Wojtek Figat
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bd5897eaab
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Fixes and tweaks to SplineRopeBody
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2021-02-12 17:18:32 +01:00 |
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Wojtek Figat
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55194edd2c
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Fix missing NavMesh node type
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2021-02-12 15:28:45 +01:00 |
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Wojtek Figat
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8661091337
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Add Spline Rope Body actor for ropes, chains and cables physics
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2021-02-12 15:16:04 +01:00 |
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Wojtek Figat
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34b6cfebc3
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Fix navmesh update on some spline editing operations
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2021-02-12 12:20:58 +01:00 |
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Wojtek Figat
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74c1ac89c8
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Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing
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2021-02-12 11:43:46 +01:00 |
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Wojtek Figat
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4dd8e19f79
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Fix Scene Queries to lock scene access
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2021-02-12 11:27:47 +01:00 |
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Wojtek Figat
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9fd5e8928c
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Add missing scene graph nodes types mapping
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2021-02-12 11:27:30 +01:00 |
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Wojtek Figat
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17d0f40e1c
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Add automatic navmesh update when editing spline with navmesh-relevant collider
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2021-02-12 11:27:13 +01:00 |
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Wojtek Figat
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0e78d13146
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Add support for navmesh on spline collider
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2021-02-12 11:15:51 +01:00 |
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Wojtek Figat
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80e2aee92b
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Fixes and tweaks
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2021-02-12 10:57:45 +01:00 |
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Wojtek Figat
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5a23df6478
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Fix missing saving Pre Rotation
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2021-02-12 10:34:50 +01:00 |
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Wojtek Figat
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62acae10a5
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Fix compile error
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2021-02-11 16:48:21 +01:00 |
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Wojtek Figat
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04b650cbc3
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Add Pre Rotation to Spline Model and Spline Collider
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2021-02-11 16:48:10 +01:00 |
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Wojtek Figat
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4ba82047e0
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Improve CollisionCooking
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2021-02-11 16:47:50 +01:00 |
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Wojtek Figat
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49758fbfff
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Add Spline Collider
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2021-02-11 16:47:43 +01:00 |
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Wojtek Figat
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6c253ce892
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Fix DebugDraw DrawTriangles crash
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2021-02-10 17:20:05 +01:00 |
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Wojtek Figat
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29521b1b03
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Remove Spline init from OnEnable to prevent double setup on SplineModel and SplineCollider
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2021-02-10 17:19:45 +01:00 |
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Wojtek Figat
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8bce445ab0
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Refactor Collider base class to improve code sharing across collider shape types
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2021-02-10 14:33:16 +01:00 |
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Wojtek Figat
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5cb2322270
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Add default Deformable material for splines
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2021-02-10 11:37:34 +01:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Wojtek Figat
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adbb467206
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Add support for mutable keyword on API_FIELD
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2021-02-10 11:29:07 +01:00 |
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Wojtek Figat
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191694725a
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Add SoftObjectReference for lazy references to assets and objects
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2021-02-10 11:12:05 +01:00 |
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Wojtek Figat
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d4f959b681
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Add support for Deformable material preview
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2021-02-09 16:46:10 +01:00 |
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Wojtek Figat
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15c4b7df54
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Update materials
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2021-02-09 16:08:51 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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2b962e4389
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Fix invalid comment
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2021-02-09 10:58:13 +01:00 |
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Wojtek Figat
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85167b2d4b
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Fix using Bezier curve for Transform
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2021-02-08 15:45:39 +01:00 |
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Wojtek Figat
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8e87c98644
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Cleanup material shaders code
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2021-02-08 15:45:22 +01:00 |
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Wojtek Figat
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da784e98e5
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Add Deformable material domain
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2021-02-08 15:44:38 +01:00 |
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Wojtek Figat
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5a561b1278
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Update materials
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2021-02-05 15:30:01 +01:00 |
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Wojtek Figat
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d8304a2178
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 14:54:29 +01:00 |
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Wojtek Figat
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300f948515
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 13:57:00 +01:00 |
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Wojtek Figat
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2da9ed4556
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Fix crash when using Find/FindLast on empty String
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2021-02-05 11:55:21 +01:00 |
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Wojtek Figat
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089f0dab3a
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:55:02 +01:00 |
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Wojtek Figat
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01777a2c1b
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:22:47 +01:00 |
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Wojtek Figat
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b5847eb0d6
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 15:27:38 +01:00 |
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Wojtek Figat
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9e6243adcc
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 14:58:01 +01:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Wojtek Figat
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a560b19cbc
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Refactor draw calls and instancing logic to be more modular
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2021-02-03 09:33:48 +01:00 |
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Wojtek Figat
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81cc8cf69c
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Add Matrix3x4
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2021-02-02 15:44:14 +01:00 |
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Wojtek Figat
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00fab5cfd6
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Add event to spline for updating custom data
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2021-02-02 12:53:18 +01:00 |
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Wojtek Figat
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85a6f485f1
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Fixes and tweaks
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2021-02-02 12:52:37 +01:00 |
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Wojtek Figat
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d2dba5680b
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Fix calling OnParentChanged in Actor load
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2021-02-02 12:52:21 +01:00 |
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Wojtek Figat
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c00b32364a
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Add SceneGraphNode.OnContextMenu for customizations
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2021-02-02 12:51:36 +01:00 |
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Wojtek Figat
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23652d1bc5
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
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2021-02-02 10:29:52 +01:00 |
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Wojtek Figat
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5d535fad6a
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Move Mouse and Keyboard impl from headers to Input.cpp
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2021-02-01 23:53:32 +01:00 |
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Wojtek Figat
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1a11f1a231
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Merge branch 'jb-perrier-inputtext'
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2021-02-01 23:48:17 +01:00 |
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Wojtek Figat
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107edfb958
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Merge branch 'inputtext' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-inputtext
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2021-02-01 23:48:12 +01:00 |
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Wojtek Figat
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2fe6129fcd
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Simplify code
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2021-02-01 23:41:23 +01:00 |
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Wojtek Figat
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7ddcf8507a
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Merge branch 'VNNCC-fix-issue-158'
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2021-02-01 23:40:04 +01:00 |
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