Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Wojtek Figat
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c5568c8eae
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Add support for loading JsonAsset instance objects if they implement ISerializable interface
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2021-01-04 14:19:51 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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3973452ec3
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Add logging offset for Json parsing errors
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2020-12-30 23:50:07 +01:00 |
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Wojtek Figat
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05790ab9a1
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Fix code style
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2020-12-30 22:56:17 +01:00 |
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Wojtek Figat
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4c205be617
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Fix code style
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2020-12-30 11:20:37 +01:00 |
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Wojtek Figat
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de70ac3e36
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Tweaks
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2020-12-29 20:59:51 +01:00 |
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Wojtek Figat
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7335cd39ca
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Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix
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2020-12-29 20:13:52 +01:00 |
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VNC
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8b2a8d22b3
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Fixed more typos in Source\Engine\Content
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2020-12-29 03:41:01 +01:00 |
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Wojtek Figat
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4665e8fbdb
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Add support for basic classes to Scripting Type (without scripting object as a base)
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2020-12-22 12:55:57 +01:00 |
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Wojtek Figat
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7798a7f6d5
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Refactor PhysicalMaterial to use API bindings
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2020-12-21 15:39:14 +01:00 |
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Wojtek Figat
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aa7711dc31
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Fix loaded asset verification error for json assets that have the scripting type
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2020-12-21 14:03:53 +01:00 |
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stefnotch
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0da02b99cc
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Fix renaming files to same name with different case
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2020-12-20 18:00:14 +01:00 |
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Wojtek Figat
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d425fae2a7
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Add Branch On Enum node
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2020-12-15 11:59:52 +01:00 |
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Wojtek Figat
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6360cde0df
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Add Sequence node
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2020-12-15 11:33:09 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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