Commit Graph

20 Commits

Author SHA1 Message Date
Wojtek Figat
0b9f33b4af Disable Tracy profiler on Android 2021-07-13 13:02:16 +02:00
Wojtek Figat
d86dfbb973 Fix crash when updating object during scene disposing 2021-07-08 00:39:29 +02:00
Wojtek Figat
c93c811375 Fix error from disabling drawable object 2021-07-04 11:25:54 +02:00
Wojtek Figat
2deac50c53 Various changes 2021-07-04 11:25:52 +02:00
Wojtek Figat
d7332509f7 Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses) 2021-07-04 11:25:52 +02:00
Wojtek Figat
e61ebaa71b Add SceneNavigation for scene data for navigation system 2021-07-04 11:25:51 +02:00
Wojtek Figat
fca4f4ba40 Optimize CPU particles sorting with Radix sort 2021-06-27 12:30:49 +02:00
Wojtek Figat
1fedad5dfe Add missing changes 2021-06-17 14:17:36 +02:00
Wojtek Figat
99012725dc Adjust includes 2021-06-17 14:15:19 +02:00
Wojtek Figat
51e5dc0c00 Add SceneTicking to engine API 2021-05-02 11:24:50 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
a9ec4566e7 Add support for custom asset type factory in game code 2021-04-15 16:55:03 +02:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
c86508ef57 Add support for updating particle effects in editor view when editing 2021-02-19 11:01:21 +01:00
Wojtek Figat
62bfc94f24 Add EditorScene for using gameplay logic in editor preview windows 2021-02-17 12:31:03 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
Wojtek Figat
27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00