Wojtek Figat
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140fae3fa1
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Fix crash for ScriptingObject.ToString if class is null
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2020-12-28 22:00:11 +01:00 |
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VNC
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a4c1bf104c
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Fix typo and use GetID for the log
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2020-12-28 19:52:39 +01:00 |
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David Conway
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c0cc89201e
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Move icon settings to styles
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2020-12-24 20:04:43 +11:00 |
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mafiesto4
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e4936547e3
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Fixes for building editor for Linux
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2020-12-23 21:54:21 +01:00 |
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Wojtek Figat
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e242dbf89f
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Add missing code for ScriptingType copy/move
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2020-12-23 12:58:31 +01:00 |
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Wojtek Figat
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07fb8e034f
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Merge remote-tracking branch 'origin/master' into navigation-features
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2020-12-23 11:04:09 +01:00 |
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Wojtek Figat
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2acad9963f
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Fix #41
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2020-12-23 10:14:51 +01:00 |
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Wojtek Figat
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cf0aeb79bf
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Remove TAA and Motion Blur implementations
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2020-12-22 18:07:53 +01:00 |
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Wojtek Figat
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760d586923
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Fix crash when using Physical Material with missing instance
(cherry picked from commit 5e77925492)
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2020-12-22 12:59:31 +01:00 |
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Wojtek Figat
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5e239f5d87
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Fix code style
(cherry picked from commit 16cd75d179)
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2020-12-22 12:59:27 +01:00 |
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Wojtek Figat
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16cd75d179
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Fix code style
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2020-12-22 12:57:00 +01:00 |
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Wojtek Figat
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4665e8fbdb
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Add support for basic classes to Scripting Type (without scripting object as a base)
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2020-12-22 12:55:57 +01:00 |
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Wojtek Figat
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f25064fae8
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Merge remote-tracking branch 'origin/master' into navigation-features
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2020-12-22 12:13:26 +01:00 |
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Wojtek Figat
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5e77925492
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Fix crash when using Physical Material with missing instance
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2020-12-22 11:18:00 +01:00 |
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Wojtek Figat
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d322015e6e
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Fix model LOD index detection in importer
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2020-12-21 23:22:08 +01:00 |
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Wojtek Figat
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4f954c2eb4
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Fix code style
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2020-12-21 23:21:46 +01:00 |
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Jean-Baptiste Perrier
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39491663ee
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Fix flashing tooltip.
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2020-12-21 17:25:10 +01:00 |
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Wojtek Figat
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7798a7f6d5
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Refactor PhysicalMaterial to use API bindings
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2020-12-21 15:39:14 +01:00 |
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Wojtek Figat
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41b938b3cd
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Refactor NavigationSettings to use API bindings
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2020-12-21 14:53:54 +01:00 |
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Wojtek Figat
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4d2d801bf4
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Fix typos
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2020-12-21 14:53:33 +01:00 |
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Wojtek Figat
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cea1a67749
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Refactor game settings to support using API bindings
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2020-12-21 14:53:27 +01:00 |
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Wojtek Figat
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aa7711dc31
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Fix loaded asset verification error for json assets that have the scripting type
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2020-12-21 14:03:53 +01:00 |
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Wojtek Figat
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585c752d72
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Add more objects types checks and casting utilities to ScriptingObject
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2020-12-21 14:03:15 +01:00 |
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stefnotch
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0da02b99cc
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Fix renaming files to same name with different case
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2020-12-20 18:00:14 +01:00 |
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Wojtek Figat
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7e6b236661
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Remove unused code
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2020-12-20 10:51:29 +01:00 |
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Wojtek Figat
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5cab22e20d
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Fixes for Vulkan descriptor types iterations
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2020-12-19 23:24:31 +01:00 |
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Josh
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84628b8f6b
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Fix compiler errors with Vulkan 1.2.x
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2020-12-19 02:36:57 +01:00 |
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Wojtek Figat
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be1b9857f9
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Fix UWP build
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2020-12-17 13:39:39 +01:00 |
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Wojtek Figat
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bc82ef2b86
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Fix compilation warning
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2020-12-17 13:24:15 +01:00 |
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Wojtek Figat
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93c35a19f5
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Add NavMeshProperties
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2020-12-16 10:24:18 +01:00 |
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Wojtek Figat
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a36a54adcd
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Tweaks
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2020-12-15 17:43:46 +01:00 |
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Wojtek Figat
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4c0c7cc394
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Add NavAgentProperties and NavigationTypes.h
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2020-12-15 17:15:29 +01:00 |
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Wojtek Figat
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4a79df860d
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Refactor NavMesh into NavMeshRuntime and make it internal
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2020-12-15 15:48:42 +01:00 |
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Wojtek Figat
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d425fae2a7
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Add Branch On Enum node
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2020-12-15 11:59:52 +01:00 |
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Wojtek Figat
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6360cde0df
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Add Sequence node
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2020-12-15 11:33:09 +01:00 |
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Wojciech Figat
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3e50508adf
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Add Android to Platform Switch node
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2020-12-14 12:40:05 +01:00 |
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Wojciech Figat
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1b818499b7
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Add Switch On Enum node
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2020-12-14 12:39:55 +01:00 |
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Wojtek Figat
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60d4712680
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Add inlined function call in Delegate invoke
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2020-12-09 16:34:03 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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