Commit Graph

712 Commits

Author SHA1 Message Date
Wojtek Figat
01777a2c1b Refactor material shaders generator to use modular features as extensions 2021-02-05 11:22:47 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
db55f5ea3f Fix crash when changing prefab root object 2021-02-04 22:59:13 +01:00
Wojtek Figat
ae785267c2 Fix scaling rotated objects in world space
Fixes #200
2021-02-04 22:32:37 +01:00
SilentCLD
7868c6505d [Editor/Docking] Bring window to front on focus 2021-02-04 17:49:54 +00:00
Wojtek Figat
b5847eb0d6 Refactor material shaders generator to use modular features as extensions 2021-02-04 15:27:38 +01:00
Wojtek Figat
9e6243adcc Refactor material shaders generator to use modular features as extensions 2021-02-04 14:58:01 +01:00
Wojtek Figat
2a3b6edf50 Refactor material shaders generator to use modular features as extensions 2021-02-04 10:43:04 +01:00
Wojtek Figat
7e612d89cb Merge branch 'W2Wizard-ShaderNodes' 2021-02-03 23:14:00 +01:00
Wojtek Figat
21b311df17 Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes 2021-02-03 23:13:55 +01:00
Wojtek Figat
880a8c9f58 Add support for parsing exponential (scientific) notation numbers in input fields 2021-02-03 23:10:36 +01:00
Wojtek Figat
e3142e6408 Fix updating input fields on editing end without changes
Fixes #197
2021-02-03 22:34:11 +01:00
W2.Wizard
4949ea4b3b Applied review changes 2021-02-03 22:24:08 +01:00
Wojtek Figat
9c348b284f Fixes for UI control sync 2021-02-03 22:00:12 +01:00
Wojtek Figat
85c219369d Fix updating UI layout when adding control
Fixes #190
2021-02-03 21:59:21 +01:00
Wojtek Figat
6ffa497c0a Fixes for Render2D 2021-02-03 21:52:49 +01:00
Wojtek Figat
ba0f07b57e Fix BlurPanel rendering
Fixes #192
2021-02-03 21:52:29 +01:00
Wojtek Figat
a572e581e5 Fix HorizontalPanel children layout
Fixes 191
2021-02-03 21:30:33 +01:00
Wojtek Figat
c3b36062ed Fix error 2021-02-03 19:24:47 +01:00
Wojtek Figat
8e4a0e9e97 Fix drawing UI Control outline in Game Window (#194) 2021-02-03 19:09:41 +01:00
Wojtek Figat
a560b19cbc Refactor draw calls and instancing logic to be more modular 2021-02-03 09:33:48 +01:00
Wojtek Figat
28f53339e7 Fix crash when loading string property in json that is not a string
Fixes #178
2021-02-02 23:33:42 +01:00
Wojtek Figat
0c17ca82b7 Merge branch 'stefnotch-patch-4' 2021-02-02 23:20:50 +01:00
Wojtek Figat
f048254d82 Merge branch 'patch-4' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-4 2021-02-02 23:20:43 +01:00
Wojtek Figat
fb74aef541 Add check for C++ bindings generator for property getter and setter method value types to match 2021-02-02 23:14:21 +01:00
Wojtek Figat
81cc8cf69c Add Matrix3x4 2021-02-02 15:44:14 +01:00
Wojtek Figat
00fab5cfd6 Add event to spline for updating custom data 2021-02-02 12:53:18 +01:00
Wojtek Figat
85a6f485f1 Fixes and tweaks 2021-02-02 12:52:37 +01:00
Wojtek Figat
d2dba5680b Fix calling OnParentChanged in Actor load 2021-02-02 12:52:21 +01:00
Wojtek Figat
c00b32364a Add SceneGraphNode.OnContextMenu for customizations 2021-02-02 12:51:36 +01:00
Wojtek Figat
23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
5d535fad6a Move Mouse and Keyboard impl from headers to Input.cpp 2021-02-01 23:53:32 +01:00
Wojtek Figat
1a11f1a231 Merge branch 'jb-perrier-inputtext' 2021-02-01 23:48:17 +01:00
Wojtek Figat
107edfb958 Merge branch 'inputtext' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-inputtext 2021-02-01 23:48:12 +01:00
Wojtek Figat
2fe6129fcd Simplify code 2021-02-01 23:41:23 +01:00
Wojtek Figat
7ddcf8507a Merge branch 'VNNCC-fix-issue-158' 2021-02-01 23:40:04 +01:00
Wojtek Figat
1aab96676d Merge branch 'fix-issue-158' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-issue-158 2021-02-01 23:39:56 +01:00
Wojtek Figat
1bd639c86d Fix including CharacterController.h in game code 2021-02-01 23:38:16 +01:00
stefnotch
62f2ccb942 Fix conversion to degrees in Vector3.Angle 2021-02-01 22:40:19 +01:00
Wojtek Figat
e2cefc7407 Fix Quaternion comparison epsilon to reduce error rate 2021-02-01 16:58:01 +01:00
Wojtek Figat
efea842486 Fix warning 2021-02-01 16:23:57 +01:00
Wojtek Figat
1ae898918c Add auto-select for spawned actors in the level 2021-02-01 16:21:05 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
b22805f866 Add support for custom duplicate of SceneGraphNode 2021-02-01 16:03:33 +01:00
Wojtek Figat
d69b005792 Move Curve data serialization to binary format into CurveSerialization.h 2021-02-01 14:16:32 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
Wojtek Figat
bf80827bfd Add more Spline API for curve editing 2021-02-01 13:50:56 +01:00
Wojtek Figat
283714a39f Fix PhysX header usage in public API 2021-02-01 11:40:50 +01:00
Wojtek Figat
fecf7d7804 Add virtual to Camera GetMatrices for custom cameras 2021-02-01 11:18:46 +01:00