Wojtek Figat
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bcaa42dda2
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Fix crash on negative collection capacity due to int32 maximum value limit
#1886
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2023-11-08 15:07:20 +01:00 |
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Wojtek Figat
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e572f75b06
|
Merge branch 'anim-slot-speed-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-slot-speed-fix
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2023-11-08 14:43:03 +01:00 |
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Wojtek Figat
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11b60390b6
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Add GetRotationFromTo and FindBetween utilities to C# Quaternion API
#1885
|
2023-11-08 14:41:36 +01:00 |
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Wojtek Figat
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1a7770fba2
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Fix deadlock regression when saving Visual Script in Editor with active instance objects
#1890
|
2023-11-08 14:33:05 +01:00 |
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Wojtek Figat
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2f9343c236
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Add handling ViewLayersMask from camera when rendering UICanvas
#1811
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2023-11-08 11:21:29 +01:00 |
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Wojtek Figat
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f6645e5600
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Add debug drawing contact offset for selected collider
#1728
|
2023-11-07 09:56:33 +01:00 |
|
Chandler Cox
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b72849eafe
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Fix anim slot from playing animations more than 1 time based on speed.
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2023-11-06 19:52:19 -06:00 |
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Wojtek Figat
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6648481d12
|
Improve various doc comments to be more usable as tooltips in Editor
|
2023-11-07 00:57:18 +01:00 |
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Wojtek Figat
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87a9dedba4
|
Refactor default ContactOffset for Collider to be 2 (keep 10 for CharacterController)
#1728
|
2023-11-07 00:56:55 +01:00 |
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Wojtek Figat
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4fdeb773a5
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Add hidding Camera properties based on UsePerspective option
#1858
|
2023-11-07 00:29:29 +01:00 |
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Wojtek Figat
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4b2595e904
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Remove tooltips from Camera and use automatic ones from xml comments
|
2023-11-07 00:19:02 +01:00 |
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Wojtek Figat
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a685918e10
|
Add default value for material Sphere Mask node to create blob gradient around UV center
#1830
|
2023-11-06 23:57:54 +01:00 |
|
Wojtek Figat
|
47ca4228dd
|
Fix compile warning
|
2023-11-06 20:50:52 +01:00 |
|
Wojtek Figat
|
c3d74b690e
|
Fix editor plugins init regression from #1779 and compact more code
|
2023-11-06 18:13:06 +01:00 |
|
Wojtek Figat
|
ae85a94261
|
Fix memory leak while doing drag&drop with Debug Draw in use
#1723
|
2023-11-06 17:18:20 +01:00 |
|
Wojtek Figat
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e7b1fce3eb
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Merge DoDragDropJob to hsare the same code for Mac and Windows
#1723
|
2023-11-06 17:03:03 +01:00 |
|
Wojtek Figat
|
b47420f232
|
Compact various source code chunks
|
2023-11-06 16:56:15 +01:00 |
|
Wojtek Figat
|
c025b4414c
|
Add support for unlimited window size if MaximumSize is set to Zero
#1824
|
2023-11-06 14:42:29 +01:00 |
|
Wojtek Figat
|
51c0a6e100
|
Fix crash regression on Dictionary and HashSet capacity set to 0 when it contains elements
|
2023-11-06 14:32:04 +01:00 |
|
Wojtek Figat
|
9a9e32d4c5
|
Fix incorrect directional light shadows influence on secondary render views
#1758
|
2023-11-06 14:20:30 +01:00 |
|
Wojtek Figat
|
a0d4714a0f
|
Add always logging unhandled c# exception
#1861
|
2023-11-06 12:23:17 +01:00 |
|
Wojtek Figat
|
f703e7de77
|
Fix compile error
|
2023-11-06 11:05:31 +01:00 |
|
Wojtek Figat
|
7e6c8b7b32
|
Codestyle fix #1779
|
2023-11-06 10:33:11 +01:00 |
|
Wojtek Figat
|
23369c2ff3
|
Merge branch 'plugin-order' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-order
|
2023-11-06 09:37:09 +01:00 |
|
Wojtek Figat
|
2dd16c1fb0
|
Merge branch 'honor-xdg_data_home' of https://github.com/MineBill/FlaxEngine into MineBill-honor-xdg_data_home
|
2023-11-05 20:51:31 +01:00 |
|
Wojtek Figat
|
77e6aafc79
|
Fix crash when not clearing Online Platform in Editor before hot-reload
#1873
|
2023-11-05 19:36:09 +01:00 |
|
Wojtek Figat
|
c23f8f2b30
|
Fix loading delay-loaded-dll on Windows when using project plugin with native dependencies
#1873
|
2023-11-05 19:35:33 +01:00 |
|
MineBill
|
267e8daba5
|
Honor the XDG_DATA_HOME env var and use the approved default as per specification.
