Wojtek Figat
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a11fa46ee2
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Add cpu profile events to GPU tasks executor queue
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2024-05-08 10:19:39 +02:00 |
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Wojtek Figat
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deb2319190
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Add audio playback support to video player
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2024-05-08 10:19:08 +02:00 |
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97454fc82e
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Fix drawing an extra character with Render2D.DrawText
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2024-05-07 20:10:05 +03:00 |
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Wojtek Figat
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f43cd97907
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Refactor Audio Backend to not depend on AudioSource object
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2024-05-06 10:36:36 +02:00 |
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Wojtek Figat
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3825e07adc
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Merge branch 'unbox_array_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unbox_array_fix
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2024-05-05 22:54:12 +02:00 |
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Wojtek Figat
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db8adf7d96
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Fix creating virtual terrain collision of actor that is not in a game
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2024-05-05 22:50:12 +02:00 |
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e77ae12b9b
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Fix unboxing of array type Variants
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2024-05-05 13:15:54 +03:00 |
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Wojtek Figat
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5b2af6b3d5
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Refactor Audio Backend to not depend on AudioListener object
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2024-05-04 22:16:20 +02:00 |
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Wojtek Figat
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f604503566
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Refactor Audio Backend to support single listener only
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2024-05-04 21:47:47 +02:00 |
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Wojtek Figat
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388a0f4196
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Add initial audio buffer support in video player
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2024-05-03 14:32:23 +02:00 |
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Wojtek Figat
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754ed56119
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Add FilePathEditor custom editor for path-based editing asset/url refs with a file picker
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2024-05-03 12:26:03 +02:00 |
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Chandler Cox
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9683868767
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Add shift scroll for panels and textbox
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2024-05-01 16:12:53 -05:00 |
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Chandler Cox
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c1e3eaeab1
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Force windows cursor to show or hide based on cursor hidden value
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2024-05-01 13:23:56 -05:00 |
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Wojtek Figat
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0d8c9f6626
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Add Video module
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2024-05-01 01:25:16 +02:00 |
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Wojtek Figat
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7e8f20bd9b
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Merge branch 'controls-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-controls-toolbox
# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
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2024-04-29 16:56:30 +02:00 |
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Wojtek Figat
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12344cf725
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Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute
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2024-04-29 12:23:01 +02:00 |
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Wojtek Figat
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5f9d0140c7
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Merge branch 'fix-caret' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-caret
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2024-04-29 12:21:49 +02:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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58cc53b44d
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Remove unused include
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2024-04-27 11:10:27 -05:00 |
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Chandler Cox
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d8bb831dd9
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Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused .
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2024-04-27 11:07:20 -05:00 |
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Chandler Cox
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3641886ebf
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Fix textbox caret showing on empty string.
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2024-04-27 09:16:03 -05:00 |
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Wojtek Figat
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e835b25637
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Fix wired Vulkan validation cache errors on Linux
#2201 #1825
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2024-04-26 21:47:51 +02:00 |
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Wojtek Figat
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4414398f09
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Fix crash when accessing physics objects state in OnLateFixedUpdate
#2494
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2024-04-26 19:08:25 +02:00 |
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Wojtek Figat
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5e5497ff18
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Add Tags.Find utility
#2492
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2024-04-26 19:06:39 +02:00 |
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Wojtek Figat
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b134a5567d
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Format comments
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2024-04-25 19:30:12 +02:00 |
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Wojtek Figat
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75e25bf1f7
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Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476
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2024-04-25 19:27:11 +02:00 |
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Wojtek Figat
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723423a3fa
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Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475
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2024-04-25 18:02:46 +02:00 |
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Wojtek Figat
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16f1e8a3e1
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Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix
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2024-04-25 18:01:57 +02:00 |
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Wojtek Figat
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3641e156ee
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Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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Wojtek Figat
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97078cda7e
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Fix GPU Tasks queue to be executed on frame start, rather than end
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2024-04-25 17:10:39 +02:00 |
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Wojtek Figat
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10c47b8c2a
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Fix missing namespace
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2024-04-25 17:09:54 +02:00 |
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Wojtek Figat
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3ebf73ec22
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Add video texture format YUY2
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2024-04-25 10:26:23 +02:00 |
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Wojtek Figat
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ebe05d4a51
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Refactor RenderToolsDX to support new pixel formats properly
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2024-04-24 17:35:58 +02:00 |
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8c2e7bccaa
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Delete Prefab default instance when scripting unloads
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2024-04-23 22:14:06 +03:00 |
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Duarte Roso
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b6e36c0014
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Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
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2024-04-23 16:09:10 +02:00 |
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Duarte Roso
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d4774a2bfe
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Change screen orientation enum
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2024-04-23 15:13:04 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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705856da24
|
Fix crash when resizing window on Vulkan
Regression from 8488a8d387
#2356
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2024-04-23 10:08:16 +02:00 |
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Wojtek Figat
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ab9cc16529
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Fix EyeAdaptation bug to flash on play mode start in Editor when time gets reset
|
2024-04-23 00:03:21 +02:00 |
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Wojtek Figat
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203f03a597
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Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api
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2024-04-22 23:25:19 +02:00 |
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Wojtek Figat
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4fbe210730
|
Fix heightfield not saved when editing splatmap of terrain with physical materials in use
#2262
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2024-04-22 23:20:44 +02:00 |
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Wojtek Figat
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890569ea3b
|
Add logging and cleaning up leaked scene objects after play mode in Editor
|
2024-04-22 22:59:38 +02:00 |
|
Wojtek Figat
|
b92fbcb3bc
|
Add more const correctness
#2467
|
2024-04-22 22:53:27 +02:00 |
|
Wojtek Figat
|
515ee96a31
|
Fix compilation regression
|
2024-04-22 19:10:06 +02:00 |
|
Wojtek Figat
|
96f628429c
|
Improve const correctness in Mesh and SkinnedMesh api
#2467i
|
2024-04-22 18:56:54 +02:00 |
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Wojtek Figat
|
a01495cde1
|
Merge similar source chunks
#2468
|
2024-04-22 18:36:25 +02:00 |
|
Wojtek Figat
|
32b15f90ab
|
Minor improvements
|
2024-04-22 18:10:58 +02:00 |
|
Wojtek Figat
|
e795a8b037
|
Fix compile warning
|
2024-04-22 15:29:25 +02:00 |
|
Wojtek Figat
|
5f02b4173a
|
Fix nested animations sampling
#2472
|
2024-04-22 13:29:29 +02:00 |
|
Wojtek Figat
|
568a69081d
|
Fix animated model skinning precision issues
#2460
|
2024-04-22 13:18:52 +02:00 |
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