Wojtek Figat
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85a6f485f1
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Fixes and tweaks
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2021-02-02 12:52:37 +01:00 |
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Wojtek Figat
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d2dba5680b
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Fix calling OnParentChanged in Actor load
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2021-02-02 12:52:21 +01:00 |
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Wojtek Figat
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23652d1bc5
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
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2021-02-02 10:29:52 +01:00 |
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Wojtek Figat
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c3d9c52f1f
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Add support for spline point duplicate via Transform gizmo
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2021-02-01 16:04:20 +01:00 |
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Wojtek Figat
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bf80827bfd
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Add more Spline API for curve editing
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2021-02-01 13:50:56 +01:00 |
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Wojtek Figat
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fecf7d7804
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Add virtual to Camera GetMatrices for custom cameras
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2021-02-01 11:18:46 +01:00 |
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Wojtek Figat
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f0c7fbb0cf
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Add more utilities for Spline
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2021-01-27 15:28:26 +01:00 |
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Wojtek Figat
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37e3a85080
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Optimize splines debug rendering performance
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2021-01-27 12:33:32 +01:00 |
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Wojtek Figat
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d0c0259ee2
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Add setter methods for spline points
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2021-01-27 12:12:40 +01:00 |
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Wojtek Figat
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aa2eeb8243
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Add GetSplineDirection util to Spline
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2021-01-26 12:32:35 +01:00 |
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Wojtek Figat
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b674aae970
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Fix spline length calculation to include bezier shape
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2021-01-26 12:12:16 +01:00 |
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Wojtek Figat
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023cdced0a
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Add utility to make spline curve linear or smooth
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2021-01-26 09:32:41 +01:00 |
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Wojtek Figat
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fe78fa7575
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Add Spline
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2021-01-25 10:41:53 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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8dce3c0fb7
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Fix missing animated model parameter error
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2021-01-20 13:38:42 +01:00 |
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Wojtek Figat
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ef240ce986
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Add culling for decals (via DrawMinScreenSize property)
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2021-01-18 15:53:15 +01:00 |
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Wojtek Figat
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2bfcc15f66
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Add invoking BoxVolume::OnBoundsChanged after transform changed
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2021-01-18 15:00:35 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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