Wojtek Figat
|
2fe6129fcd
|
Simplify code
|
2021-02-01 23:41:23 +01:00 |
|
Wojtek Figat
|
1aab96676d
|
Merge branch 'fix-issue-158' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-issue-158
|
2021-02-01 23:39:56 +01:00 |
|
Wojtek Figat
|
011b5f3e51
|
Add SceneRenderTask.PreRender
|
2021-02-01 11:14:59 +01:00 |
|
VNC
|
33ce17c3fa
|
Set minimum width and height for texture description in motion blur
The calculation `motionVectorsWidth / tileSize` can return a result of 0.
Set minimum width and height to 1.
|
2021-01-29 16:18:00 +01:00 |
|
Wojtek Figat
|
ea489fbf2a
|
Fix crash in motion blur tile size calculation
|
2021-01-20 13:11:45 +01:00 |
|
Wojtek Figat
|
f80f7cdd33
|
Fix crash on Android if GPU doesn't support linear sampling of the shadow map
|
2021-01-14 22:23:22 +01:00 |
|
Wojtek Figat
|
a3fa8ff9f0
|
Optimize some includes
|
2021-01-12 19:17:08 +01:00 |
|
VNC
|
6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Wojtek Figat
|
cc399b51f0
|
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
|
2021-01-03 20:27:08 +01:00 |
|
Wojtek Figat
|
23c51694c7
|
Reimplement Motion Blur
|
2021-01-03 20:13:09 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
05790ab9a1
|
Fix code style
|
2020-12-30 22:56:17 +01:00 |
|
Wojtek Figat
|
4c205be617
|
Fix code style
|
2020-12-30 11:20:37 +01:00 |
|
Wojtek Figat
|
cf0aeb79bf
|
Remove TAA and Motion Blur implementations
|
2020-12-22 18:07:53 +01:00 |
|
Wojtek Figat
|
4f954c2eb4
|
Fix code style
|
2020-12-21 23:21:46 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|