Wojtek Figat
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d68189ae3d
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Tweaks for native engine tests
#601
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2021-08-16 12:18:11 +02:00 |
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Wojtek Figat
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96ae4d4583
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Merge branch 'string-functions-semantics' of git://github.com/Zbyl/FlaxEngine into Zbyl-string-functions-semantics
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2021-08-16 10:06:56 +02:00 |
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Wojtek Figat
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442c0113ea
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Merge branch 'removed-unnecessary-null-terminator' of git://github.com/Zbyl/FlaxEngine into Zbyl-removed-unnecessary-null-terminator
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2021-08-16 09:54:40 +02:00 |
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Wojtek Figat
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bc3eebdc71
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Merge branch 'feature-looking-at' of git://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-looking-at
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2021-08-16 09:52:52 +02:00 |
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Wojtek Figat
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f2d235bc74
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Fix Custom Editor UI regression
3cf3f58db1
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2021-08-16 09:48:31 +02:00 |
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Zbigniew Skowron
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b5f7c96c80
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Removed unnecessary NULL terminator in RunBuildTool() to fix #402: "Copying new log after clearing partially fails"
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2021-08-15 22:12:46 +02:00 |
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Zbigniew Skowron
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49524d7418
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Fixed bugs in String and StringView functions (Replace, Compare, etc.).
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2021-08-15 21:29:24 +02:00 |
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Zbigniew Skowron
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741714cd61
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Simplified catch2.Build.cs.
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2021-08-15 21:29:23 +02:00 |
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Zbigniew Skowron
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7593f9c4c4
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Simplified FlaxNativeTests.
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2021-08-15 20:33:00 +02:00 |
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Zbigniew Skowron
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17f0be4ad2
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Added FlaxNativeTests target, with initial suite of tests for String and StingView.
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2021-08-15 20:32:59 +02:00 |
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Zbigniew Skowron
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def293f88b
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Added Catch2 library for native unit tests.
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2021-08-15 20:32:58 +02:00 |
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Zbigniew Skowron
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294a4d5477
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Added LinkEnvironment.LinkAsConsoleProgram flag.
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2021-08-15 20:32:58 +02:00 |
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ScottLongley
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6376b83327
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Add LookingAt to Actor
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2021-08-15 19:48:12 +10:00 |
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Wojtek Figat
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775e8df752
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Fix compilation
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2021-08-13 15:57:10 +02:00 |
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Wojtek Figat
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151f551bc9
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Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses
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2021-08-13 13:57:02 +02:00 |
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Wojtek Figat
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3c2227dfda
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Merge branch 'math-double' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-math-double
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2021-08-13 13:48:25 +02:00 |
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Wojtek Figat
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2e18db7bb8
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Reenable memory allocations profiling in Editor with Tracy
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2021-08-13 13:44:48 +02:00 |
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Wojtek Figat
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bc634e9d37
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Refactor Tracy source locations to be static
#597
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2021-08-13 13:44:29 +02:00 |
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Wojtek Figat
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7fc144b07b
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Fix some memory leaks
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2021-08-13 13:13:12 +02:00 |
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Wojtek Figat
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af22c7e96f
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Refactor DownloadIndexBuffer to return unsigned data
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2021-08-13 10:06:29 +02:00 |
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Wojtek Figat
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f44e5fb2fe
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Add support for uint as triangle indices for mesh updates API
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2021-08-13 10:04:44 +02:00 |
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Wojtek Figat
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4984ba1bb3
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Add CookCollision to collision data with triangles as int32
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2021-08-13 09:58:57 +02:00 |
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Jean-Baptiste Perrier
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284baed1e3
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Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into double-vectors
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2021-08-12 20:49:10 +02:00 |
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Jean-Baptiste Perrier
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8f56f7fdfe
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Merge branch 'math-double' of https://github.com/jb-perrier/FlaxEngine into double-vectors
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2021-08-12 20:49:00 +02:00 |
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Jean-Baptiste Perrier
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2d9627df33
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Tweak docs
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2021-08-12 19:00:41 +02:00 |
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Wojtek Figat
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8074bb2fbe
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Add SuspensionForceOffset to vehicle wheel config
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2021-08-12 18:21:46 +02:00 |
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Jean-Baptiste Perrier
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8dc864d22f
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Add Double2 vector implementation
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2021-08-12 15:21:11 +02:00 |
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Jean-Baptiste Perrier
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2948bfbed0
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Backward compatibility (Mathd -> Math), fix and remove warnings.
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2021-08-12 14:15:26 +02:00 |
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Wojtek Figat
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6e800ad7bb
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Increase fog properties limits
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2021-08-12 14:04:52 +02:00 |
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Wojtek Figat
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c3b9f61b9f
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Fix snap to the ground to use scene graph query instead of physics only raycast
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2021-08-12 13:59:30 +02:00 |
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Jean-Baptiste Perrier
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ed6f857ff3
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Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into math-double
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2021-08-12 13:51:19 +02:00 |
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Jean-Baptiste Perrier
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2c30f48900
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Tweak
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2021-08-12 13:51:06 +02:00 |
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Jean-Baptiste Perrier
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69aac09be8
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Add Mathd.cs implementation
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2021-08-12 13:50:34 +02:00 |
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Jean-Baptiste Perrier
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b91800ad9d
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Use Mathd for double operation in Variant
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2021-08-12 13:50:09 +02:00 |
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Jean-Baptiste Perrier
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2799136ccb
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Remove Double operation from Math.h
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2021-08-12 13:49:47 +02:00 |
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Jean-Baptiste Perrier
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328027300d
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Add Mathd implementation.
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2021-08-12 13:49:21 +02:00 |
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Jean-Baptiste Perrier
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3aecbd75a3
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Remove unused include.
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2021-08-12 13:48:45 +02:00 |
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Wojtek Figat
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98c43dba42
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Fix window focus issue when removing actors
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2021-08-12 12:51:20 +02:00 |
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Wojtek Figat
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299d0493b9
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Optimize single undo edit action to not use wrapper
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2021-08-12 11:48:52 +02:00 |
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Wojtek Figat
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70c729b171
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Fix LocalizedString undo bug
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2021-08-12 11:48:51 +02:00 |
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Wojtek Figat
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3cf3f58db1
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Fix UI with list of null items when layout gets rebuilt at item level
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2021-08-12 11:48:51 +02:00 |
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Wojtek Figat
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916c2733f0
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Fix some problems with LocalizedString serialization in C#
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2021-08-12 11:48:50 +02:00 |
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Wojtek Figat
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921e716715
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Add safe lock
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2021-08-11 19:38:26 +02:00 |
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Wojtek Figat
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d65a85e30c
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Add check to prevent double-free from native event in C#
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2021-08-11 19:28:53 +02:00 |
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Wojtek Figat
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622951c6be
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Remove insecure autoInitialize option from scenes loading
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2021-08-11 18:55:33 +02:00 |
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Wojtek Figat
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799c4a4f17
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Remove whitespaces
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2021-08-10 19:33:55 +02:00 |
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Wojtek Figat
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a497ef9d6f
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Fix timeline background stops drawing to be ore readable
#519
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2021-08-10 17:35:27 +02:00 |
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Wojtek Figat
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125d1aa08c
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Add Zoom value box to timeline view context menu
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2021-08-10 17:27:44 +02:00 |
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Wojtek Figat
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9a522615e5
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Add support for changing scenes via Editor during play mode
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2021-08-10 16:32:24 +02:00 |
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Wojtek Figat
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3115643397
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Add option to Scene context menu to unload it
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2021-08-10 16:32:00 +02:00 |
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