W2.Wizard
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c703064add
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Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
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2021-01-26 00:12:43 +01:00 |
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W2.Wizard
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f331191e3d
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Refactored
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2021-01-25 19:31:12 +01:00 |
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W2.Wizard
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c0c2da34d7
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Specified variants
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2021-01-25 12:37:42 +01:00 |
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W2.Wizard
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ee166bafed
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Added initial remap node
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2021-01-25 00:51:47 +01:00 |
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Jean-Baptiste Perrier
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50f87c8bfb
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Remove unused ().
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2021-01-17 12:36:53 +01:00 |
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Jean-Baptiste Perrier
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edb103f8e7
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Fix NearEqual (GPU Particle) missing implementation.
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2021-01-17 12:13:48 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojciech Figat
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3e50508adf
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Add Android to Platform Switch node
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2020-12-14 12:40:05 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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