Wojtek Figat
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d89e31d155
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Code style fix
#777
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2022-10-23 14:26:06 +02:00 |
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Wojtek Figat
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5e5abcdc3f
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Merge branch 'cache-transform-snapping-state' of https://github.com/Tryibion/FlaxEngine into Tryibion-cache-transform-snapping-state
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2022-10-23 14:20:49 +02:00 |
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Wojtek Figat
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70c53a4f67
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Fix error if nothing is selected
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2022-10-23 14:19:17 +02:00 |
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Chandler Cox
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dbcaf28f39
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added if check on enum parse
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2022-10-19 15:28:59 -05:00 |
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Chandler Cox
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13150ea553
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changed snap enable to still use default values if cache data doesnt exist
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2022-10-19 15:25:42 -05:00 |
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Chandler Cox
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14a9c99496
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fixed small bug of scene window not resizing when something is deleted but window isnt focused
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2022-10-19 14:50:39 -05:00 |
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Chandler Cox
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9f9cc0e1ec
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cleaned up comments
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2022-10-19 07:22:09 -05:00 |
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Chandler Cox
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6c470c1247
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added caching of transform space and loading
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2022-10-17 21:29:58 -05:00 |
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Chandler Cox
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456934c737
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Added caching and loading snapping values
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2022-10-17 21:18:46 -05:00 |
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Chandler Cox
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212fc0838a
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remove not needed include
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2022-10-17 19:57:40 -05:00 |
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Chandler Cox
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2c3007eb2b
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cache viewport snapping enabled
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2022-10-17 19:55:30 -05:00 |
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Chandler Cox
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ef34ad7600
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Renamed scrollPosition to scrollControl for more accurate description
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2022-10-16 19:05:41 -05:00 |
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Chandler Cox
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546501a553
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Added performing layout when deleting actors and scrolling to duplicated/ pasted actors when action is performed.
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2022-10-16 18:50:00 -05:00 |
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Cristhofer Marques
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527ba719f4
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update to the new variable names
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2022-10-13 09:15:04 -03:00 |
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Cristhofer Marques
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0e45f16b19
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update timeline edge to use the mouse flipping info
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2022-10-13 01:14:47 -03:00 |
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Cristhofer Marques
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f22a71509b
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fix value box sliding
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2022-10-13 01:12:38 -03:00 |
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Wojtek Figat
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e970b6fd04
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Merge branch 'small_editor_fix' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-small_editor_fix
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2022-10-12 19:10:05 +02:00 |
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Wojtek Figat
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f528ba59ec
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Code style fix
#766
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2022-10-12 19:04:22 +02:00 |
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Wojtek Figat
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6985bd6375
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Merge branch 'skeleton_mask_editor' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-skeleton_mask_editor
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2022-10-12 19:00:59 +02:00 |
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Wojtek Figat
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b0f4f8d636
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Code style fix
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2022-10-12 18:55:24 +02:00 |
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Cristhofer Marques
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0b8a176ff8
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Revert "Update SkeletonMaskWindow.cs"
This reverts commit b626d3047d.
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2022-10-11 14:05:30 -03:00 |
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Cristhofer Marques
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77c6daf240
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fix the wrong additional layer in the matrix
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2022-10-11 13:30:49 -03:00 |
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Cristhofer Marques
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b626d3047d
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Update SkeletonMaskWindow.cs
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2022-10-11 13:08:52 -03:00 |
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Cristhofer Marques
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2af285e972
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feature added
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2022-10-11 11:49:32 -03:00 |
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Chandler Cox
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95e60ea68e
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Added scene panel to seperate the tree from the search bar and made the tree not able to scroll when renaming
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2022-10-10 15:38:30 -05:00 |
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Wojtek Figat
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ebd88a407d
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Fix mouse leave event handling to restore cursor
#759
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2022-10-10 18:47:38 +02:00 |
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Wojtek Figat
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0ed41f97fc
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Merge branch 'cursor-changes' of https://github.com/Tryibion/FlaxEngine into Tryibion-cursor-changes
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2022-10-10 18:33:29 +02:00 |
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Chandler Cox
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133d13ff3c
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Fixed continually setting cursour back to default in value box
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2022-10-10 11:06:10 -05:00 |
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Wojtek Figat
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d44606d205
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Merge branch 'content-window-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-window-change
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2022-10-10 17:56:15 +02:00 |
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Wojtek Figat
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77acdecb1b
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Merge branch 'master' of https://github.com/Tryibion/FlaxEngine into Tryibion-master
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2022-10-10 17:38:57 +02:00 |
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Chandler Cox
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020351e56b
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Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well
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2022-10-06 00:03:38 -05:00 |
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Chandler Cox
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3867cb5e97
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Changed how cursor is set back to default, so it doesnt keep setting itself
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2022-09-30 20:52:04 -05:00 |
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Chandler Cox
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c19ff9b2ef
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Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes
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2022-09-30 19:25:50 -05:00 |
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Chandler Cox
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656fcf9847
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Changed the content window do the search bars do not scroll with the content.
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2022-09-30 09:22:36 -05:00 |
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Chandler Cox
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789ec55dbe
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Removed double click to rename content item
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2022-09-28 22:33:01 -05:00 |
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Cristhofer Marques
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8f19fde27a
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Update TimelineEdge.cs
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2022-09-28 19:06:20 -03:00 |
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Chandler Cox
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21db53e232
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Added scaling towards mouse position in Visject surfaces
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2022-09-17 11:43:51 -05:00 |
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Wojciech Figat
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10d66fb871
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Fix displaying Game and Editor plugins to be batched in Editor
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2022-09-12 14:48:52 +02:00 |
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Wojtek Figat
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2c4d578f7c
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Add deprecation info for users to upgrade the code
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2022-09-08 18:49:25 +02:00 |
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a66be45e72
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Detect Flatpak installations of Rider and Visual Studio Code
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2022-09-04 18:37:18 +03:00 |
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45dfa52512
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Detect Rider installations on Linux
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2022-09-04 18:36:58 +03:00 |
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Wojtek Figat
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fba60f05a0
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Refactor EditorPlugins to properly initialize and deinitialize
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2022-09-02 09:52:41 +02:00 |
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Wojtek Figat
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a1dea6a756
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Adjust triplanar texture sample node #735
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2022-08-31 17:39:01 +02:00 |
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Wojtek Figat
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2b400a7f50
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Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master
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2022-08-31 17:16:20 +02:00 |
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Wojtek Figat
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69a2d10c57
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Add additive scene opening in Editor via drag&drop into Scene Tree window
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2022-08-25 20:58:30 +02:00 |
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Wojtek Figat
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0b71549834
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Add another editor viewport cam speed step
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2022-08-25 19:42:01 +02:00 |
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Wojtek Figat
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20ebe3ac85
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Fix game ticking in editor during cut-scene rendering at edit time
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2022-08-25 19:42:00 +02:00 |
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Wojtek Figat
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a545520d6b
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Add playback speed option for Scene Animation rendering
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2022-08-25 19:41:59 +02:00 |
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Wojtek Figat
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f4516718a0
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Fix Ctrl+S in timeline view to not split the camera shot media
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2022-08-25 19:41:58 +02:00 |
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PrecisionRender
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8f8df34342
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Add World Triplanar Texture node to shader editor
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2022-08-25 11:27:40 -05:00 |
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