Wojtek Figat
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d77586a771
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Merge branch 'multiblend-location-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-multiblend-location-fix
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2024-03-18 13:21:27 +01:00 |
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Wojtek Figat
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8e6f526bd9
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Merge branch 'Tryibion-fix-wrong-default-value'
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2024-03-18 13:08:00 +01:00 |
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Wojtek Figat
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46abc136cf
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Merge branch 'fix-wrong-default-value' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-wrong-default-value
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2024-03-18 13:07:56 +01:00 |
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Wojtek Figat
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b847c2d056
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Fixes
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2024-03-17 18:27:59 +01:00 |
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Wojtek Figat
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700ed25d3d
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Add resizing UI Control via widgets
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2024-03-17 13:46:39 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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8d149b94f1
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Refactor editor viepwort camera to unify focusing on selected objects
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2024-03-16 16:46:10 +01:00 |
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Wojtek Figat
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f81e89d7d4
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Refactor timeline grid drawing to share code between Editor UI elements
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2024-03-16 16:44:57 +01:00 |
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Chandler Cox
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7652feabfa
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Clamp location of multiblend data.
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2024-03-15 15:15:40 -05:00 |
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Chandler Cox
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7ec490443e
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Fix wrong default value type.
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2024-03-15 09:25:19 -05:00 |
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Wojtek Figat
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c6bb8f1784
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Merge branch 'GoaLitiuM-physicsscene_change_fix'
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2024-03-14 17:32:05 +01:00 |
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Wojtek Figat
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a549733811
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Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix
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2024-03-14 17:32:00 +01:00 |
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Wojtek Figat
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13bf15198b
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Merge branch 'LOOPDISK-networking-plugin-fix'
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2024-03-14 17:31:26 +01:00 |
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Wojtek Figat
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8a7ddae76b
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Merge branch 'networking-plugin-fix' of https://github.com/LOOPDISK/FlaxEngine into LOOPDISK-networking-plugin-fix
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2024-03-14 17:31:19 +01:00 |
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Wojtek Figat
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3ba6867cd2
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Minor fixes
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2024-03-14 17:30:54 +01:00 |
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Wojtek Figat
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7545e49284
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Add manual chunks loading before Binary Asset load in case content streaming flushed them out
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2024-03-14 17:30:28 +01:00 |
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Wojtek Figat
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2b82da9511
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Fix bug with null object being selected in prefab
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2024-03-14 17:29:10 +01:00 |
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Terence Lee
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574e0ab1f8
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Imports the IntPtr type to the local module. Sometimes a "foreign member exception" was being created in Cecil when using external libraries.
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2024-03-13 17:34:26 +08:00 |
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Wojtek Figat
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6d792f1f74
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Fix critical regression in terrain heightmap data upgrade
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2024-03-12 17:59:41 +01:00 |
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Wojtek Figat
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f4033578c3
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Refactor UI Control linkage in the prefab previews to prevent bugs
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2024-03-12 17:48:51 +01:00 |
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Wojtek Figat
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66b68bff27
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Cleanup editor viewports code
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2024-03-12 17:48:16 +01:00 |
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Wojtek Figat
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fc29d687b5
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Add more insights on potentially missing asset file data chunks
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2024-03-12 13:25:25 +01:00 |
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Wojtek Figat
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94520d30ad
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Fix debug shapes from prefab window visible in main viewport
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2024-03-12 13:22:01 +01:00 |
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Wojtek Figat
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e12919da98
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Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
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2024-03-12 13:05:02 +01:00 |
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Wojtek Figat
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8f2bc17a94
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Improve UI Control selection outline drawing
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2024-03-11 23:34:35 +01:00 |
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Wojtek Figat
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4ee15f95bb
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Fix missing debug shapes in prefab window
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2024-03-11 23:31:45 +01:00 |
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Wojtek Figat
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0a9f746abb
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Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
#2242 #851
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2024-03-11 19:10:13 +01:00 |
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Wojtek Figat
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1bbb2727b8
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Further improve 4a5ded0849 to use cached json serializer for UI
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2024-03-11 12:47:29 +01:00 |
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Wojtek Figat
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4a5ded0849
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Reuse various serialization code
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2024-03-10 23:28:16 +01:00 |
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Wojtek Figat
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b00b5bed00
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Add InputAxis and InputEvent integration with stdlib features
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2024-03-10 21:11:35 +01:00 |
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92c109c003
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Fix PhysicsScene change not working in physics actors
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2024-03-10 00:01:39 +02:00 |
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Wojtek Figat
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fc029b018e
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Fix UI size changes when saving scenes or prefabs in Editor with different layout
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2024-03-08 14:56:34 +01:00 |
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Wojtek Figat
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d390938fb6
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Minor improvements to usability
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2024-03-08 14:39:18 +01:00 |
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Wojtek Figat
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584c073df1
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Reuse various serialization code
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2024-03-08 14:26:48 +01:00 |
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Wojtek Figat
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f4a352ec8d
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Add support for animating LocalizedString value in Scene Animation
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2024-03-08 13:10:36 +01:00 |
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Wojtek Figat
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41cff47ca3
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Revert "Merge branch 'Tryibion-rot-colliders'" (#1141)
This reverts commit 73cb792989, reversing
changes made to b4fe3a44aa.
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2024-03-07 23:24:40 +01:00 |
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Wojtek Figat
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aca7913c93
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Add automatic last dangling separator removal in context menu
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2024-03-07 22:14:01 +01:00 |
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Wojtek Figat
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cee6aad0ef
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Add automatic last dangling separator removal in context menu
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2024-03-07 22:13:56 +01:00 |
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Wojtek Figat
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31c633d25c
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Fix timeline tracks dragging like recent improvements to tree UI
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2024-03-07 21:58:40 +01:00 |
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Wojtek Figat
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a0e234ade1
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Revert "Make rename popup more visible via orange outline"
This reverts commit 006a41b0da.
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2024-03-07 21:43:09 +01:00 |
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Wojtek Figat
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9fe874cc5b
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Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8
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2024-03-07 21:38:25 +01:00 |
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Wojtek Figat
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56a33e4c98
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Fix bug in actors duplicate action due to incorrect actors list setup
#2309
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2024-03-07 20:23:00 +01:00 |
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Wojtek Figat
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d3b0da3fdd
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Improve 07e25bb24c to use engine frame counter instead of time
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2024-03-07 19:02:31 +01:00 |
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Wojtek Figat
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006a41b0da
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Make rename popup more visible via orange outline
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2024-03-07 17:18:37 +01:00 |
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Wojtek Figat
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8de2249ed8
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Refactor Editor UI style for selection and drag drop interactions
#1741
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2024-03-07 16:45:09 +01:00 |
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Wojtek Figat
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9518d77da9
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Consolidate files
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2024-03-06 19:03:49 +01:00 |
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Wojtek Figat
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6d98bc5ef8
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Add profile events for undo operations
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2024-03-06 19:02:29 +01:00 |
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Wojtek Figat
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ed3ac0af8e
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Improve usage of drag drop in treen UI structure in Editor
#1741
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2024-03-06 19:02:05 +01:00 |
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Wojtek Figat
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c561d684eb
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Refactor undo logic for actors reparenting in Editor
#1741
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2024-03-06 19:01:36 +01:00 |
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Wojtek Figat
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07e25bb24c
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Fix drag&drop regression issue on tree UI
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2024-03-06 12:03:57 +01:00 |
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