Commit Graph

2350 Commits

Author SHA1 Message Date
Wojtek Figat
d68189ae3d Tweaks for native engine tests
#601
2021-08-16 12:18:11 +02:00
Wojtek Figat
96ae4d4583 Merge branch 'string-functions-semantics' of git://github.com/Zbyl/FlaxEngine into Zbyl-string-functions-semantics 2021-08-16 10:06:56 +02:00
Wojtek Figat
442c0113ea Merge branch 'removed-unnecessary-null-terminator' of git://github.com/Zbyl/FlaxEngine into Zbyl-removed-unnecessary-null-terminator 2021-08-16 09:54:40 +02:00
Wojtek Figat
bc3eebdc71 Merge branch 'feature-looking-at' of git://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-looking-at 2021-08-16 09:52:52 +02:00
Wojtek Figat
f2d235bc74 Fix Custom Editor UI regression
3cf3f58db1
2021-08-16 09:48:31 +02:00
Zbigniew Skowron
b5f7c96c80 Removed unnecessary NULL terminator in RunBuildTool() to fix #402: "Copying new log after clearing partially fails" 2021-08-15 22:12:46 +02:00
Zbigniew Skowron
49524d7418 Fixed bugs in String and StringView functions (Replace, Compare, etc.). 2021-08-15 21:29:24 +02:00
Zbigniew Skowron
741714cd61 Simplified catch2.Build.cs. 2021-08-15 21:29:23 +02:00
Zbigniew Skowron
7593f9c4c4 Simplified FlaxNativeTests. 2021-08-15 20:33:00 +02:00
Zbigniew Skowron
17f0be4ad2 Added FlaxNativeTests target, with initial suite of tests for String and StingView. 2021-08-15 20:32:59 +02:00
Zbigniew Skowron
def293f88b Added Catch2 library for native unit tests. 2021-08-15 20:32:58 +02:00
Zbigniew Skowron
294a4d5477 Added LinkEnvironment.LinkAsConsoleProgram flag. 2021-08-15 20:32:58 +02:00
ScottLongley
6376b83327 Add LookingAt to Actor 2021-08-15 19:48:12 +10:00
Wojtek Figat
775e8df752 Fix compilation 2021-08-13 15:57:10 +02:00
Wojtek Figat
151f551bc9 Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses 2021-08-13 13:57:02 +02:00
Wojtek Figat
3c2227dfda Merge branch 'math-double' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-math-double 2021-08-13 13:48:25 +02:00
Wojtek Figat
2e18db7bb8 Reenable memory allocations profiling in Editor with Tracy 2021-08-13 13:44:48 +02:00
Wojtek Figat
bc634e9d37 Refactor Tracy source locations to be static
#597
2021-08-13 13:44:29 +02:00
Wojtek Figat
7fc144b07b Fix some memory leaks 2021-08-13 13:13:12 +02:00
Wojtek Figat
af22c7e96f Refactor DownloadIndexBuffer to return unsigned data 2021-08-13 10:06:29 +02:00
Wojtek Figat
f44e5fb2fe Add support for uint as triangle indices for mesh updates API 2021-08-13 10:04:44 +02:00
Wojtek Figat
4984ba1bb3 Add CookCollision to collision data with triangles as int32 2021-08-13 09:58:57 +02:00
Jean-Baptiste Perrier
284baed1e3 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into double-vectors 2021-08-12 20:49:10 +02:00
Jean-Baptiste Perrier
8f56f7fdfe Merge branch 'math-double' of https://github.com/jb-perrier/FlaxEngine into double-vectors 2021-08-12 20:49:00 +02:00
Jean-Baptiste Perrier
2d9627df33 Tweak docs 2021-08-12 19:00:41 +02:00
Wojtek Figat
8074bb2fbe Add SuspensionForceOffset to vehicle wheel config 2021-08-12 18:21:46 +02:00
Jean-Baptiste Perrier
8dc864d22f Add Double2 vector implementation 2021-08-12 15:21:11 +02:00
Jean-Baptiste Perrier
2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. 2021-08-12 14:15:26 +02:00
Wojtek Figat
6e800ad7bb Increase fog properties limits 2021-08-12 14:04:52 +02:00
Wojtek Figat
c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast 2021-08-12 13:59:30 +02:00
Jean-Baptiste Perrier
ed6f857ff3 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into math-double 2021-08-12 13:51:19 +02:00
Jean-Baptiste Perrier
2c30f48900 Tweak 2021-08-12 13:51:06 +02:00
Jean-Baptiste Perrier
69aac09be8 Add Mathd.cs implementation 2021-08-12 13:50:34 +02:00
Jean-Baptiste Perrier
b91800ad9d Use Mathd for double operation in Variant 2021-08-12 13:50:09 +02:00
Jean-Baptiste Perrier
2799136ccb Remove Double operation from Math.h 2021-08-12 13:49:47 +02:00
Jean-Baptiste Perrier
328027300d Add Mathd implementation. 2021-08-12 13:49:21 +02:00
Jean-Baptiste Perrier
3aecbd75a3 Remove unused include. 2021-08-12 13:48:45 +02:00
Wojtek Figat
98c43dba42 Fix window focus issue when removing actors 2021-08-12 12:51:20 +02:00
Wojtek Figat
299d0493b9 Optimize single undo edit action to not use wrapper 2021-08-12 11:48:52 +02:00
Wojtek Figat
70c729b171 Fix LocalizedString undo bug 2021-08-12 11:48:51 +02:00
Wojtek Figat
3cf3f58db1 Fix UI with list of null items when layout gets rebuilt at item level 2021-08-12 11:48:51 +02:00
Wojtek Figat
916c2733f0 Fix some problems with LocalizedString serialization in C# 2021-08-12 11:48:50 +02:00
Wojtek Figat
921e716715 Add safe lock 2021-08-11 19:38:26 +02:00
Wojtek Figat
d65a85e30c Add check to prevent double-free from native event in C# 2021-08-11 19:28:53 +02:00
Wojtek Figat
622951c6be Remove insecure autoInitialize option from scenes loading 2021-08-11 18:55:33 +02:00
Wojtek Figat
799c4a4f17 Remove whitespaces 2021-08-10 19:33:55 +02:00
Wojtek Figat
a497ef9d6f Fix timeline background stops drawing to be ore readable
#519
2021-08-10 17:35:27 +02:00
Wojtek Figat
125d1aa08c Add Zoom value box to timeline view context menu 2021-08-10 17:27:44 +02:00
Wojtek Figat
9a522615e5 Add support for changing scenes via Editor during play mode 2021-08-10 16:32:24 +02:00
Wojtek Figat
3115643397 Add option to Scene context menu to unload it 2021-08-10 16:32:00 +02:00