Wojtek Figat
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12725ca4e1
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Fix Graphics module warnings to be sent once
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2021-02-23 18:10:57 +01:00 |
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Wojtek Figat
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1ead4b1649
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Fix MaterialParams sync bug
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2021-02-21 20:20:32 +01:00 |
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Wojtek Figat
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58350c87e2
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Fix missing CharacterController bounds if controller is missing
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2021-02-08 20:20:39 +01:00 |
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Wojtek Figat
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5768eefe49
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Optimize Texture::DownloadData for staging textures
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2021-02-07 20:06:44 +01:00 |
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Wojtek Figat
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011b5f3e51
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Add SceneRenderTask.PreRender
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2021-02-01 11:14:59 +01:00 |
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Wojtek Figat
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ca32d0d825
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Add Mesh::UpdateMesh methods similar to C# API
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2021-01-25 23:52:29 +01:00 |
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stefnotch
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6f0a556af8
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Document the clockwise order of the indices
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2021-01-24 16:42:13 +01:00 |
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Wojtek Figat
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ef5e98efaa
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Fix assertion during engine shutdown after crash during rendering
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2021-01-20 13:12:11 +01:00 |
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Wojtek Figat
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f80f7cdd33
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Fix crash on Android if GPU doesn't support linear sampling of the shadow map
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2021-01-14 22:23:22 +01:00 |
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Wojtek Figat
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a3fa8ff9f0
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Optimize some includes
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2021-01-12 19:17:08 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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e5286510d1
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Fix reaming opengl leftovers
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2020-12-31 16:56:09 +01:00 |
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Wojtek Figat
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05790ab9a1
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Fix code style
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2020-12-30 22:56:17 +01:00 |
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Wojtek Figat
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5e469a0ae3
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Remove deprecated and unsued OpenGL backend
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2020-12-30 11:27:37 +01:00 |
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Wojtek Figat
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4c205be617
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Fix code style
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2020-12-30 11:20:37 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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