Wojtek Figat
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b5117af4b8
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Format code
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2023-05-12 14:19:40 +02:00 |
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Wojtek Figat
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d7327d62e2
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Fix text words wrapping deadlock
#1093
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2023-05-12 14:14:11 +02:00 |
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Wojtek Figat
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17b95e3ee5
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Merge branch 'input-phases' of https://github.com/Swiggies/FlaxEngine into Swiggies-input-phases
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2023-05-12 14:13:18 +02:00 |
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Olly Rybak
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b8ed115f63
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More renames
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2023-05-12 09:30:35 +10:00 |
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Menotdan
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f94ae3f3fd
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Add mouse hook to the color picker.
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2023-05-11 13:20:43 -04:00 |
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Olly Rybak
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4b4bf833a9
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Rename Phase > State
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2023-05-12 00:25:03 +10:00 |
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Olly Rybak
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d5237715a5
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Removed unused field
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2023-05-11 21:12:03 +10:00 |
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Olly Rybak
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395a72b7d4
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Added comments / reformat
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2023-05-11 21:10:40 +10:00 |
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Olly Rybak
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f80ded2057
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Initial setup
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2023-05-11 17:30:20 +10:00 |
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Menotdan
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eb75f8a8ad
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Merge remote-tracking branch 'upstream/master' into color-picker
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2023-05-10 17:33:07 -04:00 |
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Menotdan
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5bc76de7d6
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Merge branch 'master' into scale-icon-change
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2023-05-10 17:16:44 -04:00 |
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Menotdan
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2ce727d994
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Correctly implement the ScreenUtils class
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2023-05-10 13:34:28 -04:00 |
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Menotdan
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1855ff133e
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Tweak a few classes, add the Base classes.
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2023-05-10 12:46:54 -04:00 |
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Menotdan
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51004bbd9d
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Learned about filter folders and now VS likes me :)
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2023-05-10 11:03:05 -04:00 |
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Menotdan
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873d42344b
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remove files as visual studio is bugging.
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2023-05-10 10:39:25 -04:00 |
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Menotdan
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27b6ba83a6
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Added Windows Base Class for getting screen pixels and other screen-wide utilities
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2023-05-10 10:31:44 -04:00 |
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Chandler Cox
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eeaf7eb733
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Move BoxSize
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2023-05-10 08:04:47 -05:00 |
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Chandler Cox
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2b59cbf0f1
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Organize the style groups of UI controls
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2023-05-10 07:44:54 -05:00 |
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Menotdan
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59c54db275
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Implement C# callback for pixels finished reading
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2023-05-10 00:58:38 -04:00 |
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Menotdan
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1ebf4d49e5
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trying to get the correct window
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2023-05-09 16:49:03 -04:00 |
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Menotdan
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c73ab05d70
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Rather odd attempt to screenshot the view
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2023-05-09 16:14:37 -04:00 |
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Menotdan
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86d0ccb210
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Mark SetColors() virtual to override it in IconButton
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2023-05-08 12:51:34 -04:00 |
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Menotdan
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74af2e53a8
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Add IconButton for this branch.
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2023-05-08 12:50:33 -04:00 |
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Wojtek Figat
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3ea771fe22
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Fix crash on engine exit when asset fails to load due to serialized version mismatch
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2023-05-08 17:06:13 +02:00 |
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Wojtek Figat
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ec6e459aa7
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Fix CPU profiler events extraction when buffer is full
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2023-05-08 17:05:40 +02:00 |
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Wojtek Figat
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959fa185c3
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Fix compilation error from fa2171503b
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2023-05-08 14:30:22 +02:00 |
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Wojtek Figat
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fa2171503b
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Fix locale on Linux
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2023-05-08 13:57:11 +02:00 |
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Wojtek Figat
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2c2b403da1
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Revert aeda759086
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2023-05-08 13:57:02 +02:00 |
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Wojtek Figat
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a5afa04f8f
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Fix model screen size calculation in orthographic view projections
#980
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2023-05-08 12:44:01 +02:00 |
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Wojtek Figat
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aeda759086
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Minor tweak
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2023-05-08 12:32:42 +02:00 |
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Wojtek Figat
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31a000b2b6
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Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09
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2023-05-08 11:56:15 +02:00 |
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Menotdan
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681564189f
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Finish implementing IconButton and use that to create a more intuitive scale linking interface.
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2023-05-08 00:42:38 -04:00 |
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Menotdan
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141555377b
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Begin working on an IconButton class, and demoing the IconButton idea using the scale link icon.
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2023-05-07 22:58:57 -04:00 |
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Wojtek Figat
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0a5d37fd9b
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Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
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2023-05-07 19:40:31 +02:00 |
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Wojtek Figat
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531d005169
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Fix accessing object ownership info locally before object gets fully spawned
#1066
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2023-05-07 19:39:57 +02:00 |
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Wojtek Figat
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0c3d1e3ec6
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Fix existing nested prefabs sync applying when updating base prefab changes
#1015
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2023-05-07 18:12:06 +02:00 |
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Wojtek Figat
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dd7dc28828
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Add automated unit test for nested prefab changes sync after base prefab apply #1015
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2023-05-07 18:09:54 +02:00 |
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Wojtek Figat
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713cf0d4b2
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Improve #1077 to use a single pixel shader with permutations
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2023-05-07 11:01:30 +02:00 |
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Wojtek Figat
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7c6148dfd8
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Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader
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2023-05-07 10:53:54 +02:00 |
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Wojtek Figat
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4131e15f0e
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Fix deprecation warnings
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2023-05-07 10:46:13 +02:00 |
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Wojtek Figat
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e8ec5794d2
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Simplify code #1034
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2023-05-06 23:02:35 +02:00 |
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Wojtek Figat
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4be02f5832
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Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
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2023-05-06 23:01:42 +02:00 |
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Wojtek Figat
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efab20e335
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Fix compilation regression from 5d2a3482c7
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2023-05-06 23:00:50 +02:00 |
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Wojtek Figat
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c47907c0c3
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Fix C# serialization of reference to self (eg. script sub-object referencing owning script)
#55
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2023-05-06 17:36:17 +02:00 |
|
Ruan Lucas
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7faa9aa23a
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Merge branch 'master' into master
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2023-05-06 10:53:37 -04:00 |
|
Ruan Lucas
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64515404e9
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refactor again
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2023-05-06 10:49:07 -04:00 |
|
Ruan Lucas
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db14c8a0a6
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refactor "GetSubTags"
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2023-05-06 10:46:26 -04:00 |
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Wojtek Figat
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10bab59acc
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Fix scene asset runtime contents when saving scene file in Editor
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2023-05-06 14:58:10 +02:00 |
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Wojtek Figat
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2affebd375
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Fix C# serialization of scene objects when property throws and exception
#88
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2023-05-06 14:57:44 +02:00 |
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Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
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