Commit Graph

491 Commits

Author SHA1 Message Date
GoaLitiuM
ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00
Wojtek Figat
8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters 2021-02-10 23:13:16 +01:00
Wojtek Figat
4c673bec9b Add BAGUETTE 2021-02-10 22:59:40 +01:00
Wojtek Figat
2263b3db52 Add ScriptingTypeHandle debugger view to flax.natvis 2021-02-10 22:59:32 +01:00
Wojtek Figat
73efa35008 Add Level.GetActors and Level.GetScripts 2021-02-09 23:31:23 +01:00
Wojtek Figat
b8420feed1 Merge branch 'Vizepi-master' 2021-02-09 22:58:41 +01:00
Wojtek Figat
cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-09 22:58:36 +01:00
Vizepi
6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi
cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00
Wojtek Figat
58350c87e2 Fix missing CharacterController bounds if controller is missing 2021-02-08 20:20:39 +01:00
Wojtek Figat
c9860f21ec Fix scripting object issue 2021-02-08 19:42:04 +01:00
Wojtek Figat
57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting 2021-02-07 21:41:46 +01:00
Wojtek Figat
103d630d80 Fix tooltips generation for native properties to reflect getter and setter docsa 2021-02-07 21:41:17 +01:00
Wojtek Figat
2f34bfbeff Merge branch 'Evildea-master' 2021-02-07 21:12:45 +01:00
Wojtek Figat
57fab6a7f7 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-02-07 21:12:39 +01:00
Wojtek Figat
2325de3ddc Fix missing terrain bounds update after modifying terrain
Fixes #5
2021-02-07 21:11:04 +01:00
Wojtek Figat
96f1d9e820 Add UIControl outlines drawing in Prefab window 2021-02-07 20:19:21 +01:00
Wojtek Figat
04bb83fe31 Fixes 2021-02-07 20:19:10 +01:00
Wojtek Figat
5768eefe49 Optimize Texture::DownloadData for staging textures 2021-02-07 20:06:44 +01:00
Wojtek Figat
8c1f56b7db Fixes for scripting objects 2021-02-07 19:28:57 +01:00
Wojtek Figat
9f3be80f9c Fix VS debugger config for Dictionary and HashSet to show only Occupied buckets 2021-02-07 19:28:23 +01:00
Wojtek Figat
6ea897b0f5 Update Mono for Windows 2021-02-07 19:27:54 +01:00
Wojtek Figat
ca6afc0c2d Fix HorizontalPanel and VerticalPanel auto-sizing if child control is using anchors
Fixes #203
2021-02-07 16:49:44 +01:00
Wojtek Figat
08abc798cc Fix FindActor and FindScript in Level 2021-02-07 16:31:30 +01:00
Wojtek Figat
0f4edbcc6f Merge branch 'W2Wizard-DebugDrawFix' 2021-02-07 13:08:50 +01:00
Wojtek Figat
5529bd7bc0 Merge branch 'DebugDrawFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DebugDrawFix 2021-02-07 13:08:46 +01:00
Wojtek Figat
0242e29873 Fix painting foliage on inactive objects
Fixes #209
2021-02-07 13:06:33 +01:00
Wojtek Figat
a246825b3d Merge branch 'intolerantape-Missing-FLAXENGINE_API-Macro' 2021-02-07 12:56:11 +01:00
Wojtek Figat
8d3f4aa9d9 Merge branch 'Missing-FLAXENGINE_API-Macro' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Macro 2021-02-07 12:56:08 +01:00
Wojtek Figat
6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
2021-02-07 12:49:14 +01:00
Wojtek Figat
9ddb077e7c Merge branch 'SilentCLD-win-btf' 2021-02-07 12:19:56 +01:00
Wojtek Figat
46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf 2021-02-07 12:19:45 +01:00
W2.Wizard
522e1eb769 Inverted condition 2021-02-06 20:10:22 +01:00
intolerantape
633357cc9b Added FLAXENGINE_API macro to class JsonAsset. 2021-02-06 09:52:30 -08:00
Wojtek Figat
5cb0da3340 Move GPU particles generator code to be more compact 2021-02-06 15:58:33 +01:00
Wojtek Figat
25f35b22be Add safety checks for particles data to prevent division by 0 2021-02-06 15:58:12 +01:00
W2.Wizard
f5d1ad5a9b Use ThrowException instead 2021-02-06 13:32:04 +01:00
W2.Wizard
5b32756536 Remove empty space
Just noticed it, so bye bye.
2021-02-06 11:32:58 +01:00
W2.Wizard
8a567f0849 Fix issue #214 2021-02-06 11:29:48 +01:00
Wojtek Figat
d27edbf5a9 Format code 2021-02-05 21:18:21 +01:00
Wojtek Figat
1e811324eb Merge branch 'W2Wizard-FolderDeleteFix' 2021-02-05 21:17:54 +01:00
Wojtek Figat
42393eb316 Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix 2021-02-05 21:17:49 +01:00
Wojtek Figat
6b660c846b Fix updating prefab object reference values after apply in prefab editor 2021-02-05 21:12:14 +01:00
Wojtek Figat
43692f514a Fix 2021-02-05 21:11:41 +01:00
Wojtek Figat
78e4ba2f17 Add support for UICanvas preview in Prefab Viewport
Fixes #157
2021-02-05 21:11:35 +01:00
W2.Wizard
2fbfe61f2c Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:59:35 +01:00
W2.Wizard
0e57b32082 Fixed issue #210
This will fix the issue described in #210.

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:49:01 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
db55f5ea3f Fix crash when changing prefab root object 2021-02-04 22:59:13 +01:00
Wojtek Figat
ae785267c2 Fix scaling rotated objects in world space
Fixes #200
2021-02-04 22:32:37 +01:00