Wojtek Figat
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a085531fda
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Add build preset and target names to access for Game Cooker extending
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2021-08-08 16:02:48 +02:00 |
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Wojtek Figat
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6b532d2fbc
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Add CookingData for C# editor to extend the cooking process
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2021-08-08 16:01:58 +02:00 |
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Wojtek Figat
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0794ab4ee5
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Add support for bundling custom assets by GamePlugins
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2021-07-20 16:32:55 +02:00 |
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Damian Korczowski
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85398cbf3d
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Add support for separate native and managed code in packaged build
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2021-07-03 19:12:23 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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b3887c0874
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Add support for separate data and code output directories in Game Cooker
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2021-03-16 16:06:59 +01:00 |
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Wojtek Figat
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c930d32b2b
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Add support for cooking game for Switch
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2021-03-15 14:32:10 +01:00 |
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Wojtek Figat
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b193a7abc4
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Add support for binary modules with native-code only
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2021-02-25 13:01:15 +01:00 |
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Wojtek Figat
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f66b7ff785
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Add support for Custom Define in Game Cooker for build scripts configuration
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2021-02-16 13:54:57 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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VNC
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3975efc9e4
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Fix typo in error log message
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2020-12-29 03:03:04 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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