktop.org` and should be available almost everywhere.
2023-09-19 16:50:17 +02:00
Wojtek Figat
49a6b5734a
Fix crash when setting material instance base material before it's loaded
2023-09-19 14:14:57 +02:00
Wojtek Figat
255e47fa1e
Fix crash due to invalid message in Assimp
2023-09-19 14:00:37 +02:00
Wojtek Figat
2655dd12d6
Reapply e218cc417f but a little better
2023-09-19 13:40:01 +02:00
Wojtek Figat
bb5ff740bf
Update recastnavigation lib to 1.6
2023-09-19 13:34:32 +02:00