|
2023-11-05 19:36:01 +02:00 |
|
Wojtek Figat
|
c5d3954bc8
|
Add CalculateBoneOffsetMatrices option to fix some animated model skeletons rendering
#1862
|
2023-11-05 14:11:28 +01:00 |
|
Wojtek Figat
|
a7bb236344
|
Fix Mono GC threads suspend to not deadlock when attaching native threads to managed runtime
#1864
|
2023-11-05 14:07:05 +01:00 |
|
Wojtek Figat
|
0387f7df8a
|
Add name to Android main thread
|
2023-11-04 22:21:52 +01:00 |
|
Wojtek Figat
|
ca2106ff5d
|
Remove SHADOW_MAPS_FORMAT and support fallback formats for shadow maps
|
2023-11-04 21:27:57 +01:00 |
|
Wojtek Figat
|
4a10878b45
|
Refactor GPUResourceProperty
|
2023-11-04 20:04:40 +01:00 |
|
Wojtek Figat
|
45060721e7
|
Merge branch 'find-interfaces' of https://github.com/MineBill/FlaxEngine into MineBill-find-interfaces
|
2023-11-04 19:22:23 +01:00 |
|
Wojtek Figat
|
0ab43dd301
|
Merge branch 'add-extended-buttons-linux' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-extended-buttons-linux
|
2023-11-04 19:19:29 +01:00 |
|
Wojtek Figat
|
8c34fe7933
|
Reduce LargeWorlds::ChunkSize to 8192
#1854
|
2023-11-04 19:18:21 +01:00 |
|
Wojtek Figat
|
fe3f64f06a
|
Fix iOS build
|
2023-11-04 19:15:37 +01:00 |
|
Wojtek Figat
|
8af3cfd90b
|
Merge remote-tracking branch 'origin/master'
|
2023-11-04 19:14:55 +01:00 |
|
Wojtek Figat
|
3bf7b57dbd
|
Fix BitArray::SetAll() when the item is not multiple of 8
#1863
|
2023-11-04 19:14:45 +01:00 |
|
Wojtek Figat
|
19752e4f3b
|
Add storing shader asset includes paths in compact format for portability
|
2023-11-04 15:26:18 +01:00 |
|
Wojtek Figat
|
50bcbf980e
|
Add SetThreadAffinityMask and SetThreadPriority and thread name for Apple platforms
|
2023-11-04 14:08:53 +01:00 |
|
Wojtek Figat
|
236e5772ce
|
Fix CultureInfo to handle missing country code and fallback to outer language code
|
2023-11-04 13:49:30 +01:00 |
|
Wojtek Figat
|
6ddf241ea4
|
Minor improvements to reference properties
|
2023-11-03 22:40:18 +01:00 |
|
Wojtek Figat
|
e429e85aae
|
Continue Delegate refactor to use single memory allocation and atomic operations for data access
|
2023-11-03 22:27:58 +01:00 |
|
Wojtek Figat
|
224e43ea55
|
Use soft asset ref to graphics settings
#1852
|
2023-11-03 19:23:38 +01:00 |
|
Wojtek Figat
|
6f1ee382b5
|
Fix regression from 087cfd7a8c on hashset item duplicate re-add
|
2023-11-03 19:07:16 +01:00 |
|
Wojtek Figat
|
da72dd4806
|
Add unit test for HashSet and Dictionary collection types
|
2023-11-02 19:59:27 +01:00 |
|
Wojtek Figat
|
087cfd7a8c
|
Refactor HashSet and Dictionary collections capacity to handle rehashing when too many elements were deleted
|
2023-11-02 19:59:01 +01:00 |
|
Wojtek Figat
|
c0a8d29453
|
Improve Cloth usage
|
2023-11-01 10:46:47 +01:00 |
|
Wojtek Figat
|
1a254afd4f
|
Fix crash when creating empty cloth
|
2023-11-01 10:29:44 +01:00 |
|