Commit Graph

15 Commits

Author SHA1 Message Date
Wojtek Figat
c0d0083cc2 Fix using orientation around selection in prefab window
#276
2021-03-23 11:06:13 +01:00
Wojtek Figat
54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop 2021-03-19 12:15:50 +01:00
Wojtek Figat
4efd411045 Add improvements for objects spawning in editor viewport
#367
2021-03-19 12:15:13 +01:00
Wojtek Figat
b2c824b77e Fix various memory leaks on exit 2021-03-14 23:58:03 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
W2.Wizard
89734760fa Revert previous checks, revert switch intend 2021-02-21 19:48:23 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
a4409c729b Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
2021-02-21 14:08:11 +01:00
W2.Wizard
d87f0df2a6 Cleanup 6 2021-02-21 12:05:40 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
Wojtek Figat
ce9df56a97 Fix particles view information in Editor when Game window is unused 2021-02-19 11:23:18 +01:00
Wojtek Figat
7ad64d0284 Add support for viewport icons rendering in prefab editor window 2021-02-17 17:42:40 +01:00
Wojtek Figat
978ee84aea Add support for debug shapes preview in prefab editor window 2021-02-17 17:23:43 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00